Yesterday I was trying to modify diplomatic attitude of AI in the
CIV4leaderHeadInfos.xml, I was looking at the memorydecay and memoryattitudepercent sections, for people who don't now memorydecay is the section where you can parameter the amount of turn a leader take to forgot a bonus attitude with someone else; and memoryattitudepercent the amount of bonus (or malus) a certain action give among someone else.
I find that at least one attitude modifier was missing (at least one I don't check all the other):
As you can see there is a number of turn for the bonus you earn when you accept to go to war with someone else but there is nopt the info for how much you will receive.
I'll try to add the XML tag missing:
This modification works so it give you in this case +3 of relation when you accept to go to war with another AI.
My thought is if it works it was something who was expected I think becase if it was a wrong tag the game wouldn't load and even wouldn't give me this bonus.
So finally is it a missing or something wanted?
Sorry if I did English mistake I hope you understood
.
Armand.
CIV4leaderHeadInfos.xml, I was looking at the memorydecay and memoryattitudepercent sections, for people who don't now memorydecay is the section where you can parameter the amount of turn a leader take to forgot a bonus attitude with someone else; and memoryattitudepercent the amount of bonus (or malus) a certain action give among someone else.
I find that at least one attitude modifier was missing (at least one I don't check all the other):
<MemoryDecay>
<MemoryType>MEMORY_DENIED_CIVIC</MemoryType>
<iMemoryRand>50</iMemoryRand>
</MemoryDecay>
<MemoryDecay>
<MemoryType>MEMORY_ACCEPTED_JOIN_WAR</MemoryType>
<iMemoryRand>150</iMemoryRand>
</MemoryDecay>
<MemoryDecay>
<MemoryType>MEMORY_DENIED_JOIN_WAR</MemoryType>
<iMemoryRand>100</iMemoryRand>
</MemoryDecay>
<MemoryAttitudePercent>
<MemoryType>MEMORY_DENIED_CIVIC</MemoryType>
<iMemoryAttitudePercent>-100</iMemoryAttitudePercent>
</MemoryAttitudePercent>
<MemoryAttitudePercent>
<MemoryType>MEMORY_DENIED_JOIN_WAR</MemoryType>
<iMemoryAttitudePercent>-100</iMemoryAttitudePercent>
</MemoryAttitudePercent>
As you can see there is a number of turn for the bonus you earn when you accept to go to war with someone else but there is nopt the info for how much you will receive.
I'll try to add the XML tag missing:
<MemoryAttitudePercent>
<MemoryType>MEMORY_DENIED_CIVIC</MemoryType>
<iMemoryAttitudePercent>-100</iMemoryAttitudePercent>
</MemoryAttitudePercent>
<MemoryAttitudePercent>
<MemoryType>MEMORY_ACCEPTED_JOIN_WAR</MemoryType>
<iMemoryAttitudePercent>+300</iMemoryAttitudePercent>
</MemoryAttitudePercent>
<MemoryAttitudePercent>
<MemoryType>MEMORY_DENIED_JOIN_WAR</MemoryType>
<iMemoryAttitudePercent>-100</iMemoryAttitudePercent>
</MemoryAttitudePercent>
This modification works so it give you in this case +3 of relation when you accept to go to war with another AI.
My thought is if it works it was something who was expected I think becase if it was a wrong tag the game wouldn't load and even wouldn't give me this bonus.
So finally is it a missing or something wanted?
Sorry if I did English mistake I hope you understood

Armand.