albie_123
Modding In Secret
I don't know why we'd want to go away from the obvious themes. We're trying to retain some semblance of the 'stick to vanilla' ideal we began with, aren't we?
Maybe one could create some theme around the Kleinstaaterei? That defined the German lands for far longer and actually made them quite unique in Europe.
Is it though? On my play with Venice I was running out of viable trading partner quite fast. Guess that had to do a lot with it being a Small Map (but the civ needs to work there as well) with a non-expanding France and Mongolia as neighbours (Each had one city until the Renaissance when I took one over) and a bit further away Siam refused to settle on the coast... In short, the extra trade routes didn't bring me that much more money. Some yes, but overpowered?
As a result, you can imagine I found the civ rather bland and it needs so many "special rules" so it can work. I had to search long for a City State with Iron f.e., as there was none in my immediate are (and France and Mongolia refused to expand). That's annoying, not fun. Sure it's a bit of a challenge to figure it out, but in the end it's not that different. Now I'm not saying we should change them, but that I really don't understand what all the fuzz is about with this civ.
Lastly I could annex cities I conquered. Wasn't even asked whether I want to raze or puppet them (Is that a bug or has it something to do with the 'raze' fix?)
This is kind of a bug report...
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Highly recommend changing India's unique ability to something else.
@mitsho
All popups are broken. If you press F6 twice, the popups should appear again. (ie. opening and closing the Science window)
On Rome, I think Rome needs to better represent that it was a giant black hole in the ancient world sucking in culture, gold, food, and resources from all around, or in another analogy, the militaristic version of a Ponzi scheme
A unique building would be nice and I am no fan of the liburna either but that is not the point I am trying to make. The Romans offer an opportunity for a unique play style if we can make it work with just their ability I do not mind the liburna. The tall Rome wide empire will make Rome a unique experience, two special units at the same time won't. I still think that roads should send production back to Rome not gold, gold might be better late game but Rome needs to be strongest in the early game.