Let's Play Civ IV - Tokugawa

Awesome. I would love to learn on how to play as Toku. I cannot figure out a good way to play as him.

Thanks!
 
What I loved in this, right off the bat, was the obvious dismay in your voice when you saw you'd drawn Tokugawa. :lol: Kudos for sticking with "arguably the worst leader in the game", though!
 
Really nicely played. I've never done a domination win (or even conquest), so watching this was pretty interesting. Especially seeing stack attack in action was great, never used that so far. Then again, I don't think I build that much military in two or three games together so had not much reason for it :lol:

One thing I wondered about: why didn't you settle all those great generals in your drafting city (with the globe theatre)? I'm not a native english speaker so maybe I missed the reason..
 
first one of these I viewed. I learned alot. There are a few concepts I'm unfamiliar with. Something about a land rule you mentioned in the second to last segment I believe. Are you talking about him having enough land to break free, or is there some amount he needs to capitulate?

And it was a nice look at nationalism. I feel like a fool for never using it. I can't believe how powerful it is.

It made me realize how cautious I play my games, and how much it hurts me. I strive so much to avoid losing cities, and really minor border cities aren't that important. I like how he proceeds with the main focus of the war despite the city losses (actually he did retake the first city in the war with Stalin).

And I still never understood why he took horseback riding off the trade. And what is the trade cap? Is that the reason to take HBR off. I can understand that it wasn't needed. And perhaps you don't want too much useless tech. I'm a sucker for freebies, I suppose.
 
Basically, you can reach a trade cap where they AI says "we fear you're becoming too advanced" and they wont trade you techs.
 
Watched the whole thing, thanks TMIT!

One question: why promote your rifles and then infantry to combat X exclusively? in particuarly, I would have thought Pinch would be helpful against all the muskets/rifles you were facing. Is it just for simplicity/speed or do you think the generality of combat X promotions make them optimal?
 
One thing I wondered about: why didn't you settle all those great generals in your drafting city (with the globe theatre)? I'm not a native english speaker so maybe I missed the reason..

Drafted units begin with half their normal XP.
 
@logarithm64: You misread him. He's asking exactly why TMIT didn't settle them there.
 
Nice demo of rifle drafting and thanks to TMIT I managed a couple of straight wins with Ghandi at Emperor.:goodjob::goodjob::goodjob:
 
Never watched something like this before, should be interesting.

Question right off the start...why didn't you put your 2nd city one more tile to the left to grab the spices? All the other resources stay the same, plus you lose some of that brutal overlap with your capital.

Secondly, not a fan of spending a couple turns scouting with your settler? I guess the placement of the capital worked pretty well with the 2nd city but one turn of scouting could have revealed the gems and allowed you to grab one of them with your capital while still being on a hill and having a coastline.
 
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