Alrighty, so I'm kinda bored, so lets make thread about Korea! 
But not Korea that's already in the game, lets talk about North Korea (not the one with starcraft)
I just fancy talking about NK is any sense, whether its about what they're up to now, or how they could equate to civ V. Just to get this rolling, I was thinking about they could be represented within the game.
I know there is already a NK mod out there, but we could maybe pool ideas to make one for BNW (as the old one was GK I think).
Since Korea makes a big thing out of isolating its self, that should be the base for its ability, units and buildings. I was thinking something along the lines of:
Ability: People cannot spy on you, nor can you become influenced by their culture, But your culture spreads at 90% less speed, and spies take twice as long to steal. Also, you may not trade with any other civs, through diplomacy nor caravans/ships. You may also found a religion regardless of how many there already is, and use any beliefs in it. However, it only spreads to cities within your empire, and if the city is captured, is removed.
UB: Propaganda tower(replaces radio tower) Removes all unhappiness from its city, but also removes all positive happiness.
Alas, I can't think of a suitable unit at this time
(fun fact: North Korea DOES have its own religion, founded by Kim Il-sung....which basicaly represntes him as a god..... it also starts the calender from the year of his conception....you might see why no other country has really adopted this)

But not Korea that's already in the game, lets talk about North Korea (not the one with starcraft)
I just fancy talking about NK is any sense, whether its about what they're up to now, or how they could equate to civ V. Just to get this rolling, I was thinking about they could be represented within the game.
I know there is already a NK mod out there, but we could maybe pool ideas to make one for BNW (as the old one was GK I think).
Since Korea makes a big thing out of isolating its self, that should be the base for its ability, units and buildings. I was thinking something along the lines of:
Ability: People cannot spy on you, nor can you become influenced by their culture, But your culture spreads at 90% less speed, and spies take twice as long to steal. Also, you may not trade with any other civs, through diplomacy nor caravans/ships. You may also found a religion regardless of how many there already is, and use any beliefs in it. However, it only spreads to cities within your empire, and if the city is captured, is removed.
UB: Propaganda tower(replaces radio tower) Removes all unhappiness from its city, but also removes all positive happiness.
Alas, I can't think of a suitable unit at this time

(fun fact: North Korea DOES have its own religion, founded by Kim Il-sung....which basicaly represntes him as a god..... it also starts the calender from the year of his conception....you might see why no other country has really adopted this)
