1. The path to liberalism (philosophy, paper, and education) as well as liberalism itself (if you do not have fishing) are lightbulbed by scientists. Philosophy allows pacifism, creating many scientists. If you oracled CoL and go caste system as well, the scientists appear like mad.
2. It is like a second oracle (free tech). Nationalism is pretty expensive to get for free and leads to Democracy and military tradition - fine techs for builders or warmongers.
3. Free religion allows you to benefit from religion while avoiding attitude penalties from the AI.
not in cultural games, at leastI took the free tech away a long time ago, it's just too gimmicky. At least the Oracle actually takes some building.Fair enough if you beeline to lib and then actually change to either Free Religion or Free Speech, but 90% of the time, it's just for the free tech, if people are honest.
not in cultural games, at least
and you're rightSure, but then you are actually using the tech. A comparison, most people don't really bother with Feudalism, yet the ai values it ridiculously highly in trades. If Feudalism gave a free tech, then you can absolutely guarantee it would be the subject of 50 different "feudalism slingshot" threads...
That's what I mean.
and you're right
I never bother with feudalism, because it's not a good trade bait : AIs run to it!
1. The path to liberalism (philosophy, paper, and education) as well as liberalism itself (if you do not have fishing) are lightbulbed by scientists. Philosophy allows pacifism, creating many scientists. If you oracled CoL and go caste system as well, the scientists appear like mad.
Haha I never knew you could lightbulb liberalism if you avoid fishing... That's crazy...
Haha I never knew you could lightbulb liberalism if you avoid fishing... That's crazy... But that'd be a pretty long time to go without fishing... I'm not one to race for fishing or anything, but I eventually get it, long before liberalism...
But I only go for liberalism for the free tech too, but I don't much a whole lot of priority into it because I am more of a warmonger and there are too many other good military techs to get at that point in the game. So I'll go for liberalism if it's there and nobody has gotten it yet, but I don't neglect my military for it...
wouldn't it go to scientific method?To lightbulb liberalism, you must have iron working and metal casting but not fishing.
You could also have IW and MC and fishing, sailing, compass, optics and astronomy - then he will do liberal.