like Ethiopia, but need guidance

slyone14

Warlord
Joined
Jun 15, 2012
Messages
288
So i started a marathon game with them but which type win are they suited for? None of there uu, ua,, ub give u a edge for a victory type. Dom victory heck no, they are tall and this one is out the ua just makes this type not suiting.

As for cultural and science this could be one but would take much work cause no advantages here. I mean the ub gives faith too. So you could go this route but it seems an uphill battle cause other glcivs have a much better adv here. The same here with diplomatic.

So that leaves score, which imho.is lame. So how would u all do this, which victory type would you shoot for? Pllease help and let me know, thank you
 
So i started a marathon game with them but which type win are they suited for? None of there uu, ua,, ub give u a edge for a victory type. Dom victory heck no, they are tall and this one is out the ua just makes this type not suiting.

As for cultural and science this could be one but would take much work cause no advantages here. I mean the ub gives faith too. So you could go this route but it seems an uphill battle cause other glcivs have a much better adv here. The same here with diplomatic.

So that leaves score, which imho.is lame. So how would u all do this, which victory type would you shoot for? Pllease help and let me know, thank you

I haven't played them, but I'd guess cultural as you won't want many cities anyhow.
 
Go stele first for extremely powerful religious bonus. By the time most people can be able to start to build 1 faith shrines you have a 2 faith 2 culture monument.
 
Use the stele to get you an early religion, then base it around getting culture. A religion with World Religion as a founder belief and Cathedrals and Pagodas as follower beliefs is pretty good. Just make sure you send out plenty of missionaries so you get the bonus from World Religion. The UA is there to keep you safe while setting up this world-spanning religion, while the UU comes soon after the same religion diplo bonus fades away.
 
Haven't played them, but from the sound of it, use Steles, get religion quickly, and pick cultural beliefs that fit your situation, then push culture hard. Play somewhat tall, but don't be afraid to expand either; you don't need less cities than everyone, just less cities than the big threats (in fact expanding too much would be more of a culture problem than UA problem).

Between the monument bonus giving early dibs on beliefs, and a UA that keeps the #cities lower (not too low), culture sounds like a good route. Even later in the game, the extra faith from Steles could probably go a ways in helping pop Great Artists or something (maybe, I haven't played enough to know yet).
 
I too am testing Ethiopia right now, I'm 10 points behind the Incans and Mongols (neighbors) right now. So far no wars with them, both DOFs, but they have massive armies compared to my two soldiers lol. I'm trying for a cultural or scientific (less likely) and have finished Honor (AWESOME COMBAT BONUSES) and Tradition. My religion (Catholicism) is dominating most of the civs. I have 3 cities. Pretty average game.

Basically, try cultural, make friends, and build a small standing army (more than me, I fear that I might get steamrolled in a backstab if I don't start producing some units soon).
 
I have a great game going with them. Instead of using my early religion to help my planned culture win, I went a different path. I went with Goddess of the Hunt (+1 food from camps, starting spot had three camp tiles. Since I knew I wanted to go for culture and have few cities. anyhow for their UU this has done wonders to really keep me ahead in point then everyone else with still only have two cities so far. Playing on king BTW.
 
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