(0)2480BC: Preflight check. Setup at Rexburg looks good, optimized between growth and production. No better way to do it at the moment.
An interestingly chaotic map at the moment. In full agreement with some work force and military. However, we don't have argiculture, and we won't be able to mine those hills until we can chop the trees. Probably looking at pasturing those cows, as a worker would only be able to do that, other than build roads to connect the cows.
(1)2440BC: Border expands again. Go Kublai! Otherwise... can't do anything

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(2)2400BC: Moving scout. Otherwise... zzz...
(3)2360BC: zzz... Eh? Scout sees a lion in the forest some ways away from the hill we are standing on. Since when did lions like forests?
(4)2320BC: Lions took off, I assume over the mountains. They must be mountain lions!
(5)2280BC: Archer done. Start on worker... 13 turns??? Seeing as there is no other square that produces more than 3 hammers and food combined, I leave Rexburg working as it is. I give the new archer a position over the hill where I have to build a road to get to the cows.
Scouts see a coastline to the north. Where the heck are the other civs located?
(6)2240BC: Lions inbound from the east. Not sure if they will actually attack us, and I'm in no mood to chase after them. They aren't in our borders anyways.
Find more lions to the north. The coastline is a lake. Fun. These lakes will be great for irrigration.
(7)2200BC: Lions moving uncomfortably close to our scouts. Lets get them on those hills so they can use their defence bonus.
(8)2160BC: The lions take off. I guess they can calculate the odds.
(9)2120BC: Alex adopts slavery. You know what that means. He has a tech we're looking for

. Lions reappear on the other side of the mountain range. What's with the mountain lions?
(10)2080BC: This worker isn't going to be done during my turn. I just noticed that. Otherwise nothing remarkable this turn.
(11)2040BC: Alex's scouts coming from the north. It appears that Izzy has passed Alex in score. We have a slight lead on Ghandi.
(12)2000BC: I take that back; Alex's scouts coming from the North and the South. It seems I have no idea where these guys are coming from...
(13)1975BC: Lord McCauley declares us the least advanced civilization in the world! Wait. That's not good. Izzy is first, followed by Alex, and Ghandi rounds up the rear before us.
Horses to our direct north by a freshwater lake. We may want to reprioritize.
(14)1950BC: I found an unpoped hut! That means I can pop it next turn!
(15)1925BC: The villagers give me! A map... That really shows us nothing much else. Well... I give it some credit. To the east of our scout is another goody hut that was hidden behind a mountain range, beside some pigs. If we can slog through the trees, maybe we can get to it first.
Turn synopsis. Worker ETA 3 turns. Map exploration has been to the north mostly, when confronted with lions in the west. There's lakes almost everywhere, so it's difficult to go hungry, as we can just farm over an area.
Bronze working comes in 4. While I recognize the need for bronze working, our capital harvests 1 gold per turn, besides the 8 from the palace, and this has taken a long time.
Oh, I forgot to mention we're in last place.