funxus
Orange Cycloptic Blob
Ace, the senate combined with the UN can also be used to your advantage. If you only empty all the cities you want and have the capacity to take in one turn (i.e. not capturing them), they can't ask for peace. Then you have one unit per city standing by to capture them, and when all the cities are captured, you talk to them and sign a peace treaty (N.B. a peace treaty and not a cease fire). Since you have a treaty, they can't attack you without damaging their rep, and if they do attack, they usually only attack with one unit (e.g. a partisan) and then let it be.
To cancel the treaty, you tease them into breaking it. Move units into their territory and ask them to leave your territory. After a while, they are bound to break it, and hopefully it's during your turn and not theirs. When this happens, your units are repaired and already ready to do the exact same thing again with the next set of cities...
This can take some more time than fighting in fundy and only works in late game, but you seldom have to worry about counter attacks and you're also the good guy.
To cancel the treaty, you tease them into breaking it. Move units into their territory and ask them to leave your territory. After a while, they are bound to break it, and hopefully it's during your turn and not theirs. When this happens, your units are repaired and already ready to do the exact same thing again with the next set of cities...
This can take some more time than fighting in fundy and only works in late game, but you seldom have to worry about counter attacks and you're also the good guy.
