Little questions & answers thread

There are a bunch of hexes I can pick for my next growth, so what stops me from choosing the Ivory or Gypsum resources in the bottom left? There are no competing settlements down there. It is connected to the rest of my city through the adjoining desert tile, but the Observatory on that tile is still in progress, so is the issue that I haven't actually claimed that tile until the Observatory finishes? Is it even an option to pause the growth for 3 turns until that happens?
From what I’ve seen, I don’t believe a building under construction counts as a developed hex tile. Probably because otherwise you could later cancel construction and use this as an exploit to expand to all sorts of disconnected tiles.
 
Does storing your army up in a commander actually save it during the age transition? I could have sworn i packed an army into all 3 of my commanders but when i transitioned over from ancient --> exploration only 1 of the commanders had the units still.

I'm similarly confused about spending the influence to absorb a city state into your empire...I thought that was supposed to prevent the city state from vanishing and keep it under your control during the age transition, but it seems like they just disappeared and were replaced by others (even the ones i absorbed)...
As Arioch said, the number of units saved is the same as the number of commander slots, whether filled or not. Strangely enough, it seems that navies will be relocated but armies are dispersed to your city centres - I had a lone exploration boat join the commander at the start of the modern age, but the armies usually send one unit to each city and only keep units under the commander if there are no other cities to send them to.
 
Was there meant to be an image attached to this post?

There was, sorry, I think it was too large to go through. I think the problem was that I was trying to connect through a tile with a building that was still under construction, so it wasn't really mine yet.
 
What are all the crises, and which ones were the most impactful?

I have only experienced the happiness crisis in antiquity myself (which has always been brutal), a financial crisis in exploration (which was laughably insignificant) and the independent city spawning in antiquity (wasn't that bad sense I had a highly defensible position)
I think i have experienced barbarians, unhappiness and i think revolting cities or something in antiquity? In exploration in have had some sort of unhappiness one and the plague I think.
 
What are all the crises, and which ones were the most impactful?

I have only experienced the happiness crisis in antiquity myself (which has always been brutal), a financial crisis in exploration (which was laughably insignificant) and the independent city spawning in antiquity (wasn't that bad sense I had a highly defensible position)
I had plague during Exploration in my last playthrough which was really annoying. Kept destroying my improvements while I was trying to get 5 40yield tiles for the Scientific golden age. As soon as plague died off in one city and I was about to repair the improvement, another city would outbreak and destroy a different tile. Even with a bunch of physicians everywhere, it still would be a couple turns until I could repair.
 
Incorrect. ALL resource slots are eligible for factory resources as soon as you build a factory in that settlement. The only limitation is that all factory resources in it must be the same.

Learned it the hard way.
Oh that's fascinating. So a factory resource slot defines the specialization and then you can slot as many like resources. Jeez. If only there was a guidebook or something.
 
If I spend influence to improve a relationship, does the amount spent just go into a pot or does it to go/increase the other leader's influence amount?
 
Definitely not a question worthy of its own thread:

I am playing Civ 7 with the German localisation, and was confused by the translation of Fridrich's "oblique" personality as "schief".

I mean ... yeah, that's actually the literal translation. But surely it can't be what they mean?
Is this one of those cases where an ignorant AI algorithm chooses the "most likely" result?

On the other hand, I have tried to find a more appropriate translation - to no avail.
At first, I thought that "baroque" would be the that translation, since it literally refers to an unequal pearl (from the Portuguese "barocco").
But then I saw that "baroque" is actually its other personality.

Hence my question, which is probably best answered by my fellow citizens:
Is "schief" the correct and intended translation?
Or, if not: What should it be?
 
schief means Oblique which is the persona where he wears red
I know.
That is what I wrote.

My question suggests the possibility(!) that "Schief" is not the intended translation for "oblique".
Because it is weird in itself.

But maybe, "Schief" is exactly what they want it to be.
Then my question would be: Why? :confused:
There might be a historic answer and I would love to learn about it.
 
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I presume the idea is Baroque means overdecorated and wide as a style so his other persona is the opposite - Oblique as in elegant and slim (because gothic would not quite fit).
 
as a german native myself, I would translate this as "verschlagen" / "unaufrichtig" which imho fits the intended meaning of being evasive / not straightforward.
edit: or maybe, if it should be the opposite of baroque then it would be simple/understated/subtle which would translate to schlicht/einfach/zurueckhaltend
 
I had plague during Exploration in my last playthrough which was really annoying
Sorry, but I found this funny. Society is crumbling around your people and they are thinking “this is really annoying”. :D

So, yeah, working as intended. The end of an age is a crisis to be worked through until it ultimately falls apart. My citizens were rioting in the streets, destroying everything at the end of my exploration age. Sometimes you just have to shrug it off, sit on your palace balcony, and watch it burn.
 
In this case "elegant" would be the intended translation?
Seems way more fitting than "schief". (Again: this designation is very, very weird in German!)
There was a post about this in another thread. One poster points out that the term is used historically, but a reply indicates it was used for Friedrich I, not the second.

 
I noticed in the funny screenshots thread that someone had a hurricane in their lake; are there disasters in this game, like in Gathering Storm? I hadn't heard of any chatter about that.
 
Is it possible to raze a city that you founded? I founded Nekheb and traded it to Tecumseh to get rid of it. The fool declared war on me again and I've recaptured it. I'm able to select the raze option and "confirm" the choice but nothing happens and I'm asked again to raze or keep it. Is this a glitch or intentional by the developers?

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There was a post about this in another thread. One poster points out that the term is used historically, but a reply indicates it was used for Friedrich I, not the second.
Which is indeed true.

A quick wikipedia search suggests that Frederick I suffered from scoliosis, which apparently earned him the nickname 'Schiefer Fritz'.
In this case, "schief" would be a great label.
If only Firaxis had chosen the right king!

@FXS_Sar, could you please consider renaming this persona?
After you have fixed the UI and reworked the maps, of course. Priorities!
 
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