Little questions & answers thread

Apparently, if a Town is not directly connected to a Town (no road that doesn't pass through another Town, no coastal connexion), it keep feediing itself when specialized. But that's less efficient for growth than the default growing focus.
 
What might limit the ability to build either the factory or the rail station? I’m often not seeing it listed for production or purchase.
I don't know what limits the rail station besides the tech tree.

However to start making factories, after the necessary tech has been researched, you need to have a rail station in your capital and it must be connected to one city/town that has its own rail station. I was struggling with this as well, I had 10 rail stations built but not one in my capital so I didn't unlock factories until the end of my first game.



Question of my own:
On the main menu, what is the "Collection" menu for? Its just a blank screen with a redemption code.
 
What might limit the ability to build either the factory or the rail station? I’m often not seeing it listed for production or purchase.
this one tripped me up for a while. you need rail connection via rail station, and if you’re on another landmass you also need ports within port range (not sure how far exactly)

it’s very confusing, especially since this game doesn’t tell you jack
 
Are canal cities a thing? If I settle on a 1-tile landmass between 2 bodies of water, will naval units be able to move between them?
 
Are canal cities a thing? If I settle on a 1-tile landmass between 2 bodies of water, will naval units be able to move between them?
Yes, ships can still enter the city center hex.

I lost one of my commanders (the one with all the promotions, of course) in the first age transition - the tutorial promised that I keep him (and the four units inside - ouch).
The other one is there with his full army - I also kept six "free" units I parked in my settlements as promised.

What could it be - he may have chilled slightly outside my border during the last antiquity turn, is that a possible reason?

(Edit: Nevermind, they were parked on top of each other for some reason)
I had exactly the same reaction... I thought that some of my commanders were gone, but they were hidden underneath each other.

There is almost no aspect of the UI that is not farked in some way.
 
Does anyone know what a red religion icon signifies, or what this chain link icon means?

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One is urban and one is rural. Not sure why it’s red. The chain might be that the city is occupied.

We should get a haruspex.
 
Does anyone know what a red religion icon signifies, or what this chain link icon means?

View attachment 718542
Chain should mean that it's conquered. It's a way to identify which cities are contributing to your military legacy that age since it disappears on the next. I don't understand the red religion icons either, but I think I've only ever seen them in cities that previously had another religion so maybe something to do with conversion.
 
How does iron work?

I have an iron mine, but my units show the same strength? Nothing suggest +1 combat strength.

Is there a military/units page I can check their stats and “buffs”? Can’t find anything like that.

If I trade for another resource of iron or build another iron mine, should I be getting +2 combat strength?
 
Have a couple of questions -

1. Why can't I place a baray here? (see "baray" attachment). There's no restriction from what I can see other than flat terrain requirement.

2. How can I connect my town on the left, to the rest of my settlements on the right? (see "how to connect" attachment) I know neither settlement is on a coast. How do I get roads/whatever going so I can move resources to Lingapura (settlement on the left)?

3. Why can't I purchase monuments, libraries, etc. in towns? I only see food buildings to purchase. Are they city buildings only?

4. Do towns need to be at a certain population to purchase walls?
1. Unique improvements are placed on top of normal improvements. Put a farm down on that tile and you should be good to go.
2. Build Port-type buildings on the coast. Not sure which ones do this - Maybe just the Fishing Quay since that starts the treasure fleets going.
3. Towns can only have Warehouse, Religious, and Fortification buildings bought in them (unless you’re Rome, then you can get Culture buildings too)
4. I think so, someone said maybe 5 pop, but I haven’t tested it
What might limit the ability to build either the factory or the rail station? I’m often not seeing it listed for production or purchase.
In addition to what others said above: They each take up a full tile, so if you have a large city that might be an issue. The “connected” status for RRs seems kind of bugged: I had to get merchants to build roads first in a bunch of my settlements (which had been adjacent and connected by roads the whole game) in order for the RRs to work and unlock Factories.
 
How does iron work?

I have an iron mine, but my units show the same strength? Nothing suggest +1 combat strength.

Is there a military/units page I can check their stats and “buffs”? Can’t find anything like that.

If I trade for another resource of iron or build another iron mine, should I be getting +2 combat strength?
Yes, that’s how iron should work. There’s no page or indication on the unit icon AFICT that you can look at to see the buffs, bizarrely (same if you get buffs on a commander - nothing). The only way you can see them that I know of is to select the unit and then hover over a hostile unit and look at the combat preview.
 
Not that i know of no. If that settlement would be in between, then yes. Unfortunately this is situational and best option is to settle another settlement that would be not further than 10 tiles from nearest connected one and the one that is beyond. It would connect three at once. At least that's the theory as I haven't try this yet.
I experienced the same dilemma. I managed to resolve the trade route or road by building another city between the 2 cities. The road is automatically build
 
Natchez language has Indo-European roots, confirmed? :crazyeye:

1. Why can't I place a baray here? (see "baray" attachment). There's no restriction from what I can see other than flat terrain requirement.
Is there an enemt unit on that tile? Say a hostile IP unit for instance? Then you can't.
. How can I connect my town on the left, to the rest of my settlements on the right? (see "how to connect" attachment) I know neither settlement is on a coast. How do I get roads/whatever going so I can move resources to Lingapura (settlement on the left)?
I believe you only need an urban tile of some sort on the sea tiles.
Why can't I purchase monuments, libraries, etc. in towns? I only see food buildings to purchase. Are they city buildings only?
Towns cannot buy certain building types.
 
Unique improvements are placed on top of normal improvements. Put a farm down on that tile and you should be good to go.
Baray is one per settlment so I think he still won't be able to place it there
EDIT: Nevermind, I'm blind, he doesn't have Baray yet
 
Does anybody know the requirements for turning a town into a city, I am looking on the internet for answers but can't seem to find one.
 
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