I read that page and I don't think that's it, I wasn't spying nor counterspying. Is there any diplomatic action that reduces a player's influence per turn?could also be from espionage/counterspy - there's a page in the civilopedia about it.

You can get many this way.build over as many previous age buildings as you can. You can usually get an artifact that way. Though I'm not sure if you can get more than one that way.
They do, but if their adjacency is for a type of Buildings, these need to be up to date for the adjacency bonus to work. In the meantime, they might only have the Wonder adjacency.Do unique quarter buildings keep their adjacency bonuses in the next ages? I assumed they would because they're ageless, but I can't tell if they do or not.
This is how the plague crisis works. When plague hits, the city goes into unrest and becomes unproductive. To get rid of the unrest, use a physician. You can't repair the tiles until plague is gone either.Anyone knows how unrest works? I have my capital in unrest and I'm not sure why. I an in the plague crisis in the exploration age if that matters. My happiness did dip down to around -10, but now I have it up over positive 20 and I'm still in unrest. problem is it keeps asking me to repair tiles and assign production, but I can't assign production. And I can't end my turn normally because I need to assign production. Only thing that works is force end turn, but that means I may be missing out on other city maintenance actions.
well, I just powered through it. I was close to the end of the age anyways. I thought maybe my cities with my own religion wouldn't get plague, but maybe it did.
Pretty sure you are being sarcastic but I just realized yesterday that you actually can expand each yield for greater detail in that screenIt sure would be helpful if the yield breakdown screen actually broke down what the yields were from![]()

Not the “other yield income” unfortunatelyPretty sure you are being sarcastic but I just realized yesterday that you actually can expand each yield for greater detail in that screen![]()
Except for all the negative ones that are not detailed in the City's yields breakdown, and they are not even all counted in the Global yield breakdown screen leading to a total that, although right, doesn't seem to add up (+2 +8 +5 -3 is not equal to -7).Pretty sure you are being sarcastic but I just realized yesterday that you actually can expand each yield for greater detail in that screen![]()
I don't think so. Some abilities could take advantage from low number of cities, but I'm not aware of anything benefitting from low number of settlements.Is there any advantage to being under your settlement cap?