At the moment no, but it's one of the most requested featuresIs there any way to claim an unused tile back from a neighboring friendly city? I want to build in the gray, unclaimed tile carved out of the southern border but it doesn't let me because my town to the south claimed the dye resource.
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I think it's a feature, not a bug. That way the game avoids weird melee/ranged ship distinction from Civ6.Naval attacks still seem kind of weird. I'm on PC, but usually ranged option works on land units, but to attack other ships or embarked units I have to move onto their tile.
I think it's a feature, not a bug. That way the game avoids weird melee/ranged ship distinction from Civ6.
I just had the same thing in my game where I was conquering. I got to -30 or so.View attachment 720165
Does anyone know if there is some sort of warmongering penalty that causes this loss of influence? I'm playing mongols and with 10 conquered settlements I'm getting this in the yield breakdown window.
The hub town specialization (+2 influence for each connected settlement) is essential for a warmonger game. You can pretty easily get 8-10 extra influence from a single town.I just had the same thing in my game where I was conquering. I got to -30 or so.
It's just a lack of feature, we need declare war option against IPs.Maybe, but i think it's a bug. I also cannot initiate combat on Independants with ranged land units.
I do not remember having this difficulty in the Exploration Age, I believe this only started in the Modern Age. I took several Independants out in all 3 ages. My Commander doesn't even get the Focus Fire option, so i know this is a bug with Modern Age only.
Someone reported getting multiple from overbuildingIf all artifacts are gone from the map, and you don't have any tiles left to overbuild, are you locked out of a Culture Victory in the modern age? The age counter is only at like 35% but all artifacts from both eras seem to have been claimed, and I only have 10 of them... (including the one from CS suzerainty)
Think there's sort of a bug here because the fleet commander "land attack" can be used against other navy/embarked, and if there's multiple ships attacking I think only one then goes to the adjacent tileShips are melee against other ships, ranged against land.
There are narrative events, which could grant you artifacts, but generally yes, cultural victory is about digging race, if you didn't perform well in it, try another victory, they all are really achievable.If all artifacts are gone from the map, and you don't have any tiles left to overbuild, are you locked out of a Culture Victory in the modern age? The age counter is only at like 35% but all artifacts from both eras seem to have been claimed, and I only have 10 of them... (including the one from CS suzerainty)
The only solution I can think of if there's really not a single tile available or that could become available to your capital would be to get the AI to conquer your capital, which I believe should move capital status to another city? (At least that's how it worked in previous games iirc.) Although it'd probably be easier to just go for another victory this game and next time be able to plan ahead.My capital is full and I cannot build a railway station there, which means none of my cities can be connected by rail, which means none of my cities can build factories. This is my first game so I had no idea I needed to save space in my capital for this. Any way to fix this or should I just give up?