LK Planning Thread

Rule #2 has been revised.


The following tactics are PROHIBITED:

There are no exploits that I am aware of at this time.


Standard LK house rules:
1) Automation of any kind is strongly discouraged until the game is known better.

2) A go to order is *only* allowed if you turn summary warns that it is happening and explains why. Sometimes it is just too important to make sure those reinforcements don't get sent to the wrong place.

3) Please complete your turn. At most the next player should have one unmoved unit such as a settler where you are unsure of its direction.

4) Please load the game while running civ. If you load by clicking the game you rename the leader. The leader name becomes part of the save, so I want to keep LK### as the leader name. I don't want to defeat a very useful feature.
If you do accidentally load by double clicking the save, then please use the Alt-D feature for civ details and rename the leader by the LK### value.

5) Don't edit your game results into a got it post. There is *no* notification of new activity. I have had SGs stalled waiting for a person to move, when the already did.
 
LKendter said:
Rule #2 has been revised.
4) Please load the game while running civ. If you load by clicking the game you rename the leader. The leader name becomes part of the save, so I want to keep LK### as the leader name. I don't want to defeat a very useful feature.
If you do accidentally load by double clicking the save, then please use the Alt-D feature for civ details and rename the leader by the LK### value.

Lee, is this still the case? I thought they fixed it with 1.52?
 
ChrTh said:
Lee, is this still the case? I thought they fixed it with 1.52?

I have no idea - can any lurkers answer this one?
 
Removed outdated rule about game loading.


The following tactics are PROHIBITED:

There are no exploits that I am aware of at this time.


Standard LK house rules:
1) Automation of any kind is strongly discouraged until the game is known better.

2) A go to order is *only* allowed if you turn summary warns that it is happening and explains why. Sometimes it is just too important to make sure those reinforcements don't get sent to the wrong place.

3) Please complete your turn. At most the next player should have one unmoved unit such as a settler where you are unsure of its direction.

4) Don't edit your game results into a got it post. There is *no* notification of new activity. I have had SGs stalled waiting for a person to move, when the already did.
 
LKendter said:
I came up with a crazy idea I want to try. I want to see if there is enough interest for this one:

LK 117 -GP bureaucratic wonder hogs:
1) Wonders may only be built in the capitol with the exception of forbidden palace and Versailles.
We must build the national epic in the capitol. After all, we must feed the bureaucracy.

2) All great people *must* become super specialists in the capitol.

3) We must revolt to bureaucracy when available and stay in it for the rest of the game.

I just played a game which had a lot of this idea in it.
It was also 99% cottage less.I had to switch to Nationhood,
because of the unhapiness (wars and growth).
Looking back at that game,a lot could be improved.
Not building the National Epic,not founding an own religion,etc,
but adopted Isabella's Buddism and switch as soon as possible
to Pacifism.Maybe this idea can return from the graveyard.

pic508nt.jpg


A total of 28 GPs : 1 artist,5 merchants,14 scientists,8 engineers
21 were used as a super specialist in Athens.
 
I suspect I have played my last turn in LK115. That will have me at my target of 3 games. I don't feel I want 4 full games, but 3 1/2 games will work. What is 1/2 of a game?

LK118 - OCC, monarchy, islands map, civ not used in the LK series.
This will be a strict OCC. No accepting of city flips - period.
 
LK118 - OCC, monarchy, islands map, civ not used in the LK series.
Signed up:
LKendter
Methos
Open Slot
Open Slot
Open Slot
 
LK118 - OCC, monarchy, islands map, civ not used in the LK series.
Signed up:
LKendter
Methos
Ucel
Open Slot
Open Slot
 
LK118 - OCC, monarchy, islands map, civ not used in the LK series.
Signed up:
LKendter
Methos
Ucel
Jabah
Open Slot

This one is almost filled.
 
LK118 - OCC, monarchy, islands map, and civ not used in the LK series.
Signed up:
LKendter
Methos
Ucel
Jabah
Maquis


Hopefully everyone has at least beaten prince before. I just realized I failed to post minimum experience requirements for this game. I am a bit nervous with the number of comments about being new to OCC.
 
Beaten Prince or beaten OCC Prince? This is a BIG difference. Start the thread, so we can discuss some strategies.
 
ucel said:
Beaten Prince or beaten OCC Prince? This is a BIG difference. Start the thread, so we can discuss some strategies.

Beaten prince. I have zero OCC expierence. This is a first for me.
 
So OK. I have no problems with Prince, but can't beat OCC on Noble :). Maybe I am just doing something wrong... Last time I've almost won diplo when GW has completed the spaceship.
 
I too have beaten Price (have yet to win at Monarch though). I have played some OCC, and beaten it on noble (small map, conquest)
 
I've beaten Monarch on OCC. I have played many games on OCC so have some experience with it. I have yet to beat Monarch on something other than OCC. Everytime I attempt a tougher difficulty level I always start that level by playing OCC.

I've also played two OCC SG's: Merz01 and Math08.
 
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