LK Planning Thread

I have played my last turn in LK111, so I am ready to start LK116.

I want to try out some of the map scripts. So far I have played mostly Pangaea maps.
The level will be prince with a random civ. This will be a standard size map.

Archipelago with tiny islands:
LKendter
Open slot
Open slot
Open slot
Open slot


Highlands with the rest of the settings at default:
LKendter
Open slot
Open slot
Open slot
Open slot

Great Plains
LKendter
Open slot
Open slot
Open slot
Open slot
 
Archipelago with tiny islands:
LKendter
Bezhukov
Open slot
Open slot
Open slot


Highlands with the rest of the settings at default:
LKendter
Open slot
Open slot
Open slot
Open slot

Great Plains
LKendter
Open slot
Open slot
Open slot
Open slot
 
I'd like to join the Archipelago one also.
 
Archipelago with tiny islands:
LKendter
Bezhukov
grs
DementedAvenger
Jabah


Highlands with the rest of the settings at default:
LKendter
Open slot
Open slot
Open slot
Open slot

Great Plains
LKendter
Open slot
Open slot
Open slot
Open slot


Well it is a blow out in favor of island hopping...
LK116 will start tonight
 
I was only planning to start one of the above. I now have 3 active and just started games, so no more openings for at least a couple of weeks.
 
I came up with a crazy idea I want to try. I want to see if there is enough interest for this one:

LK 117 -GP bureaucratic wonder hogs:
1) Wonders may only be built in the capitol with the exception of forbidden palace and Versailles.
We must build the national epic in the capitol. After all, we must feed the bureaucracy.
The second small wonder is up for discussion.

2) All great people *must* become super specialists in the capitol.

3) We must revolt to bureaucracy when available and stay in it for the rest of the game.

Prince, continents, random civ.


Signed up:
LKendter
Open slot
Open slot
Open slot
Open slot
 
sounds like an interesting idea...sign me up
 
Rule #2 was revised.

LK 117 -GP bureaucratic wonder hogs:
1) Wonders may only be built in the capitol with the exception of forbidden palace and Versailles.
We must build the national epic in the capitol. After all, we must feed the bureaucracy.
The second small wonder is up for discussion.

2) All great people must be USED in the capitol. If they can't rush something, then the must become a super specialist. This is to allow for the building of shrine in the capitol as an example.

3) We must revolt to bureaucracy when available and stay in it for the rest of the game.

Prince, continents, random civ.


Signed up:
LKendter
ThERat
Open slot
Open slot
Open slot
 
I did that one with Great Merchants in the capital feeding more Merchant specialists - got to 320 GPP/turn and 38 pop! You'll have a ball, it's fun.
 
LKendter said:
2) All great people must be USED in the capitol. If they can't rush something, then the must become a super specialist. This is to allow for the building of shrine in the capitol as an example.

Not a sign up, but you'll find that this will make the city extremely powerful. In my OCC games I merge nearly all great people as super specialist and its amazing at just how powerful the city can become. If you're really curious, go for an OCC game where there is no limit to national wonders. You'll end up having more super specialist than citizens.
 
Going once...
 
Going twice...
 
i fail to see how this is crazy idea or challenging for that matter, but that might be just me though,

sudjestion: might as well start an OOC game instead imo, more challenging, and would include all ur current concepts.
 
Based on the continued negative feedback, I am canceling the specialist idea for LK117. :(

The planning thread did its job and avoided a false start, but it is still a disappointment when I have to flush an idea down the drain.
 
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