LK Planning thread

Signed up:
Always War
LKendter
Grimjack


European Epic
LKendter
Grimjack
Aggie


New World
LKendter
Rubberjello
mad-bax
Aggie


Slow Moving Civ
LKendter
Rubberjello
Aggie


Now some games are getting close. :D
It looks like we may be heading to the new world.
 
Time for another LK game after my early exit from Middle Ages, Europe is out :p.

I would be up for an AWM game or the Slow movers or if possible a Slow moving AW game ;)
 
Signed up:
Always War
LKendter
Grimjack
hotrod0823


European Epic
LKendter
Grimjack
Aggie


New World
LKendter
Rubberjello
mad-bax
Aggie


Slow Moving Civ
LKendter
Rubberjello
Aggie
hotrod0823



We now have 2 games at 4, and others getting close. Who wants to break the tie?
 
I have a question about the Europe epic, does that mean the Middle Ages tech tree, or standard Epic tech tree? Not sure how that tech tree would work over 540 turns (or however long it took to domination). But it does sound intriguing.
 
The Europe epic would use the Middle Ages tech tree. The only changes would be game length, no victory points and the domination requeirement.
 
Signed up:
Always War
LKendter
Grimjack
hotrod0823


European Epic
LKendter
Grimjack
Aggie
Justus II


New World
LKendter
Rubberjello
mad-bax
Aggie


Slow Moving Civ
LKendter
Rubberjello
Aggie
hotrod0823


What a dead heat - we have 3 games @4 interested.
Does someone want to break the tie?
 
If nobody else votes by tomorrow, I will simply pick one of the games @4 and start it.
 
For Slow Moving Civ, are you going to have any stipulations to mandate going to war, or could it end up being just be a turtle-up-until-space type of game?

Also, does the restriction include ships (exploration or combat), aircraft, or 2-move infantry armies? (Or military GLs :) ) I might interested depending on the answers to these. Also, I think this crew could handle it on Demigod - is that an option?
 
For Slow Moving Civ the target win in domination.
 
Signed up:
Always War
LKendter
Grimjack
hotrod0823


European Epic
LKendter
Grimjack
Aggie
Justus II


New World
LKendter
Rubberjello
mad-bax
Aggie


Slow Moving Civ
LKendter
Rubberjello
Aggie
hotrod0823
T-hawk ????

@Slow Moving Civ signups - do we make this demi-god?
 
OK - we have a second vote for demigod. We certainly can build armies. Of course, and army of anything other then grunts would be silly.

One more VOTE for demigod and I start the game provided my #%!#% laptop doesn't decide to shut itself of again and not turn back on....
 
Slow Moving Civ
LKendter
Rubberjello (may start it)
Aggie
hotrod0823
T-hawk

==================

The game is Slow Moving Civ. The game choice is made. Since I won't have a working laptop until Tuesday we have plenty of time to discuss the specs...

I will need to detail the rules by the main rule is infantry / artillery only outside our borders.

========================

Let's start the civ discussion. I want one of the new civs. LK59 = Portugal. LK56 = Dutch. Lotr11=Mayan. I would prefer one of the remaining new civs. No expansionist with scouts please...
 
Well, the only new civ with an infantry UUs that you haven't played is Sumeria with the 1-2-1 Enkidu Warrior. You've played with the Mayan 2-2-1 Javelin Thrower and Dutch 1-4-1 Swiss Mercenary. Sumeria is agricultural and scientific; agri is always good and having one of the cheap culture traits is very preferable when targeting domination. So, how does Sumeria sound?
 
Sumeria with the 1-2-1 Enkidu Warrior - Another lousy UU.
This pretty much forces a depostic GA. :(

It may be the choice, but let's see other ideas.
 
I don't think we have much of a choice.

The only others that aren't "fast" units as UU's are the Byzantines. But that is a ship :p. Inca's have the scout, Austria is a cav replacement, Hiittites a 3-man chariot.

Who else am I missing?
 
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