Kaiser_Berger
Terran Emporer
I've got it.
Well the fronts are officially hot. We have 2 known enemies with just 4 cities, and Germany getting close.Kaiser_Berger said:An Incan scout pops in from the north.
Well this was NOT the blue dot location. I really wish you had built it on the blue dot. This also leaves NO supporting cities for the iron location. To fix this I need to move red dot one NE. By doing that I break Constantinople's ability to support red dot as the rivers now interfere. This dot map was very deliberate to create the maximum number interlinked cities to support each other. By taking the hill you really weakened our ability to link our cities together.Kaiser_Berger said:The critical town of Nicaea is founded on the hill north of the iron and is set to walls, as I suspect it will feel a good deal of heat eventually.
Stressing this again to get another shield. This should have been done before the slower to improve hill.LKendter said:IMPORTANT: We can mine the other cattle after size 12. Once the GA is over, this gives another shield. This should be a very high priority item. One shield could be a difference in getting a wonder.
We are doing great on the 20K side. That is our 3rd AA wonder. Even if we miss mausoleum, we have the lighthouse to fall back on. My only worry is the AIs are researching so slow that we may not have another wonder lined up. I still hope we get MoM to be able to reduce the luxury tax.Sanabas said:350BC: complete pyramids, Carthage cascades to oracle and completes that, we start on mausoleum.
The force is a bit light, but I think we have to try now. I would like that city razed before going against Germany primarily. I wonder if we should send the warrior as a last ditch backup.Sanabas said:Current invasion force outside Utica is 3 swords, 2 catapults and a spear.
OUCH...Sanabas said:We've met Germany due to my stupidity, they have 7 cities to the Celts 3, they also have iron, and we may want to switch fronts.
Just make sure we remember the army 5 tiles away rule.move sword army up on gems to get better view of the lands.
Well that will be the interesting question. We are so close to our *4th* AA wonder. With how poor the AI is with getting the Great Lighthouse we may get a fifth. So far the war half is the more worrisome. If the Inca even decide to show up in full force...Celts complete ToA .. no cascade yet it seems.. hard to say what will happen next IBT
Is this max 5 tiles away from our border, or 5 tiles inside enemy border?LKendter said:Just make sure we remember the army 5 tiles away rule.
Incas is building ToA still I think.. they are the only ones we know that is building a wonder.. hard to know what the unknown AIs are buildingLKendter said:Well that will be the interesting question. We are so close to our *4th* AA wonder.
We need 3 more cities to be able to build FPLKendter said:We also want to be able to leader rush the FP in 20K.
5 tiles from OUR border. I revised the rules to make this clear in future posts.Gyathaar said:Is this max 5 tiles away from our border, or 5 tiles inside enemy border?
I agree with the esimate. However, it still can't hurt to get another wonder or 2. I would like Sistine, Bachs and a few of the others.Gyathaar said:With the builds we already have we should be able to win via 20k without building any more wonders.. with what we have now we will win in 2175, so FP, HE, cath, university, colloseum, military academy and research lab should be enough for a 20k win.
I would like to understand why. You don't win AW with whipping your cities to death.Tatran said:Rush a spearman in Smyrna, Nicaea and a swordsman in Caesarea.
Rush an archer in Varna, costs 1 life.
Hurry a spearman in Smyrna.
I agree with that target. The HE is a great small wonder for when we have nothing else to build, or to rush with a leader.Tatran said:Adrianople builds the Great Lighthouse, starts on the Heroic Epic.
Maybe we can switch to the Great Wall, Carthage has Construction.