GreyFox
Make it so ...
Trade
Canceled our stone trade with Rossey and instead sell it to Sally for 10 gold. DO we want to build the UoS? If so, may want t do it fast ... only sell stone to those civ without Philo. My opinion is it is not worth it, since we are already teching much faster than the rest. But 2 beakers per state religion buildings is quite tempting, so I have no objection if someone decides to go for it. Personally I'll give it a pass.
Cities Management
I am surprised by the decision to build NE in capital. It is a waste to have capital as GP Farm ... and we already have so much cottages there that it may be a waste to change them all to farms. GP-Farm should improve nothing but food ... Since it is done, I will suggest we shift our capital.
There is also no specialists being added there ... what's the point of NE then? I started 2 scientists there, and chopped rushed the university. So it should be able to support more scientists now. I am having an aqueduct started there to remove the food leakage. Next step might be to get a market up to add merchants.
Someone started a barracks in out buddhist holy city. Why? I let it completes, since it is halfway done. Later I chopped rushed a market.
Tech
We got Philo and I have liberalism learnt with 1 turn remaining. Switched to gunpowder for grabbing Chemistry. AFAICS, no one have the ability to learn Liberalism yet.
We may want to trade for guilds since it (1) enables banking, which is useful for our cottage heavy and holy city, (2) enables grocery, which helps or economy and health situation, and (3) adds hammers to workshop which I started in our HE city.
Religion
One or two auto spread of bud in our cities, so I only need to waste one bud miss on our own. The others converted one city each from Mansa and Sally. Every city in our empire are now buddhist.
War
Sally came asking us to declare on nappy again, which I declined this time. Why? We should focus on killing Zulu first, to relieve our cities of the return to motherland crap. For that, I have troops assembling in the south:
Somehow, Shaka shifted his defenses, thus we have a stronger force going for a weaker city so the next player may want to move a treb and a mace from the eastern stack over to the western stack.
>>> The Save (1160AD) <<<
Canceled our stone trade with Rossey and instead sell it to Sally for 10 gold. DO we want to build the UoS? If so, may want t do it fast ... only sell stone to those civ without Philo. My opinion is it is not worth it, since we are already teching much faster than the rest. But 2 beakers per state religion buildings is quite tempting, so I have no objection if someone decides to go for it. Personally I'll give it a pass.
Cities Management
I am surprised by the decision to build NE in capital. It is a waste to have capital as GP Farm ... and we already have so much cottages there that it may be a waste to change them all to farms. GP-Farm should improve nothing but food ... Since it is done, I will suggest we shift our capital.
There is also no specialists being added there ... what's the point of NE then? I started 2 scientists there, and chopped rushed the university. So it should be able to support more scientists now. I am having an aqueduct started there to remove the food leakage. Next step might be to get a market up to add merchants.
Someone started a barracks in out buddhist holy city. Why? I let it completes, since it is halfway done. Later I chopped rushed a market.
Tech
We got Philo and I have liberalism learnt with 1 turn remaining. Switched to gunpowder for grabbing Chemistry. AFAICS, no one have the ability to learn Liberalism yet.
We may want to trade for guilds since it (1) enables banking, which is useful for our cottage heavy and holy city, (2) enables grocery, which helps or economy and health situation, and (3) adds hammers to workshop which I started in our HE city.
Religion
One or two auto spread of bud in our cities, so I only need to waste one bud miss on our own. The others converted one city each from Mansa and Sally. Every city in our empire are now buddhist.
War
Sally came asking us to declare on nappy again, which I declined this time. Why? We should focus on killing Zulu first, to relieve our cities of the return to motherland crap. For that, I have troops assembling in the south:
Somehow, Shaka shifted his defenses, thus we have a stronger force going for a weaker city so the next player may want to move a treb and a mace from the eastern stack over to the western stack.
>>> The Save (1160AD) <<<