LK128 - What the? Who the?

1000 BC - 760 BC

Played 16 turns (par accident). Made a third worker, two axes, production-city (we must be able to think up a more adventurous name) nearly complete a barrack to start producing axes. Roos has made a city near our capital. Monarchie still 20 turns....Settler (capital) and granary (third city) can be changed, have no hammers yet.

ourworldop1.jpg
 

Attachments

I was going to start to play, but in looking at the game I really don't see a clear plan even short term. I see the following options as viable, and would like some feedback. I plan to play sometime on Sunday.

1) Fill out the corner. Try and grab the barb city, and squeeze in the other city.
The advantage is marble for a wonder run, and not waiting a long time for Seoul to expand its border go give us horses.
The disadvantage is we don't solve our lack of happiness resource problem with the squeezed city.

lak1252vn9.jpg



2) Build up for an axe rush of America. We would only take the barb city in the corner.
The advantage is a larger empire. The river city appears to be a prime commerce spot.
The disadvantage is we don't solve our lack of happiness resource problem.

lak1253gw7.jpg



3) Build up for an axe rush of Carthage. We would only take the barb city in the corner.
The advantage is a larger empire with lots of happiness after calendar.
The disadvantage is he has ivory, and we could get hit with war elephants if he gets to construction.

lak1254tl2.jpg



lak1255uf5.jpg
 
I thought we were solving our first happy problems with the long run on Monarchie.
I would like a fourth city right under the horses, this city has few maintanance, can immediately grab the capital's wheat (capital has more than enough food already) and will soon be a powerful city (this position gets also a plainshill) with wheat (shared with capital), oasis, hrses, marble, hills.
We could also put another city at the coast near the gold and the clam, gold and clam will soon pay for its maintanance.
I would postpone the decision who will be our war victim a bit, but Hanibals's city's looks nicest but also a bit far away this early.

EDIT: i would leave the barbcity's untouched for now
 
Carthage will be a huge problem.
IIRC, the Numedian Cavalry has a 50% bonus versus melee units.
Hannibal has already hooked up his horses.
 
Carthage will be a huge problem.
IIRC, the Numedian Cavalry has a 50% bonus versus melee units.
Hannibal has already hooked up his horses.

Good point - carthage is out for now. Random people doesn't affect UU / UB IIRC. That leaves us with planning to hit America and what do to with the barb area.
 
Action against Carthage is clearly a non-starter given his mounted troops. Of the other possibilities I choose door number 1. Squeezeburg has a decent combination of useful fields to work, and moving on the barbarians would net us a vineyard and a monarchy about the same time.
 
http://forums.civfanatics.com/uploads/1898/LK128_BC-0550.CivWarlordsSave


760 BC
I agree Carthage is out for now. We aren't quite ready for America. I go with the build the horse city plan. It is the least of the three evils. This city suffers with a disgusting amount of overlap with Seoul and the barb city.


640 BC
The barbs are a pain. As soon as axe number 3 arrives, so did archer number 3.


625 BC
The foolish barbs had an archer leave the city, and they just paid the price.

lak1256im0.jpg


(IT) The barb archer counter attacks, and kills a healthy axe.


610 BC
We get our revenge, and the archer is dead.

Wonsan is formed.

=======================

Summary:
The initial expansion is over. Now we need to build up military, and plan on the eventually attack of America. For the short term it is salvage the economy. Courthouses won't help much, as the highest maintenance is $4 at the moment. This means we need larger cities with more cottages, and need to get currency for the extra trade route. A valid trade route to Carthage, and connecting Zhou would also help.
With all this needed, it should be clear why I have another worker on the way.

Heroic Epic -
Globe Theater -
Wall Street -
Oxford -
Forbidden Palace -
National Epic -
Iron Works -

Planned wars - America, the big question is when.

==============

Signed up:
LKendter
Tatran (currently playing)
Bede (on deck)
Swiss Pauli
Angeleyes



Remember 15 peace / 10 war turns per round. STRICT 24 hours got it, total 48 hours to complete.

Win target: Open
 
The initial expansion is over. Now we need to build up military, and plan on the eventually attack of America. For the short term it is salvage the economy. Courthouses won't help much, as the highest maintenance is $4 at the moment.
Cottaging Seoul would be a good idea, starting with the river grass and river plains forests. Also, we should whip a library there next up.

This means we need larger cities with more cottages, and need to get currency for the extra trade route. A valid trade route to Carthage, and connecting Zhou would also help.
I'd disagree on Currency, and I'm sure Sailing should be the next tech in order to get out trade routes up. When we get the wines online (which should happens at Pyonyang and Zhou by the time Sailing is in) we can grow more and get extra commerce to boot.

I'd rather have Construction before Currency, especially as we're planning to go to war with Roosy; Hwachas rock. With Hannibal being FIN, he'll get Currency fairly early, so we can trade for it.
 
Pre-turn
Whip monument in Zhou.

520 BC (2)
Monarchy is known, start to research Alphabet.
Switch civics : Hereditary Rule

505 BC
The settling phase in this game really starts to annoy me.
Carthage has already a settler near that barb town, so razing is not
an option anymore, and the gold hill is outside the city radius.

IBT 490 BC
The Oracle has been built somewhere. Not by America or Carthage.
But, Roosevelt has built the Stonehenge + Great Lighthouse.

460 BC (6)
Whip the library in Seoul.

IBT 415 BC
Confucianism has been founded by Roosevelt.

IBT 400 BC

meetbrennusyo3.jpg


Brennus has 2 scouts in the area.

340 BC (14)
Pusan has been founded in the sugar area.
I'm tired of the AIs stealing all the resources and we will have close borders
nonsense anyway.

325 BC (15)
Tried to capture barb town with 2 CR2 axes, both die.
Roosevelt has swords + axes.
 
The initial expansion is over. Now we need to build up military, and plan on the eventually attack of America. For the short term it is salvage the economy. Courthouses won't help much, as the highest maintenance is $4 at the moment. This means we need larger cities with more cottages, and need to get currency for the extra trade route. A valid trade route to Carthage, and connecting Zhou would also help.


Heroic Epic -
Globe Theater -
Wall Street -
Oxford -
Forbidden Palace -
National Epic -
Iron Works -

Planned wars - America, the big question is when.

==============

Signed up:
LKendter
Tatran
Bede (currently playing)
Swiss Pauli (on deck)
Angeleyes



Remember 15 peace / 10 war turns per round. STRICT 24 hours got it, total 48 hours to complete.

Win target: Open
 
Got it in the hopper for tomorrow
 
Alphabet is in and here is the situation:

Civ4ScreenShot0008.jpg


And I don't feel comfortable proceeding without some consensus here.

Brennus already has monarchy - we are up only Alphabet on him and his best offer for Alphabet is:

Civ4ScreenShot0012.jpg


The others break out this way (best offers only)

Civ4ScreenShot0013.jpg


Civ4ScreenShot0015.jpg


There are, of course, other combinations of cheap tech.

So, of what is on offer what do we want?

Iron Working if I can get it and Hunting would be nice for spears to counter the Carthaginian horsemen.

Do we want to keep the Alphabet monopoly for as long as possible?

Based on Brennus' reply to my offer he is working on it so it is not going to hold for long.

Any thoughts?
 
I agree with your gut feeling that the Alphabet monopoly won't last long. I say trade it away.

I don't want a dirt cheap tech like hunting from trading due to WFYABTA. Math for better chops, and iron working look like the techs I would like.
 
Got Iron Working from Brennus for Alphabet and Mathematics from Roosevelt for Monarchy. Then took a short excursus to Hunting and Sailing for the Spears and Boats - I really want a counter to Hannibal's Horsemen and when we start in on Roosevelt we are going to want those boats. Then researched Masonry to open the door to Construction but started on Polytheism for Literature and the Library since we are going to all that trouble for marble. Got two more workers trained and kept up the military training at Seoul and Production City and built granaries and started libraries in the east

The good news is there is iron close by, the bad news is the iron lies in a dead zone between our towns

Civ4ScreenShot0002.jpg


The borders will expand to cover the iron but will it be in good time? But I really don't like the thought of building a dry town just for the resource.

Roosevelt is challenging us in the south as he just dropped a town on our borders to the south of Seoul. Took a long look at his town on the coast and with archers defending a hill town with culture it would be bloody to capture even with swords. The town south is defended by an axe and a spear and lies on the flat, relatively easy pickings I would think.

Our exploring warrior found Celtia in the far south and the borders are open to continue the scoping.
 
The borders will expand to cover the iron but will it be in good time? But I really don't like the thought of building a dry town just for the resource.
Since we have math now, I would chop some of that forest to speed up the library and expand those borders quicker.
 
Got it, but I have a question: pen or sword?

We've talked of taking Roosy, but Bede's mentioned Great Library. Having traded Roosy Monarchy, we need to get our skates on if we're going to take DC before Longbows, and we'll need Hwacha for this job.

Otherwise we may as well skip war for now (FDR's lands aren't super sexy), build GLib and skip to war Hannibal, with Engineering a must-have for this campaign.

What say you guys?
 
With having GL and Marble I would like to get that wonder.

I agree the American lands are lame.

I say head toward Engineering, improve the economy, and plan to get the good lands from Hannibal. I would like to have a game where we can afford to fight after LK126/7.
 
Back
Top Bottom