1500 BC
Change capital to grow in 6 turns (same time for whip anger fading). Lighthouse gets delayed by 1 turn.
1475 BC
We are the least powerful civ. Luckily Pericles isn't doing much better. Start another axeman in copper city.
1400 BC
Start the Great Lighthouse.
1325 BC
Writing in, open borders with everyone exept Brennus (annoyed). Start Agriculture.
1225 BC
After whipping another axeman, start settler in copper city. Worker near gold city has done his job soon (until Iron Working). So no need for another worker just yet.
Pericles just loaded his only settler in galley.
1125 BC
Great Lighthouse will finish in 14 turns. Quicker if we whip it (and we should).
Settler in 8 turns.
Whip lighthouse in gold city as soon as possible.
For some reason, Pericles is sitting with his galley (and settler) in his capital. City is defended by two archers.
Change capital to grow in 6 turns (same time for whip anger fading). Lighthouse gets delayed by 1 turn.
1475 BC
We are the least powerful civ. Luckily Pericles isn't doing much better. Start another axeman in copper city.
1400 BC
Start the Great Lighthouse.
1325 BC
Writing in, open borders with everyone exept Brennus (annoyed). Start Agriculture.
1225 BC
After whipping another axeman, start settler in copper city. Worker near gold city has done his job soon (until Iron Working). So no need for another worker just yet.
Pericles just loaded his only settler in galley.
1125 BC
Great Lighthouse will finish in 14 turns. Quicker if we whip it (and we should).
Settler in 8 turns.
Whip lighthouse in gold city as soon as possible.
For some reason, Pericles is sitting with his galley (and settler) in his capital. City is defended by two archers.
