LK137 - Monarch, Khemr, Medium & Small

1500 BC
Change capital to grow in 6 turns (same time for whip anger fading). Lighthouse gets delayed by 1 turn.

1475 BC
We are the least powerful civ. Luckily Pericles isn't doing much better. Start another axeman in copper city.

1400 BC
Start the Great Lighthouse.

1325 BC
Writing in, open borders with everyone exept Brennus (annoyed). Start Agriculture.

1225 BC
After whipping another axeman, start settler in copper city. Worker near gold city has done his job soon (until Iron Working). So no need for another worker just yet.

Pericles just loaded his only settler in galley.

1125 BC
Great Lighthouse will finish in 14 turns. Quicker if we whip it (and we should).

Settler in 8 turns.

Whip lighthouse in gold city as soon as possible.

For some reason, Pericles is sitting with his galley (and settler) in his capital. City is defended by two archers.

Civ4ScreenShot0047.jpg
 
Pericles is toast as soon as we get catapults. Let's hope he uses his hammers to build some nice wonders for us.

Whipping an axe and then building a settler doesn't make sense. The correct way must be to build and whip the settler first, and then make the axe. That way the population grows back much faster.
 
Looks good from the cheap seats. Will aim to fill out the holdings on the island and maybe build a galley so soooo can get to his stone island.

Got it for a post tomorrow night.
 
New Updates
For the moment my only concern is to get an exploring boat after the GL.

Roster
Signed up:
LKendter (on deck)
Yena
Sooooo
Meiz
Bede (currently playing - and already got it)

Remember 15 peace (including phony wars) / 10 heavy war turns per round. STRICT 24 hours got it, total 48 hours to complete.

Win target: open.

Planned wars - none.
 
Here's my dilemma. Go ahead and settle in the face of the native American, orsettle rice/clams spot inthe north, or adjust the spacing in the south to avoid conflict with Sitting Bull?

Civ4ScreenShot0006.JPG


My gut check says go ahead and spit in Sitting Bull's face, but I want some other opinions here before commiting the settler to a long walk, in either direction.
 
I say settle in his face too. He's fairly easy to get along with, and should be even more when we can send him a jewish missionary or the religion spreads on its own. We could really do with a city with some grassland like that one.

But can't we settle 1SE to grab the extra 2 gems?
 
I think we should settle the white spot. 1SE has more gems, but less grassland and no fresh water. If the economy allows I would like to settle the rice/clam too, but get the gems first.
 
I think we should settle the white spot. 1SE has more gems, but less grassland and no fresh water. If the economy allows I would like to settle the rice/clam too, but get the gems first.

Someone somewhere wrote that Freshwater is HUGE in BtS and I agree. So I would choose the white spot rather than 1SE.

And since I would like to put this one to bed so I can put myself there, that's exactly what I will do.
 
Well, I am going to let the pictures speak for themselves as they do a good job of telling us where we need to go next.

The Demographics

Civ4ScreenShot0017.jpg


First in the economic race and what appears to be a strong second in food but a weaker third in hammer production. With the land we have to work with that is not going to change much.

We are just above the average in land area and just below it in population. The population number is reduced because of the recent whippings for lighthouses Great and small. So the need for exploration is quite evident to find some new places to settle - as the economy can handle it I think.

Our worst metric is our military. We are not even on a par with the neighbors we can see. So at least one order of the day is build more troops! :mischief:

The research after Agriculture was set to Alphabet as we have enough interesting trade partners to at least pick up some of the Religious techs to drive some more happiness and productivity.

I didn't know until I opened the game that we had so many neighbors on our island! :blush: When I saw the brown splotch to the south I sent an axe to investigate, and since Brennus was being a tightad about his borders I brought the scout north to have a look into Sitting Bull's land. We now have a complete picture of the Bull's territory.

Pericles' settler just flat disappeared. The galley and the three archers are still in Athens but no sign of a new Greek settlement.

The settler and the Great Lightbulb arrived on the very same day and the settler headed south only to discover this

Civ4ScreenShot0012.jpg


He went to the dotmapped location next to the lake as I keep recalling the power of freshwater in this game. The town should hold its own against the Sioux culture, though it is going to be a while before it gets to flex its economic muscle.

After the Great Lighhouse the capitol started a library so we can get some good use out of all that seafood. They say that seafood is good for the brain, let's hope that is the case here.

The gold town got its lighthouse and followed right up with a work boat, which is taking a look at Stone Island. Not much there but stone, so far. And about the only place worth settling there is right on the stone so the rice/clams town will have to go on the dry plains north of the desert hill.

With a town at the mercy of Sitting Bull's Dogfaces I agreed to his demands for a clam bake in his honor.

Civ4ScreenShot0014.jpg


That "Yas, massah" was the extent of the diplomat's conversations but we are adding +1 to our relationship with the two closest neighbors at a pretty good clip. We are already +5 or 6 with Pericles for our Shared Religion ( nice piece of diplomacy there, soooo :thumbsup: )

So train some more troops and find some more places to live!
 

Attachments

http://forums.civfanatics.com/uploads/1898/LK137_BC-0425.CivBeyondSwordSave

By the time I saw Bede's question it was to late for me to comment. :crazyeye:


750 BC
I see nothing to change.

425 BC
Judaism spread to Native America. :)

=======================

New Updates
I got a barracks in our military city, and one more axe built. Our military still needs work.
Iron working is complete (nobody would trade it), and we can work on getting the gems on-line.
I got one more worker built, but we still need more.
2 scientists are hired in gold city to get us some GP.

A settler was built. It was originally planned for rice city, but we have new considerations.
We need to debate where to send it, as we *don't* have iron inside our borders.
The ugly stone city suddenly looks better.




Roster
Signed up:
LKendter
Yena (currently playing)
Sooooo (on deck)
Meiz
Bede

Remember 15 peace (including phony wars) / 10 heavy war turns per round. STRICT 24 hours got it, total 48 hours to complete.

Win target: open.

Planned wars - none.
 
The blue dot looks better than the red one, and I think this should be the next city.

I don't see us trying for the pyramids, so there is no urgent need of actually connecting the stone. I suggest setting another city 1S of the yellow dot instead. It has more good tiles, and it can still work the stone, even though we don't get the wonder construction bonus.
 
Don't forget with the mountain peak on iron / stone island that red is pretty much the only we will ever get the resource imported.
 
It really comes down to if we think we will build any stone wonders or not. I have a feeling that we will focus more on military than wonder spam in this game, but I may be wrong.

Got it, by the way. I will play tomorrow so there is lots of time for more comments. I think I will try to settle the blue dot in my set, but can be convinced to do otherwise.
 
Pericles' settler just flat disappeared. The galley and the three archers are still in Athens but no sign of a new Greek settlement.

Lurker's comment: it looks to me like Pericles has fallen foul of the Settler on a Boat bug. He won't move the boat, nor will he train another settler (if this is the case), so you can probably add Athens to your dotmap in good time. :mischief:
 
Lurkers comment: Doesn't forts act like ports? Haven't tested myself, but wouldn't a fort 1SE of Iron/1W of Stone allow you to settle a city 1S of yellow dot grabbing Rice, Clam, Stone and Iron (Stone/Iron would then be shipped to mainland, once connected to fort). I may have misunderstood the use of forts though.

Edit: need maths to build. You need some research for that IIRC
 
Lurker's comment: it looks to me like Pericles has fallen foul of the Settler on a Boat bug. He won't move the boat, nor will he train another settler (if this is the case), so you can probably add Athens to your dotmap in good time. :mischief:

Unlurking....
What is the "settler on a boat bug"? :confused:

Relurking.....
 
Lurker's comment: it looks to me like Pericles has fallen foul of the Settler on a Boat bug. He won't move the boat, nor will he train another settler (if this is the case), so you can probably add Athens to your dotmap in good time. :mischief:

:hmm: You make want to note that Greece has at least three cities now. One I found way up north...
 
Lurkers comment: Doesn't forts act like ports? Haven't tested myself, but wouldn't a fort 1SE of Iron/1W of Stone allow you to settle a city 1S of yellow dot grabbing Rice, Clam, Stone and Iron (Stone/Iron would then be shipped to mainland, once connected to fort). I may have misunderstood the use of forts though.

Can anyone confirm if it works like this?
 
Lurkers comment: Doesn't forts act like ports? Haven't tested myself, but wouldn't a fort 1SE of Iron/1W of Stone allow you to settle a city 1S of yellow dot grabbing Rice, Clam, Stone and Iron (Stone/Iron would then be shipped to mainland, once connected to fort). I may have misunderstood the use of forts though.

I just checked in a similar WB-setup and it does work the way Kanashimi describes, but we need mathematics for building forts.

Given that a road connection to a fort within the cultural borders seems enough to get the stone and iron benefits, I suggest settling 1S of the yellow dot, and later (with mathematics) building a fort on the iron to connect the stone. We'd better settle the blue spot anyway to get iron online asap, and to deny the spot to the other AIs.

What say ye?
 
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