pRETURN ANALYSIS - Lessee. So far my turns have been: Just make settlers and increase our city count, make a city to grab the silks, fight a defensive war (OK, I did get to raze and replace one city), and finally a post war builder turn. Next up... a post war builder turn

(Note, I say this in good humor, this is not intended to be taken as complaining!)
We're doing self research on Eletricity, with the obvious goal of building ToE for Atomic and Electronics/Rep Parts. Looks ok. If our research rate was just a little better, I think I'd swap off to Sanitation with the intention of brokering a Tech the AI nearly always ignore, but it's probably not worth the risk in this case.
I don't like running luxuries when we're doing research when it can be helped, and in this case, I think it can be helped.
Only Brazil is more backward, so I think this is justified for now anyway. It cuts 3 turns off the time for Electricity. I considered getting a 2nd from someone like Australia, which is falling behind, but we're running specialists in only 4 cities, so I don't. I also swap Steam Power to Babylon for WM and 168gpt
I swap Ningpo from a Colosseum to a Cathdral... It REALLY needs a courthouse... Swap Iron Now from a rifle to a Courthouse, Vascilate over changing Hovd from Rifle to Duct, decide the terrain there at present sucks enough to wait on the duct... we REALLY need the FP soon. Tsingtao goes from Cathedral to Courthouse... it really needs both, but I'd rather run specialists or peel off a couple of workers,
I'm going to say we need to build/rush it in India so we can stop bleeding so many shields and coins, but I'll defer if others disagree.
Argentina comes demanding Military Tradition... I probably should tell him to kiss off, but I decide to cave. French want to trade world maps, I decide to see what they'll offer for ours... 3gold. Might as well.
Of course, this happens
Beijing: Military Academy -> Army
Canton: Rifle -> Rifle
Nanking: Cathedral -> Library
Ereen: Barracks -> Library
Kaifeng: Temple -> Library
1010 - Do another round of map trading. We probably only a little more than break even, but we reveal a lot more map. Move troops home/towards India.
IT -
Iron Now: Courthouse -> Grainery (we'll want a hospital here, so we might as well build this)
Xinjan: Aquaduct -> Cathedral
Maccao: Rifle -> Rifle
1020 -
IT -
Testerleg: Courthouse -> Cathedral
New Darhan: Rifle -> Library
Poting: Cannon -> Cannon
1030 - The Persians have, quite annoyingly, set up a fairly effective blockade through their lands, forcing us to do some off road manouvers to get home :sigh: I trade Magnetisim to the Iros for Ivory, WM, 25gpt, and 32g. We didn't NEED the ivory, but it was either take it or don't, so I did.
IT -
Ta-tu-Two: Rifle > Library
Canton: Rifle -> University
1040 - Theology to the Songhai for WM 19gpt and 37g
IT - Argentina and India ally vs Australia
Iron Now: Granery -> University
1050 - Steam to the Aztecs for 151gpt and change.
IT- Brazil and Egypt ally vs Austria
Shanghai: University -> Cavalry
Hovd: Rifle => Rifle
Mandalgovi: Cathedral -> Library
1060 -
IT - Persia and Egypt ally vs Australia... anyone left that isn't at war with them? For fun, they also ally vs Zulu... figures, too late to get out of our way... France and Efypt ally vs Zulu
Ereen: Library -> Granery
New Darhan: Library -> Granery
1070 - Based on the responses received, I make this deal.
Honestly, if you had said no to that, I"'d have been shocked, but as I was stopping for the night, I figured I'd ask. In other news...
Magnetism to Australia (of all people) WM, Incense, 170g and 103gpt... Starting to regret not building Marketplaces, but then again, we may not have these luxuries the whole game. I dono. Probably a mistake, we'll see. Magnetism to the French for 23gpt. It's fairly well known, and maybe they won't by ToG and trade to slingshot themselves and someone else. I swap some things off of Cathedrals to everywhere that it doesn't waste shields... We don't need the happiness at the moment, and if we do later, we'll deal with it later. At this point it dawns on me that with this much happiness, I should skim some drafted rifles off the top of our size 12 that are pop maxed... but there are only two cities that are?!. Ordinarily, I'd feel compelled to go about doing some irrigation, but not durring a golden age or when rails need making...
IT -
Ta-Tu-Two: Library -> University
Ningpo: Cathedral -> Courthouse
Testerleg: Cavalry -> Cavalry
Nanking: Library -> Cannon
chengdu: Aquaduct -> Barracks
Hangchow: Cathedral -> Granery
Maccao: Cavalry -> Cavalry
India is building Sufferage... Not good.
1080 - Working on getting rails up. Most of the workers were not near the large cities, so they are building the rails where they were stationed.
IT - Russia wants alliance vs Zulu but will only offer 1gpt. No thanks. Persia and Egypt sign an MP!!!,
Shanghai: Cavalry -> Cavalry
Iron Now: Cavalry -> Cavalry
Tsingtao: Courthouse -> Library
Xinjian: cavalry -> Cannon
Shantung: Cavalry -> Library
Anyang: Temple -> Barracks
1090 - Nationalism to Azteca for 39gpt and 92g
IT -
1100 - It appears that Russia did oddly deviant research and picked up Industrialism, and traded it to Egypt and Germany, who had only Facism at the start of the turn. They all three have both now. but all lack Communism still.
There are plenty of deals that we should almost assuredly make before clicking next turn, not the least of which is more than 100gpt from Australia for ToG.
If we need to use the Army as a prebuild for ToE, then be careful. the one that is completing now is, by my count, the next to last one we can make before getting more cities, so keep that in mind. I expect us to be 2nd to Electricity behind India, who will hopefully detour to Rep. Parts.
I'm not thrilled with the turnset, largely because I should have 1) Built more marketplaces and 2) Pulled workers off almost all in progress tasks to start making rails immediately, but I didn't. I guess I thought we wouldn't have a problem finishing a network in 20 turns, but we will... All I can say is sleep deprivation sucks (I literally fell asleep at the keyboard on the last turn last night) I really honestly should have asked for a skip this week instead of trying to get this turn in, but with a 4 minus 1 man team, I didn't want to hold up the game. Hope I didn't screw too much up.