and for the record:
IT we get a new settler + America establishes an embassy
Turn 1 - 1300BC
upgrade settler
IT we get a new worker and warrior.
Turn 2 - 1260BC
Algiers starts walls, crucial defense really. Settler starts to move towards Iron city spot
IT An enslaver pops up next to our warrior/settler combo
Turn 3 - 1220BC
The capital finishes the slaver hut and starts the stable (takes 9 turns)
I manage to eliminate the threat, settler moves on towards destination [1-0]
IT Algiers borders expand, Lowlands finish the Great Lighthouse
Turn 4 - 1180BC
Construction and Riding are now for sale
one of our boats runs into India. They are down mysticism
Iron is connected while the settler moves onto its spot
IT Algiers loses a defending warrior to another invisible unit. We need better defenders [1-1]
Turn 5 - 1140BC
Utica finished the slavery, starts a proper defender
defeat the intruder getting an elite promotion for a warrior [2-1]
found Oran gaining us iron, starts the national symbol
Shuffle units around to threatened Algiers, employ a single scientist
IT Another invisible unit pops up next to Algiers and defeats the unit inside [2-2]
the city, but the city stands...
We are really running bare bones on units, this is scary. We don't have a single proper defender
Turn 6 - 1100BC
I am trying desperately to defend with warriors but there are simply too many enslavers
one of our ships enters Indian territory
a new technology, 'trade' has spread
Offering all we have including iron and our luxury gives a mere doubtful
IT It's the Poles, I suspect and they seem to have a few enslavers in front of our gates. We
lose another warrior and now have hardly anything left to defend. There is absolutely nothing I can do [2-3]
Nearby Hebron finishes Salomon's Temple
Turn 7 - 1060BC
Algiers at least has a wall now.
IT we lose another 2 warrior, fortified behind walls and the game is over [2-5]