LK18 - China, mod, low corruption.

Inherited turn - Upped the science rate to 90%. WE have enough gold now to run a deficit for a while to gain a tech lead. I also rushed temples and marketplaces ALL over the land. In one city, we were building a hospital, when there wasn't even a marketplace!

Heliopolis flips. THIS IS NOT ACCEPTABLE. Starvation will become the norm in captured cities.

I take about one million cities off their useless governors! They are the most pathetic planners in the world. Who decides that putting a pop onto a sea square (before a harbour) instead of putting it on a mined, railroaded hill!

Heliopolis gets RAZED. NOBODY EVER revolts against me. If they do, they deserve to be made slaves.

There is far too much irrigation around the place and not enough mines. When I said that I wanted irrigation, I meant AS WELL as mines!

Whoever wiped out the last two civs forgot to change the diplomacy screen around so that the indians and persians were displayed! I wondered who we had trade embargoed against the Japanese with.

I broker atomic theory for a whopping 140 GPT and 378 gold to the Aztecs, 55 gpt and 5 gold to the indians, and 965 gold to the Germans. I also sold Germany all of our spare lux, coal and oil for the best price they would give (28gpt), and India I sold some lux for around the same amount. It is lucky I traded atomic theory, as Joanie was very near to the breakthrough, and after brokering to the first buyer, she went down to one gold (complete next turn).

We got another great leader, and he makes our third army, so the Pentagon is started in our capital (which should get us a cultural victory - if the game lasts that long.

We take Washington and Leo's workshop! I told you the Americans built it for us ;). We also take all of former Japan, and the wonder therein (the Collossus - to be extinct in four turns when we research flight).

I broker Electronics just as Joanie is about to research it.

Ghengis Khan is sitting in our capital waiting for the UN so that he can rush it. I would NOT recommend calling a vote since we were forced into an ROP breaking (ouch ouch ouch). The next leader should research flight, and radio, then start on fussion. We can 4 turn research anything we pretty much want at the moment, but advanced flight and amphibious warfare should wait until we have the modern age wonders all wrapped up.

We have a couple of victory options. Sit and wait for a 20k cultural victory. Win the spacerace (easily with the cities we control), or conquest/domination. I don't particularly care to wait another thousand years for a points-based victory :D.
 
Originally posted by lkendter

Diplomatic victory is DISABLED.



Smegged, looking at the first post I see no Diplomatic possible.
You won't see the UN.
 
LeeKendter (on deck)
Dark Sheer
smegged
Thiazi (playing)<<<


The watcher is right, no diplomatic possible.
The leader should be used elsewhere.

We have a couple of victory options. Sit and wait for a 20k cultural victory. Win the spacerace (easily with the cities we control), or conquest/domination. I don't particularly care to wait another thousand years for a points-based victory

Either is fine by me, though domination on large map will be an intensive effort


Cultural 20,000 would still take about 150 turns.
100,000 culture isn't even close.

:goodjob: I can't believe Egypt is almost gone already.

On the two much irragation comment -
I know I mine a bunch of plains -
Didn't have time to fix them all.
 
Pre-Turn
Use Khan for another Amry - Nothing really worth Rushing!
This will be an all infantry army - To support the landing in Persia.

Still firing the Animators.
1700 AD - Abydos falls, 2 cities to go.
1705 AD - Alexandria falls, 1 to go.
Check trading, wines to India for $37/turn.
Silks to Aztecs for $31/turn.
India and France ally vs. Germany.
1710 AD - Perfect spy turn, we have 4 new spies - I didn't bother with Egypt, dead shortly.
Researching radio, heading toward the modern age.
I love Tientsin, airport in 1 turn.
1715 AD - The s... continues to hit the fan. The Aztecs declare war on us.
Scratch Gems, Incense - lots of riots due to 2 lost luxuries.
Peace between Persia and Egypt.
1720 AD - It really hit, France had an MPP with the Aztecs.
I get a leader, on the Kursk island :crazyeye:.
Form an army, should be able to deal with any invasion there.
Denver captured - Egypt Dead.

To be continued...
 
Well done LK. Who really cares if the world declares war on us? I don't. We have the power and might to take them all out :hammer:

Edit: Egypt died to the power of artillery! The twenty or so arty units that we had did all the hard work, our cav merely mopped up.
 
1720 AD - And the 3 cavalry army dies trying to kill an infantry :mad:
The Kaiser is a total jerk -
To get gems -
I offer Oil, Saltpeter, Silks, Dyes, Furs, Wines, Rubber, Coal
And the #$#$#$% would be insulted.
No way I am giving him flight.
This was after giving free horses to get him polite.

I manage to get Spices at the "bargain" price of Furs, Dyes, Silks, $36/turn. :crazyeye:
Raise luxuries to 20% - That should hold for awhile.
We are going to have to secure a Permanent source of luxuries.

I tell the Governor's to screw off, and globally tell them to GO AWAY!
Then procede to review every city :sleep:
Our only unhappy cause - To crowded.
We had entertainer overload, all removed.
Now getting all types of wltc days [party]

1725 AD - I rush a couple of temples, but that is all we can do.
This is heading toward domination, so we need to start locking the squares in the game, including coastal.

1730 AD - Peace treaty between Japan and Aztecs.

1735 AD - France lands a dead cavalry on Detroit island.
Peace between Japan and India.
[party] Japan is destroyed.
Start research on computers.

1740 AD - WHAT?????????
France snuck a city on OUR continent.
New Marseilles is destroy costing France 1 inf, 2 ships, and a wasted settler.

1745 AD - France again commits unit suicide on the Detroit island.
Kill 1, lose 1 - Huex... still is Aztec, 2 more tanks heading there.


Summary - I am building up cash for Mech infantry upgrades.
Total land squares 3579 +
Total coastal sqaures 996 =
Total squares on board 4575
China controls 1814 of 4575 squares, about 40% of the world.
Go new with squares, still a lot of spaces on OUR continent to be claim, and temples starting to finish.

The good news, most of our cities our running OUT of improvements -
Nothing to do but build military.

Well, Dark Sheer - You said you like war - you got it.
Seven loaded transports (including infantry armies out to sea, you need to pick a landing spot in Persia.


http://www.civfanatics.net/uploads/LK18-1745AD.zip

LeeKendter
Dark Sheer (playing) <<<<<
smegged (on deck)
Thiazi (skip until Saturday)
 
Originally posted by smegged
Well done LK. Who really cares if the world declares war on us? I don't. We have the power and might to take them all out :hammer:

Edit: Egypt died to the power of artillery! The twenty or so arty units that we had did all the hard work, our cav merely mopped up.


Well Dark Sheet gets to try.
7 loaded transports heading toward Persia.
 
Awww...7 loaded transport just for me? Woohoo! I promise I will make good use of them. :D

I have take a look at the map, my plan is to take Neapolis and push all the way to Byzantium. That should secure us some Spice and also incense. ;)

I see that we also have another 5 more empty transport on the other side of the continent. I am planning to use these to capture the french town of Nuremberg and secure us some gems.

I will play my turn when I get home this evening (its only lunch time and I am still at the office :p ) and we should have lots of luxuries when I am done! :lol:
 
Originally posted by Dark Sheer
I see that we also have another 5 more empty transport on the other side of the continent. I am planning to use these to capture the french town of Nuremberg and secure us some gems.


Well those five transports have a challenge -
No troops - except artillery and cavalry (mostly elite) -
Hey, maybe a leader will build the airport :lol: -
Running out of use for leaders -
Of course, maybe they could cleanup a couple more islands.
I think France has a small island somewhere.
Since this is now a domination game - every square counts.
This was one of the reasons I took out America 2 turns ago - grab a few more squares in case it turns out to be domination.

I also built a pretty good amount of airports, so you are set once you can secure a city and get an airport.

We have multiple cities that are running out of improvements to build - I did get a lot of police stations and happy buildings done.


Our one challenge, enough cash to rush temples -
They help wrap the game up.


Take that Aztec city on Kursk island - that city is getting on my nerves - besides, every square counts.
 
I am playing right this moment and here is a short view of D-Day results. The Aztec city on Kursk island is now a Chinese city. :cool:

1745AD(0) - Pre-turn. Indian destroyed the Germans.
1750AD(1) - Huexotle fall. D-Day landing near Neapolis.
1752AD(2) - French landing repelled near Detroit. Attacked launched on Neapolis. Neapolis fall with the cost of only 1 tank regiment. ;) Matsuyama fall with zero losses as our spearhead continues. Massive counterattack by Persia as expected.
1754AD(3) - Change of strategy as we sustained substantial losses in the counterattack but both city hold. Spearhead pulled back to clear dying Persian Cavalries, alot of tanks achieve elite status. ;)
 

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1756AD(4) - Compared to round one the second counter-offensive by the combined Axis army of Persia & Aztec is so mild we sustained no losses. :cooool: Continue operation clean-up and as we kill a Persian Immortal a Great Leader, General Tso appear! Airport is rushed in Matsuyama. Looks like lady luck is on the side of General Sheer. :cooool: French troops approaches Matsuyama :eek: Thank goodness we have airport now.
1758AD(5) - Discovered Computer and going for Ecology. Continue to cleanup enemy troops near Matsuyama and Neapolis. Chinese troops landed near French city of Nuremberg. Numerous cities in China revolting due to war weariness. Cut back science spending to 40% and increase luxury spending by another 10%.
1760AD(6) - Operation cleanup really pay as we got another GL! Woohoo! Airport in Neapolis rushed. :cool: Nuremberg captured. Geez, another GL when killing French troops near Matsuyama.
1762AD(7) - Our 30+ artillery arrives in Neapolis via transports! With the help of the newly arrived artilleries the remaining Persian and French units near our beachhead is completed cleared. Chinese soldiers are excited about the prospect of pushing inland once again.
1764AD(8) - Chinese Democracy falled as people demonstrates on the streets. Anarchy begins in China. :( Chinese army move inland with 15 artilleries.
1766AD(9) - 15 artillery bombarded Jinjan and only one hit the target! :mad: WLTKD celebrated in some cities....people of China love anarchy?
1768AD(10) - Jinjan fall to our attack with no losses.
1770AD(11) - Chinese army pushes towards Byzantium. India signed MPP with Persia and declare war on us. Its now the world against China! Muwahahaha.
1772AD(12) - Chinese army get into firing range of Byzantium as Chinese soldiers load the artilleries.
1774AD(13) - Byzantium fall as planned. French, Persian and Indian continue their suicide attack on our Mech Inf with their Cavalries and War Elephants. Another GL appears in the battle.
1776AD(14) - China is once again a Democracy and now we have 7 luxuries and only Aztec has ivory deep inside their territory. In the middle of clearing enemies another GL appear!

I only manage to play 14 turns but I get what I wanted : 3 extra luxuries and China do not depend on anyone else now! If our advisor can be trusted, the other countries do not have much to launch anymore huge counter offensive as most of their Cavalries are gone in the waves after waves of suicide attack against our Mech Inf. We still have lots of tanks in Persia to launch a few more attack so its up to the next guy what need to be done. Our little gem town of nuremberg also has lots of tanks there as I use them to kill off those Cavalry and Infantries that dare to come close. There are still alot of fun in conquering in this game though for whoever is playing next. I have left the GL in Matsuyama for the next guy to decide what to do. ;) Good luck!

Here is the savegame.
 
Originally posted by Dark Sheer
I1754AD(3) - Change of strategy as we sustained substantial losses in the counterattack but both city hold. Spearhead pulled back to clear dying Persian Cavalries, alot of tanks achieve elite status. ;)

OUCH. Sorry I didn't send artillery with the first shipment. May have saved a few units.


If the Democracy fails again, go to monarchy.
Tech lead won't matter mech at this point.

Edit:
Totals square up to 2003. 200 gains during Dark Sheers time.
Keep them temples coming, and this baby will be wrapped soon.
 
I missed this one in the summary, I believe all the other 4 nation now has the ability to build tanks. What we should do is push for Synthetic Fiber once we get Ecology then we can forget about science.

At the moment I believe 1 or 2 of the 4 remaining Civ has maybe 1 to 2 tanks and less than 5 Cavalry each. :lol: But things might change very soon. Don't worry about the Artillery, Lee. They are now all at the Persian cities plus 5 bombers that were builded before the anarchy. ;)
 
Originally posted by smegged
but I don't know how many turns I'll get played.

Believe me, there is a reason I say UP to 20 turns...
My whole night has been trying for 20 in a Japan game.
Of course, I have all but killed Persia in that on.

Good news - The stack has landed.
Your goal, get more cities.

If a revolt again, Monarchy for the rest of the game.
 
I got a few turns done, and our citizens forced us out of Democracy (like I knew they would).

I feel that until we can bring in more troops from our core, we need to not take any more cities and maybe even make peace.

I didn't have the motivation (or time) to sit through another anarchy (I sat through the last one if you remember). There is a reason I play as religious races more often than not ;).
 
Originally posted by smegged
I got a few turns done, and our citizens forced us out of Democracy (like I knew they would).

I feel that until we can bring in more troops from our core, we need to not take any more cities and maybe even make peace.

I didn't have the motivation (or time) to sit through another anarchy (I sat through the last one if you remember). There is a reason I play as religious races more often than not ;).


I prefer religious for the same reason.


Thiazi - can you go yet?
Let us know. I already have a backlog of RDB23B for tomorrow night.
 
I won't be able to play tonight but probably tomorrow evening. Sorry, about the slowness with my turns lately but I am entering the last few weeks of the semester and I am being bogged down Data Structures and Digital Design homework, things should get better after tomorrow and after that, I should not have any major problems playing my turns on time.
 
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