LK24 Germany World Map
preturn:
look arround a little. we are massive!
changed some projects in south america to settlers
tried to plant a spy in Zululand- result: spy fails, Zulu declare war!
+ ispingo (zulu) captured - 2 calvary lost on am impi!
+ durban (zulu) captured - no losses
(i) persia - france trade embargo
india - egypu - alliance vs. us!
- munich lost (razed) to the zulu

settler lost to the zulu
ivory colony overrun, several mechinf toasted in cities that i had
reinforced
wow, i thought mech inf could hold up to tanks better
1590 AD
science rate to 10%, netting us extra 800 gp
oh my! lots of artillary are ready to trash delhi
lots of cultural expansions and mechinf finishes.
+ maputo (zulu) captured, 2 bombers destroyed. no losses
the fight at delhi is severe! a 2 hp mechinf takes our army from 17hp to 3hp!
other 2 hp mechinfs die to panzer each, but there are not enough to
take the city, which has be de-populated from 22-12
+ lusaka (zulu) captured.
+ amatikulu (zulu) captured.
o minneapolis (american) auto-razed in south america
+ huexotla (aztec) captured - 1 panzer lost.
(i) huexotla retaken by aztec tanks, 1panzer, 1 mechint lost.
zulus smash 6 panzers and a mechinf near mpondo
1595 AD
we learn syntetic fibers!
huexotla (aztec) re-captured. 2 panzers lost - hmm. *their* mechinf can stand up
to tanks
o delhi razed! Indians watch in dismay as their capitol is burned to the ground.
Greenland-14 founded
Library hurried in Greenland-10
+ Tepexpan (aztec) captured! (had 64 culture)
+ Leontopolis (egypt) captured!
ColdChinese founded
(i) nothing much - no counterattacks of any consequence
1600 AD
upgrade turn. panzers to MA
tundra founded
germans invade America at florida!
lots of unit movement.
(i) almost lose chatres to a stray indian tank
1605 AD
tons of units finish
o Itzapam auto-razed (panzer vs. longbowman)
Munich founded in south america
+ Chicago (America) captured
Siberia-18 founded.
+ Taiyuan (zulu) captured
o Ulundi (zulu) razed
+ Bulawayo (zulu) captured.
+ Ngome (zulu) captured.
(i) not much
1610 AD
+ Swazi(zulu) captured.
+ Mbabane(zulu) captured.
+ Soweto(zulu) captured.
+ Meydum(egypt) captured! Egyptians have been eradicated.
argh! they have no cities, but they live on
+ Chiconautla (aztec) captured. 3 bombers destroyed. 3 elite panzers lost.
+ Umfolozi(zulu) captured!
+ Ibananago (zulu) captured. 1 MA lost
+ Tugula (zulu) captured.
Heidleburg founded.
Egyptian city of memphis spotted. 3hp infrantry only 1 turns from one panzer.
(i) pitiful demonstrations of "resistance" - aztec send a spear to threaten Chicago
they also are sending an archer and sword to southern South America
--- to fight the last remaining Egypt city! hehe (it has an inf in it)
1615 AD
+ Intombe(zulu) captured (provides springboard to zimbabwe)!
+ Kolhapur(indian) captured. Shakespear's Theature captured!
Harbor rushed in Chicago- barracks next - MA needed in America
Germany and France make peace! Little did France suspect that this gesture was only
a ploy. Germany could now bombard and reach the Indian city of Bangalore
in one turn. of course, we had to build rails for the silly french.
+ Tequixquiac (aztec) captured.
+ Zimbabwe (zulu) captured. Oracle captured! Zulu gov't flees in panic!
+ Bapedi (zulu) captured.
The egyptians defend their capital (3hp inf kills elite panzer)
Bangalore attack will wait until next turn when the artillery will reduce
it to rubble before we attack. the barracks is already toast.
Siberia-19 founded among the chinese.
(i) Aztec and india ally vs. China
1620 aD
Lots of rioting this turn. i think i will up the lux rate to 10% for fun. we get
genetics in 5 anyway.
NOTE: Americans have solid air defences and will take out bombers.
+ Bangalore (indian) captured.
+ Paris (indian) captured. Payback time as 7 bombers are toasted.
+ Orleans (indian) captured.
+ Nanking (indian) captured.
+ Jinan (zulu) captured.
(i) egypt and china make peace
america and india ally vs. China. (again?)
indians sink a 2hp battleship with an ironclad -- argh
french want us to ally against the chinese -- i told them patience is key
2 american mechinf pillage near chicago, they will regret this action as a large
force of MA just upgraded there.
1625 aD
+ Hloblane (zulu) captured (3pike and a longbow def)
+ isandhlwana (zulu) captured.
Mainland Africa is free from the non-believers!
heh. our helicopter in chicago shot down an interceptor and promotes!
+ ixtapaluca (aztec) captured.
As the last act of my reign shall mirror the first, we make peace with the zulu.
several cities were rioting and they would give us a city on the forbidden
continent. We can use this to gain more territory.
(end of turn)
Summary
The Zulu went from a moderate power to an also-ran. Losing all of their homeland
to German panzers and modern armor.
The indians lost 4 major cities including their capital. Several colonies
were also overrun. Their new capital is under seige, but should be
safe for a turn or two.
The Americans stood by and watched helplessly when Chicago was threatened. Our
strong culture is preventing it from flipping. German MA sit poised to
take or raise the second American city.
The Aztecs are outclassed in South America. Their relatively strong military
is defending well, but nothing will stand up to German might.
The Egyptians somehow manage to survive, and 1 panzer might not be able to take
them this turn either.
The French have been given a rest from our aggression.
The Chinese, Japanese, Iroquois, and the Persians are all quiet.
The Germans are overwhelmed by their own dominance. The build the most powerful
task force in the world to continue their ascension to power.
34 cities captured. 4 cities razed (2 auto). 7 cities founded. 1 city lost to razing.
+40 cities for the germans.
Next Player: The best thing about my turn, was that the player before me left a grand army of
panzers and artillery in Europe for me to start with. I did the same thing, but
unfortunately, I forgot that once you "Skip-turn" them, they cannot move at all. I
should have fortified them so that you could set them up in preturn, but i was on crack
and messed it up. Regardless, the following army awaits your command:
32 Modern Armor (21 veteran, 11 elite)
1 Army
15 Artillery
10 more vet Modern Armor due to roll off the production lines next turn!
All other units have been deployed into the field. The only modern armor in the field
are units that are healing (including a MA army in Tugula). We seem to be a little light
on Mech Inf, but there always seems to be something available to fill a new city.
I was weak on the navy / airport part of the war. We will need to get this going to make
America cave easily. With the Zulu and the Indians, I concentrated largely on land forces.
Remember that Panzers and MA can do multiple attacks! I re-discovered this about 1620
Our task force:
Save Game (zip)