LK32, World Map, Brazil

My laptop is totally hosed. I am having to reinstall windows, and I don't know how long that will take. I will let Dark Sheer take his turn, and hopefully I have a working machine by then.


LKendter (on deck)
Lt. 'Killer' M.
Meldor
Jersey Joe
Dark Sheer (playing)
 
750AD(0) - Got Silk from China. Lost 2 Knights to Aztec counter attack.
760AD(1) - Palace expanded. Renegotiate Wine deal with Rome.
770AD(2) - Renegotiate Ivory deal with Egypt. Tzintzuntzen captured. Captured 1 Aztec Settler.
780AD(3) - Lost 1 Knight to Aztec. Leo completed in Brasilia.
790AD(4) - We are hit hard by war weariness. :(
800AD(5) - Brasilia 2 & Sao Paolo 2 founded. Tlacopan captured.
820AD(7) - Tenochtitlan razed. Buy 1 worker from China. Buy Education from Germany for 960gp, Gem & Dye.
830AD(8) - Egypt starts Copernicus.
840AD(9) - Palace expanded. French & Chinese starts Copernicus. Belo Horizonte 2 founded.
850AD(10) - Teotihuacan razed. Peace treaty with America extended.
860AD(11) - Calixtlahuaca captured.
870AD(12) - American Frontier founded. Texcoco captured.
880AD(13) - Buy Music Theory from Zulu and starts JS Bach. All of a sudden everyone starts JS Bach. :p
900AD(15) - Xochicalco captured. Signed Peace treaty with Aztec and get Printing Press.


Since I am not sure if it is still 20 turns or 10 turns, I did 15 turns. Aztec left only 1 island city which will be there until marines. Our whole nation is happy so the next leader might want to consider reducing luxury. Cash is a little low but we are gaining 200+ per turn so it should not be a problem. Our next target should be America. :D

Here is the save game.

http://www.civfanatics.net/uploads2/LK32-900AD.zip
 
Originally posted by Dark Sheer
780AD(3) - Leo completed in Brasilia.

900AD(15) - Xochicalco captured. Signed Peace treaty with Aztec and get Printing Press.
Aztec left only 1 island city which will be there until marines.


[dance] We get Leo's [dance]

On the Aztecs - I wonder if we could have made peace before and got the island city in the treaty? This military win will have to be by CONQUEST. I don't want to have to play a lot of turns to just go island hopping. One isn't bad, but we should try and get those lone island cities in peace treaties - it is much easier to clean up cities on the main land mass later.


:confused: Why is my turn showing up in all my games the week I have to work OT and get my PC back functional? I again left in the morning downloading more windows updates, and updates to Norton System Works.
 
I have already started working on the game.

The WE doesn't work for me either - I want the game done before then.
 
k, if you get it done today or tomorrow morning I can play tomorrow....... if not I will post a 'skip me'
 
(0) 900 AD - Rio is already at six extra food - cancel workers irragating.
New Natal will gain all hill, and needs the irragated grassland - cancel project.
The war is OVER - I have no idea why luxuries still at 40%. I drop them to 0%.
We have a few to many solo workers, I will get the tag teams back together.

American Fronter has a Brazil citizen, so I will start moving our troops there.

Diplomacy offers nothing of interest except for a nice amount of money from maps.
(I) Germany / Zulu ally vs. Greece.


(1) 910 AD - Salvador needs water, so cancel mining by New Campo Grande.
Iroqoius / China / Egypt / America have banking for Sale.
:confused: How do the Aztecs have $2/turn to pay for wm.


(2) 920 AD - I generally don't like gpt for tech, but I want Astronomy this turn.
$1630, $31/t to China and I get it.
(I) America, Egypt are building Magellans!


(4) 940 AD - I buy a Greek and Persian worker.
$1209, $17/t to China and I buy Navigation - we will more then make it up with our new map knowledge.
Not to metion we may be first to some of the island cities.
(I) Silks supply simply goes away.


(6) 960 AD - Fortaleza 2 is formed - Filled a gap with a wasted river area and an unused cow.
The dangers of modding. This is fixed in V7.
LAK-162.jpg

Another boring round of trading, but still $100 for wm is nice.
(I) Ivory now cost $20/turn.
Wine supply simply goes away :( - New Belem riots, turn lost on fp production.
France completes Copernicus's


(7) 970 AD - $70 / turn to China to get silks. Someday we will want more native luxuries.
More map trading including wm to America for $30 and a worker!
I help out rome and give them Astronomy for wines, $40.
(I) China declares war on the Zulu.
Our people are happy again.


(8) 980 AD - We buy a Egypt worker. France also contributes a worker.
I buy banking from China for $2125 - 5 banks in 12 turns.
[dance]Economics does NOT show up[dance]


(9) 990 AD - Nova Iguacu 2 is formed - we snag a 1 square island!
One less future target for the marines.
(I) :eek: Egypt starts Smith's


(10) 1000 AD - I buy economics for 1450 from China.
We just can't keep any cash in hand.
Egypt gives us another worker.
(I) France / Zulu ally vs. Greece.
Persia / Zulu ally vs. Russia.
BLAST - Zulu complete Bach. I hope the cascade doesn't screw us out of Smith's.
France / China / Iroquois cascade to Smith's.


(11) 1010 AD - Belem builds a very expensive Bank.
Recife 2 is built - we get another 1 square island.
The workers are starting to pour in - this time one from China.


(12) 1020 AD - I don't know where Egypt is getting all these workers from, but I buy another! The 3rd in 5 turns.
Didn't I just buy a worker from France? When it rains, it pours - I also buy a worker from Persia.
(I) France / China ally vs. Zulu


(13) 1030 AD - So much for extra cash - $1830 spent to upgrade to 61 pikeman to musketmen.


(15) 1050 AD - Oh no mr. Lincoln, our peace treaty expired. Silly Lincoln won't even give me Los Angeles, a junk island city.
Not even a token $25/t? Sorry Abe, but you are scum. WAR!
(I) :mad: Egypt completes Smith's :mad:
REALLY :mad: France completes Magellan. Major league shield flush!


(16) 1060 AD - Salvador builds an expensive bank.
Buffalo, San Fransico and Seattle are captured.
We nail a pike / settler pair.
We buy Chemistry from France for Gems, Dyes, $1775.
Something different - I buy an Iroquois worker.
(I) Babylon / Greece peace treaty.
Wasted shields, but Brasilla builds Wall Street.


(17) 1070 AD - Detroit is captured.
(I) Aztecs / France ally vs. Zululand.
Our warriors still have use, great for crushing resitance.


(18) 1080 AD - Porto Alergre 2 is built, yet another 1 square island.
(I) Furs deal now cost $41/t - Can't afford not to get them with war going on.
FP completes in New Belem.
A whole bunch of Civs starts Shakespeare's.

(19) 1090 AD - BITE ME. Our knight army (unhurt) dies taking 1 hp off a demonic Pikeman in Chicago.
Chicago is captured by the next knight.
Egypt has Physics available, for an obscene price. China, Iroquios also have it.
France helps the workers supply again, as does Persia.
(I) Seatle holds with a 1 hp knight.

(20) 1100 AD - Boston falls with several workers gained.

==========================

Summary -
Use a leader to build a Palace in North America.
Hope Shakespeare's builds fast, as we my get Newton's.

America will already talk peace, and concede some cities - I still want Philadelphia and a permanent fur source.
I would try to get Los Angeles from America in the peace treaty - I want to get as many islands as quickly as we can.

LKendter
Lt. 'Killer' M. (playing)
Meldor (on deck)
Jersey Joe
Dark Sheer

10 to 20 turns - 24 hours for got it, 48 hours from last player turn to complete
I plan to cut the number of turns later in the game. However, there is not enough at the moment to justify doing so.

http://www.civfanatics.net/uploads2/LK32-1100AD.zip
 
FYI - I forget to rename the city with the FP to Forbidden City. It is 3 cities NW of the capital.

All of the settlers, and we could use a few more, are trying to snag as many Pacific islands as we can. One ship is heading back to grab another settler. I don't want to spend the last few rounds just island hopping.

@meldor - you just want to beat up a few more American cities - don't you ;)
If Killer doesn't post something within 12 hours, you may well take your turn based on his comments.


We will probably want to take out Iroquois next, and secure our continent. At that point we should be building the military rail-net and can start shipping units over to African foothold. Thebes will we ours.

I hope the next play is as lucky with workers - I bought 10+ my turn, not to mention what I capture from Amercia.
 
It can be spotty.....I think it helps if Europe is at war with each other as more workers are threatened near the capital.

I will check when I get home tonight and procede from there.
 
Egypt must have completed Smith using a GL. Started on our 9th Turn and complete by 15th turn?? That got to be a GL or this will be major AI cheat. ;)
 
Actually, it was a cascade from Bach's, I saw the switch.
 
By the way, I will be travelling again next week. I will be in a hotel on both Monday night & Wednesday night. So I might be a little bit slow if my turn fall on those days. Otherwise I should be fine. :)
 
OK, meldor, give them hell - I'm back a bit earlier than expected but rather busy... can play Sunday afternoon GMT.....
 
1100 AD
Americans attack repulsed at Buffalo, knight near Houston takes out one of our elite knights. The "Land of the Songhai" has disappeared!

1110 AD (1)
Kill two stray American knights near Buffalo. Capture Houston. Kill offending knight near Houston. Re-name Forbidden City. Upgrade the warriors for 20g each to make them better defenders.
(I) American Knight attacks near Buffalo, but dies attacking our knight in the hills. They try to retake Boston with two knights, kill one of ors, but the city holds. Zulus and Russians sign a peace treaty. Resistance ends in Houston...man that didn't take long.

1120 AD (2)
Newly made swordsmen escort a cat towards Boston. I trade the WM around for spare change and a worker from China. Put lots of units on long gotos (ha, Lee), however all of them end before my turn.
(I) With us pressing the atack, America astarts building Shakespears Theater. No America counters this turn.

1130 AD (3)
MOvement and Rest. Start eyeing New York. War Weariness begins, up lux to 10%, pick up spices from Cleo.
(I) The world turns.

1140 AD (4)
Knights begin to move on New York. 3 cities still in resistance, hopefully two of them will come out next turn.
(I) American SOD of 5 swords and one Warrior show up outside of Buffalo. A single American warrior shows up near Buffalo's other side. Two American knights attack Boston and fail.

1150 AD (5)
We have two Knights and a cat in Buffalo, there is a Musket that will arrive next turn, before the swords can get there. We will wait to next turn to start attacking them as they are still in the moutains. However the lone warrior is another story, he is killed by an elite knight, revealing an American spear and two more swords near the Iroquois city on the other side of the mountains. The two knights near Boston are dispatched.
(I) Persia and France sign an alliance against Greece. American sSOD bypasses Buffalo, headed for Detroit. Chicago flips back to America. A SOD of Pikes and Spears are behind the Sword SOD.

1160 AD (6)
Send Knight to Chicago before pike can foritfy. Chicago is razed and we start settler on way to take its place. We capture New York, losing only one Knight, however we can not raze it as the Iroquois culture is to strong to allow us to put in another city, it must be held as is. It will probably get easier once we bounce the American capital up into the Artic circle. Move Knights towards Detroit. Kill one stray America Knight. Buy Physics from Joan for World map and 2440g. Buy ToG from Cleo for 2330g and 31gpt. Sell ToG to Joan for 2324 and 13gpt. Change production at Brazilia to Newton's due in twelve.
(I) Russia and Persia sign a peace treaty. Greece and France sign a peace treaty. Greece only has one city left, I wonder why no one has taken them out. Cleo wants more for her Ivory, it is now 65gpt + dyes. Border expand all over the place. The Chinese and Iroquois start Newton's. We lose our wines and get no chance to buy them back. Sword SOD now headed for Buffalo. Two more groups of two swrods each appear out of Iroqiuos territory.


1170 AD (7)
Rest and recover. Shuffle knights back towards Buffalo. Take out three of the swords, so only two swords and a warrior are left. Move some new knights towards the four other swords. A couple more pikes and spears appear. Do they really think we will let them get too far?
(I) Egypt and China sign against the Zulu. For some strange reason, all but 1 of the 7 resisters in New York are quelled. China hits us up for more for their silks, have to pony up 92gpt for them. When the war is over we can scale that back. America attacks with two of the swords, one wins the other doesn't. The stack is joined by 2 pikes and a spear.

1180 AD (8)
Kill the 2 sword pairs and a warrior.
(I) Houston deposes us, and after a temple and library. French start Newton's.

1190 AD (9)
Move to retake Houston
(I) The french complete Shakespears and the Chinese and Iroquois cascade.

1200 AD (10)
Kill off more American troops, Move to Houston, settler ready to take its place.
(I) Nada.

Sorry, had to stop here..some units still on gotos.


Saved Game
 
Sorry, last few turns were rushed so I could get in at least 10...unfortunately Shake's was completed late. We have about 8 turns to finish Newton's.
There are a bunch of knights headed America'a way. There weren't enough troops to really do much but grab a couple of cities and defend what we had. Two citiy flips was pretty bad, but we lack civ wide culture. I took steps to correct that to stop more future flips.
We might want to buy Metallurgy and research Military Tradition ourselves to allow a space we can eat into the Iroquois.
We need more native luxes.
 
I already realized that.... had to abaondon new York due to flip risk..... Also, the RNG really hates us atm.
 
Back
Top Bottom