LK32, World Map, Brazil

I see it, but it is third on the list of feast. We do have a hurricane close by so I may have to swap with the next person. If I do not post a confirmed "got it" by 12 noon CST, I will probably be somewhere far away from my internet connection, or may not even have one. I would like to finish them all tonight but I doubt I will be able to get there.
 
@Meldor -
I saw a post under another game today.
Will you be able to get to this one tonight?
 
I am still here, our neighbors in the next state got it instead of us. We may not even get much rain, as we are on the clean side of the storm. Not so good for them as they have taken two in a row. Of course, poor Jamica got it worse than anyone here.
 
meldor: good for you though.... they just showed it on TV, and especially the sat images were scary........ :eek:
 
I went through Hurricane Camile way back when, that was my first and I lived in Pensacola, Fla at the time on the dirty side. That storm convinced me that I will not stay around no matter what for anthing over a catagory 1 Hurricane and that only because I live far enough inland for the storm surge not to get this far. Anthing stronger and I will be in El Paso.
 
I will be leaving for a 3 days 2 nights company trip tomorrow early morning and will only be back Monday. So if Meldor & JJ finish their turns before Monday evening then I will need to swap with Lee. ;) If not I will take my usual turn when I am back. :D
 
Is that Monday your time, or mine?
The 12 hour difference makes it very confusing.
I think it is Friday, 9:00 AM for you right know - correct?
 
360 AD (Pre-turn)
Fire Entertainers in several cities. The Palace isn't set to complete for 44 turns! We will have the tech within 20 or so. Go to Brazilia and find three citizens working jungle instead of hills. Re-arrange tiles to get Palace in 22 without dropping any food and we get 7 more gpt to boot. I may have to slow this down after I see how soon we can pull theology. Right now Theology would be 8 (Feudalism) + 16 turns away or 24 total. We might be able to improve on that, if not a little adjustment in the work force will get it just right.
(I) The Egyptians start Sun Tzu's

370 AD (1)
Eygpt wants 860g and WM for Feudalism, if we make shields at Belem we can get Sun's in 22. Get embassy with Egypt. They are at war with India. Shop around and the cheapest offer is dear Joan at 800g and WM. Shop around WM to everyone but Joanie and pick up some change. Go back to Joanie and it is now 790g and WM. Lowest she will go is 717g and WM, I take it. Theology is now 15 turns away, Palace 21, but Brazilia grows in three and can then be switched to max production. Switch Belem to Sun Tzu's but best we can get it is 20. I hope no one get a GL in the next 22 turns.

380 AD (2)
(I) Gemans and Zulu start Sun Tzu's.

390 AD (3)
Egypt and France sign an alliance against India. The French and Romans start Sun Tzu's.

400 AD (4)
Brazilia grows and is set to max shields, palace in 10, Theology in 11. We will have to MM to get it to come out right. We can shave 5 turns off of Sun Tzu's if Brazilia finishes it and not Belem. There is nothing worth enough shields to perform the swap right now. May move up Theology.

410 AD (5)
(I) Egypt and India sign a peace treaty.

420 AD (6)
Keep squeezing for more money, get Theology down to 8, same as palace. Land of the Songhai formed next to 3 Wheat, a cow and some Iron.

430 AD (7)
Move lux slider up one, fire funny people in Brazilia. Palace in 7, Theology in 6.

440 AD (8)
Still working it. For those of you who didn't believe I could make it this far without declaring war, we now have 15 Horsemen. I was thinking to wait until Sistine is one turn away and selling Thelogy to all comers to get Chivalry.

450 AD (9)
Pretty boring.

460 AD (10)
Palace jumps to 7. Go to city and nothing has changed. No corruption...what gives. Move Theology to 4 turns and +1gpt.

470 AD (11)
Pins and Needles

480 AD (12)
Babylonian's start Sun Tzu's.

490 AD (13)
(I) Swap things around. Sun Tzu's in 3, Sistine in 9.

500 AD (14)
Finally, 4 workers from India for 100g. Trade Theology to Egypt for WM, 34g and 182gpt. Get WM, 20g and 79gpt.
The Egyptians and French start Sistines. The French couldn't pay us anything for the tech and someone sell's it to them for nothing! America starts Sun Tzu's.

510 AD (15)
We have 18 Horsemen ready to go....Cleo has Engineering but we will wait until we have Chivalry in 5 to deal.

520 AD (16)
Rush temple in Land of the Songhai.
(I) We get Sun Tzu's. Everyone else swaps to Sistine if they can. What!!!!The French complete Sistine! They were only a half turn away from beating us the Sun Tzu's. We are going to buy something very expensive in Belem.
(As an aside, I loaded the save game from were I sold Theology to the Egyptians, just to see if I did major weed. France got Theology on that turn because they finished the research on it, not because someone else sold it to them. We were going to lose one of the two anyway.)

530 AD (17)
Melodr the angry, awakens the sleeping hores. It is only 3 turns to Chivalry, but he feels the need to kill something. Sell off 13 barracks on the mainland for 65g and a modest reduction in upkeep.

540 AD (18)
Declare war on the Aztecs and advance on their cities. Capture one worker.

550 AD (19)
Capture Tamuin and a worker.
(I) We get Chivalry, Engineering in 3

560 AD (20)
Capture Atzcapotzalco. Upgrade to our first Knight.

We need to do upgrades. Science was not set after Chivalry. There is a settler down south to settle the hills.

LK32 560 AD Saved Game
 
LKendter
Lt. 'Killer' M.
Meldor
Jersey Joe (playing)
Dark Sheer (skip if before Monday evening).

20 turns FOR THE MOMENT - 24 hours for got it, 48 hours from last player turn to complete
I plan to cut the number of turns later in the game. However, there is not enough at the moment to justify doing so.

Land of the Songhai formed next to 3 Wheat, a cow and some Iron.
Are we getting impatient for the next wm game?

I took a look at the game - Why are we researching heavy? The last thing I want is another LK26 space race mess. A fast science game works against us.
 
I was curious and look at the trade screen.

We can get Engineering from Russia for dyes and Chivalry.
Research invention ASAP to switch Palace to Leo's, then shut off research.
 
I was following the plan on research....The very last turn brought chivalry, I left it for the next person to do as they wanted. The turn before, the Engineering was too expensive. It must have been sold around. I always leave diplo and research decisions to the next person on the last turn (they can change them anyway).

Actually, I was suprised you made no comment on the nearly 3700g that Egypt paid for a middle age tech. That more than made up for the outlay on tech we did. As I stated, the French finished research onthe tech the same turn we did, all other techs were available from someone else at least one trun before we got it. Us not researching, is not slowing the tech race down at this time. Until we have a solid tech lead and everyone else is at war, we won't be able to control it that well.

As an aside, the space race inthe last game was one of the things that made it interesting. The game is not any fun if you never have a worry of losing it.
 
Actually, I was NOT surprised by the price Egypt paid. If Egypt paid 2nd Civ price, that price is always absurd.

Brazil has so many initial cities; we badly need time for infrastructure building. I would much rather buy the techs at 4th or 5th Civ prices, and be able to spend money on rushing buildings. I want cash to be able to do massive upgrade of troops. We need marketplaces built, along with many other structures. If we have spare cash, rushing courthouses up north would really pay off long term.

What I have realized shortly after this game started is that Brazil is TOO strong. I started working on V7 of the world map, and deleted several cattle in South America to make the position weaker. I already plan to do more to make the position weaker.

I think the basic issue in the game, is that I don't want to be the tech leader while the other players do. I know during my rounds, science will be shut off unless I have no choice.

As an aside, the space race in the last game was one of the things that made it interesting. The game is not any fun if you never have a worry of losing it.
This is why I made the comment Brazil is too strong. Australia proved to be a real challenge, in trying to get off the island. Brazil is turning out to be too strong. I suspect Songhai will offer much more of a challenge with the aggressive Zulu nearby.
 
LK: I do not mind being behind in tech and buying cheap, but here two important wonders were at stake and I wanted to make SURE we get at least one of them--.---
 
@Lt. 'Killer' M.
I didn't argue with your choices for science. That is why I started the two placeholders.

We did get Sun Tzu ;) With the size of North America that is a lot free barracks.

@Meldor
Just to clarify - I thought about it some more and remembered the palace under pre-build. We do want science up to Leo's, and then we can lag for a bit.

FYI - I am glad to see the hurt start on the Aztecs. Our challenge is to balance more military with infrastructure. I think knights may be enough to kill / cripple the Aztecs. If the Iroquois have the lone NA horse source, we may be able to put the hurt on America also.
 
I built mostly infrastructure, trying to get the tech rate up, andget things in like markets, thats why I waited to the end to start hitting the Aztecs. They have iron, but no horses.

Also, on the last turn, we were able to finally sell/buy goods from the other side. I did not explore any of those deals.
 
So it doesn't get lost

LKendter
Lt. 'Killer' M.
Meldor
Jersey Joe (playing)
Dark Sheer (skip if before Monday evening).



@All - The next game is already in the works.
We will have nowhere close to the land in Brazil.

Check out LK26 thread for details. Songhai in western Africa is coming.
 
560AD inherited turn: trade chivalry to China for engineering.
Feudilism to greece for 19 gold + WM + 9 gpt
Chivalry to rome for Wines + WM + 29 gold +11 gpt
Get Ivory from egypt for RoP + dyes +218 gold
everyone else is to broke to trade with.
drop luxury rate to 10%
580AD we capture Teayo.
590AD (I) a bout of war weariness hits.
600AD lincoln annoys me so we are at war with america. Denver
razed, Cincy razed.
610AD sell WM around and net +117 gold + 4 gpt + 1 worker
(I) learn invention start gunpowder ( 0% research, 1 scientist)
620AD Brasilla switched to Leo's. Sell WM around again, net about 100 gold & 1 worker
(I) barbarians sink our galley Worse news the traitors in
Atzcapotzalco leave our wonderful empire to rejoin the aztec's :(
Germany destroys India. (I looked back and we did not have any
trade deals with India, so no hit to reputation.)
630AD Atzcapotzalco captured against my better judgement I keep it (for the culture border.)
640AD
(I) china starts Leo's.
650AD sell WM around again and notice that several civs now have invention, so sell invention to russia for 27 gold + 6 gpt
(I) Lincoln wants peace. I agree and he gives us 36 gold + 8 gpt.
War weariness hits? :mad: loss a turn of production on Leo's
because if it. A few countries start working on Leo's.
670AD Mainaico razed.
690AD The GL Dutre graces us with his presence.
700AD Dutre builds an army.
710AD Tiatelolco razed.
740AD Tlaxcala razed.
750AD Troop movement, workers work, etc.

2 settlers are moving into aztec territory after having the 1 town
flip I started razing. There are several knights on long gotos to
get them upto panama.

Our army won a battle so we are building the heroic epic.

Here it is: Brazil
 
@Jersey Joe - Sorta off topic.

How goes the America testing?
Shonghai research is getting there, so World Map in rest Africa is close. However, I would like to know the marines / normal fighter are OK.
 
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