Lk56 (0): With a foothold already in place on the carthage continent I will try to get a sizeable force to hit them hard once war is declared. Rush a few Settlers in the Old Myan holdings. Carthage Population is huge and there culture is at 59852 only 20k from winning. Need a couple turns to move the units from Old Babylon to our Foothold. Also have to ship the settlers and workers to the Carthage Continent. Tempted to draft on our mainland to pull infantry from those cities without leaving them bare. Don't want to kill population though so I hold off for now and only move the inner city defense to the coasts.
1555 AD (1): Rush the airport at Nippur. Load up a few settlers (5) and Move them towards Nippur next turn. Start on a round of mostly TOW and Tanks. Moving all units towards Nippur. Will wait for the Army to heal in Bab territory before moving them. Short Rushed on the Mainland via the worker/Cruise missle. Getting a few infantry, ToW and tanks next turn for 280 each.
1560 aD (2): Build a few units

. Start on a couple Mobile SaMs. Again short rushing where I can. Nippur builds its Airport

. Send a few new units. Rush a Library for some quick culture. Investigate Thaene to see what I need to leave behind and notice that he only has 1 aluminum and it is on our continent. Safely exposed the Carthage Spy but lost ours in the process. So I planted a new one. Demand Ecology so what is a guy suppossed to do. I declare war killing our rep. Capture Sippar, Capture Ake. Moving on Nora with a stack of 8 tanks.
1565 aD (3): carthage counters with a few cruise missles. They try an amphibous Assult at Nippur and fail. They manage to kill the Knight army but not before it took out 3 tanks. Capture Thaenae. A rediculusly hard fought battle for Sabrath, lost 5 tanks to a redlined infantry. Razed the city and replaced with. Take out a few random tanks and infantry. Lose a couple more tanks to redlind infanatry.
INBT: Ake flips taking a wounded tank.
1570 AD (4): Raze Ake. Rush the Bab Temples. Moving a combat settler and his followers within Artilery range of a size 31 city of Leptis Magna. Take out a battleship and an aircraft carrier.
1575 AD (5): Up lux to 20% as cities were about to riot due to WW. A large SoD of ToW are approaching Nippur. Will drop in a few more units as well as begin the bombing of Leptis Magna. Redline the units, kill a few citizens and take it with 4 tanks, and no losses. A size 31 city is no more

. Short rush a few tanks to replenish at Nippur. Moved them out and have too many ToW and Infantry.
1580 AD (6): Many tanks, short rush more. UN completed

couldn't justify wasting all the shield on something else or the Manhattan Project. Riots again even with 20% lux. Busting the stacks of infantry surrounding NIppur. Kill about 15 infantry and a few of the TOW. Carthage is down to 92 infantry, from 117, 6 tanks and 28 TOW.
1585 AD (7): Zero Counters from Carthage. Found Middelburg outside of size 28 Rusicade. Hitting it hard redlined all the units, took 4 off the pop. Carthage has pillaged the roads around Nippur, can't get the tanks to hit Rusicade this turn will wait and take it next. Cleanup all random units in the area of Nippur. Would short rush more tanks but don't have enough cash with the extra lux needed. Tempted to make peace with Incas but not sure if that will effect the WW because we are at war with Carthage. Manuvering Ships to take some tanks to hit the Islands in the south. 2 landing parties outside of Kaminajuyu and Calakmul. In an attempt to Lower WW I make peace with the Inca. They are backward and broke but I dont want to waste ships and time killing them. Well that was

NO changes. Up Lux to 40%

All the way up to 70% and it has zero effect.
1590 AD (8): WW is nuts. Capture Kaminaljuyu easily and raze the city. Have some new settlers in the area to replace it next turn. Get my first Leader in the battle for Ruscide. Raze and replace Rusicade a size 28 city. Found Breda at the choke. We have a shiny new tank army. I tried to avoid this but I think we need to revolt back to Monarchy. Calakmul is razed. Very tempted to revolt but don't want to lose the producion. I decide to drop lux to a reasonable level and deal with the riots as they come up. Our core cities (the ones building all the tanks

) are uneffected and haven't been rioting at all. Just the conquested civ cities. Drop lux to 50% almost the break even point. Have to hire many many entertainers but I think it is better than the alternative of revolting. We don't have many turns left as it is we can't afford to waste them by revolting.
1595 AD (9): Our Infantry army protecting our combat settler takes some bomber damage. Mobile SaMs do squat. Found Hilversum within artillery range of the Carthage Capital Will bomb and possibly attack this turn. Successfully bomb and Raze the Capital of Carthage. Dyes are in the area and may help or WW problems. Found New Amsterdam to grab the dyes now. Found New Rotterdam on the Small island in the south. Our victory will come soon. We are sitting at 63% of Area and 65% of Population.
1600 AD (10): Very little in terms of counter from Carthage. They completed manhattan project. Use my last combat settler to build a city just out side of Leptis MInor. Bomb and easily take Leptis Minor. Consider holding it to see about winning the game right here. Found New Utrecht. Found New Grongingen on our Southern tip. Find 2 more settler and try to place cities strategically to get more tiles. Found New Eindoven and New Arnhem. With only a few more tiles needed I will go OT and finish this off.
1605 AD (11): Found another city on the Carthage continent and hit 66/68
End the turn and wait. We win !
here is the save:
http://civfanatics.net/uploads6/LK56-1605AD.zip