Preturn: We are behind Currency and Construction from the (many) leaders. Look for a 2-fer, but none available. Get into the WM trading game with only a small gold loss. Upgrade our Leader to Shogun-4 (5.5.2) It looks like our army has been through a bloodbath! We do need some more units, yep.
Jan 1510 (1) What the ???? 5 Urakami units stroll into sight. But they only have two cities left? Kill 2 crossbows and a Urakami with no losses. Make a good profit on World Maps.
Apr 1510 (2) Kill 2 Urakami Ashigarus
Jul 1510 (3) Our waiting pays off, as one of the backwards nations finally gets Construction. We trade Shintu Precepts and WM to it for Construction + 8 gold. We can afford to buy Currency outright, but I'll wait and see if something else shows up.
Kill an Ashi and Stone xbow.
Oct 1510 (4) Move S.o.D towards Kobe (Urakami capital)
Jan 1511 (5) Hmmm... our neighbors the Miyoshi seem to have declared war on the Urakami (Those damn opportunists!) I had better get to the capital before them. Kill 2 Uri stone xbows.
Apr 1511 (6) Now this is interesting. Our leader has a ZoC? I didn't know that. I had him up near the front to pick off wounded Ashis and trying for a promotion. He did get a promotion to Veteran, but when an Ashi tried to bypass him, he took an automatic health off of them.
Jul 1511 (7) Disease strikes Tokuyama? There are no jungle tiles working there. Some sort of scenario-based thing?
Oct 1511 (8) Our leader is now a Grandmaster. (Only by attacking 1 health Ashis in open terrain.) Our Galley has discovered some new Islands to the West. Hmm...the battle for the capital...bombardment reveals the enemy has at least 6 Ashis inside (besides their leader, I assume) We need reinforcements, lots of them. Meanwhile, the Takeda has made contact with 4 new civs (or at least we can trade contacts now) I trade for 2 of the new ones for 3 of the ones we knew that he didn't). I get tired of waiting for Currency to be traded cheaply. I buy it in the frenzy of deals going on this round for 252 gold. Lots of WM trading. The leaders know Horseback Riding, and at least Takeda knows Feudalism, as that seems to be the trigger for trading contacts.
Jan 1512 (9) I have to buy Horseback Riding sooner or later, as it is a single tech string to feudalism and getting on with the next age. Trade with the cheapest: Miyoshi for Gems, 180 gold, and 5 gpt. As expected, Takeda has a monopoly on Feudalism. We are broke but at least making 17 gpt. We have horses (unconnected) in our border (SW). Horseman are 3.1.2 in this scenario.
Apr 1512 (10) Massive battle time! I lose 3 Bushi, but manage to kill hordes of Ashis and finally their 5.5.2 leader (bombarded down to 1 health). We have a whole lot of wounded units! All their cities disappeared. We need to get our settler up there fast! (2 turns away). All builds switched from military to Marketplaces. Feudalism has been traded around, but it is ungodly expensive (no one is talking to us).
Remember to trade WM around at least every other turn, it can make a fair amount of money.
The Save