LK57, Sengoku Scenario, Demigod

You did the right thing, Lee. The name of the game in this scenario is Military Alliances - many and often - it seems. No more selectively choosing a single victim at a time and not expecting a dogpile (especially if we are still in the histograph lead)???

There are some seriously overpowered units in this variant. Yamabushis are like Combat explorers/Riflemen - the ultimate pillager/protective unit. I have no idea what Ninjas will be like in practice, but it might be a very good idea to keep 2 units with our leader at all times?
 
I didn't realize that our rep got trashed. I don't think it was the war on the Miyoshi that did it though. I think it was when the Hojo brought the Chosokabe in on their side and removed our last free path to the north. Sorry about that, it was unexpected.
 
I sat there trying to figure out what happened. I loaded the save at the begining of your turn - rep was fine. I loaded the save at the end of your turn rep was trash. I reloaded the game from the begining turn and declared war on Miyoshi - we stopped shipping Iron that very moment. It was 100% war on Miyoshi.
 
OK, my bad, I thought it was safe. I will do proper pennace by forcing myself to move to a colder city.

[edit] One thing I forgot, most of our deals where going through our harbor. That is why I waited to declare on them until after it completed. Try your test again, rushing a harbor and see if the declare trashes the rep.
 
That's kind a figgin' problem with the map then. It is so narrow that if a Civ controls both sea sides of the map, your trade routes are going to get screwed no matter what when war is declared. They should have thrown in another couple ranks of coastal and Ocean tiles to allow trade. Japan isn't surrounded by "deep" water really, is it?
 
Well it won't bother me too much for the moment. I am so disgusted with the fp / gpt issues that the LK series will probably go on hiatus until those two items on patched. I am not enjoying the whacked out effects of these bugs.

Between Galactic Civ and 8 A&A series e-mail games I have plenty of other thing to keep me busy....
 
The alliances and deals that have been going on have been plain silly. Couple that with way overpowered Yamabushi and it spells trouble. The best offensive unit we have is the Sam Archer and they are not effective at all vs. the 2.5.2 Yama. I honestly can say I don't like this scenario as the tech tree and the unit disparity is way too big. Add to that the lack of an effective FP and the gpt issues and it make for a very difficult and unsatisfying scenario. I played and had to take last night off just to regroup my last set of turns was just plain silly and completely unfun. It took almost our entire stack to take that one Miyoshi town.
 
Jul 1531 AD
It is nice to have a quite turn. I don't know what it means, but I spot a Takeda city with the industrial look!

I ship Iajutsu to Otomo for $242 and wm.
I ship backwards Ryuzoji Philosophy for $59 and wm.
The even more backwards Chosokabe get Caligraphy for $25, $1/turn and wm.

(I) I watch the Matsunaga stack commit suicide on Maizuru.
Matsunaga declare war on the Saito.
Date declare war on the Oda.
:eek: The Ichijo amphibious invade and take Ichijo.
Date declare war on the Uesugi.
Matsunaga declare war on the Oda.
Matsunaga declare war on the Tokugawa.
The Oda dial up and try to get us to declare war on Imagawa - No thanks.
Otomo and Hojo sign an alliance against Ryuzoji.
Saito and Hojo sign an alliance against Ryuzoji.



Oct 1531 AD
I can report good news - the Matsunaga city if Shingu is now ours. :D
We kill the two Matsunaga units by Yonago. Now we need to take it back from the Ichijo and 3 or 4 units in the city.

(I) Total lunacy continues...
Chosokabe and Saito ally against Matsunaga.
Chosokabe and Otomo ally against Takeda.
Ichijo declare war on Tokugawa.
Shimazu declare war on the Uesugi.
Shimazu declare war on the Tokugawa.
Ryuzoji and Takeda ally vs. Uesugi.
Ryuzoji and Takeda ally vs. Tokugawa.
Uesugi and Hojo ally against Ichijo.
Chosokabe and Date ally against Uesugi.


Jan 1532 AD
Uesugi has money again, so I sell him Ninjutsu for $260 and wm. He is really helping of deficit research on Bushido. We really need those more advanced units.
We sell the Imagawa Kyujutsu for $17, $3/turn and 2 workers.
We sell the Ryuzoji Kenjutsu for $163, wm and Silks.
We sell the Chosokabe Literature for $333 and wm.
I think we are getting most of the cash paying for these alliances. :D
I don't know if we really need the workers, but I send Tokugawa $360 for 3 of them. Maybe he will spend the money on more alliances. :satan: In addition, it is a way to weaken one of the tech leaders.

(I) I can't believe there still isn't 2 civs allied or fighting, but...
Hojo and Tokugawa sign an alliance against Shimazu. I wonder how Tokugawa pulled that off? :satan:
Imagawa and Hojo ally vs. Ichijo.


Apr 1532 AD
It cost us 4 archers, 1 horseman, and 2 spearman but we recapture Yonago in a desperation Yamabushi attack on a 1 hp Yamabushi defender.
My elite luck continues to suck as a 6 attack elite archer can't kill a 3 defense spearman.


Summary:
I can't find any mpp tech - I have no idea what is causing the massive simply declare wars going on. I wonder if I am getting incomplete information due to lack of embassies.

I can't stress this enough - workers need the front must be guarded - between Ninja and Yamabushi they would be lost. Don't give up the spearman wall, or Yamabushi havoc will start again.


LKendter
Rubberjello (currently playing)
Meldor (on deck)
6thGenTexan
hotrod0823

Remember 10 turns per round - STRICT 24 hours got it, total 48 to complete.
Remember this is Regicide - lose our king and game over


http://www.civfanatics.net/uploads6/LK57-APR1532AD.zip
 
Well. I went and saw "The Last Samurai" movie before starting this, looking for some possible motivation. ;) I must say. Hollywood has never hesitated rewriting the U.S.'s culture and history to suite its dramatic needs. But it just seems violently insulting when they do the same to other cultures. Entertaining it was. Accurate is was most definitely not.
Diplo update: We are at war with the Date, Takeda, Ichijo, Shimazu, and Matsunaga. We are only committed to Alliances against the Takeda. 2 turns until we learn Bushido,

(I) Otomo and Ichijo MA against Tokugawa. Shimazu declare on the Imagawa. Otomo and Oda MA against the Ihcijo. Some enemy figthing on our Eastern Borders.

Jul, 1532 (1) I swear. If we had any more ships in our territorial waters, there would be gridlock! :p Ask Chosakopi units to leave, and they do. Ask Saito units to leave and they do (they were sitting on our main road!). Make peace with the Date for 60 gold. I could make peace with the Matsunaga, but we might be beating up on them next. Healing turn.

(I) 3 Matsunaga ships drop off a single horseman near Yonago. Chosokabe and Oda MA against Imagawa and the Ichijo. (Great news - the Chosokabe are on the same island as the Ichijo, so they will have much better things to do then amphibious assault us.) Shimazu declare on the Oda. Our Golden Age ends. :(

Oct, 1532 (2) Cleanup Matsu horsie. Check to see if anyone else will talk peace - No. Maizuru now connected by road. Advance our spearman Line of Defense Eastwards. Our stack moving towards Nara rolls onward.

(I) See our allies-the Matsunagas- tear apart a Takeda stack on our border. Date declares on Tokugawa. Chosokabe and Oda MA against the Date.

Jan, 1533 (3) Spread out some more defenses in the South. Settler activated to claim some land. Spear wall starts fortifying on a new line.

(I) Hojo and Chosokabe MA against Date. (Doesn't anyone ever make peace?) We decline a MA offer from the Chosokabe. They do a MA with Shimazu against the Hojo instead. The Takeda offer peace which we decline (They have 9500 gold! :eek: ) We repel two of their Sam Archer attacks on our stack.

Apr, 1533 (4) We learn Bushido and start on Bajutsu. Decline the "U.N." vote (We could win that without any sweat because all the other Civs have screwed their reps many, many times over!) Start Sam. Warriors in many cities (7,7,1) Keep research at 90% for Bajutsu (Mounted Sam. Warriors seem to be the way to go.) Den of Spies costs 400 shields? Sheesh! 3 more turns to go on that. On second thought I change our research to minimum to save money, and will try to steal Bajutsu instead. Make peace with Shimazu for all their gold. Ichijo are still not talking to us. I shop around to see if we could sell Bajutsu, but the laggards have no money.

(I) Saito and Takeda sign peace. Matsunaga declare on Otomo. Lots of fighting near Nara. Imagawa and Hojo MA against Date. Matsunaga and Hojo MA against Date. Imagawa and Uesugi MA against Matsunaga.

Jul 1533 (5) Found Masuda on ruins of another city. Our stack is next to Mara now. Bombard and destroy a small Takeda stack outside of Mara. We're going to need more units. Takeda units are swarming everywhere.

(I) Alright. I'm giving up anouncing all the alliances during the interturns unless they involve us. Just assume there are at least 3-5 of them and you'll be spot on. 3 Takeda ships drop off a 7.7.1 Sam Warrior near Hirata.

Oct 1533 (6) A bit of RNG luck leads to a Ninja victory over the Sam Warrior. Still bombarding the stacks around Nara.

(I) The usual.

Jan 1534 (7) Den of Spies finally completes in Hiroshima. Plant a spy successfully with the Tokugawa and manage a safe steal of Bajutsu first try! We enter the new age with a single straight tech tree and start on Akinai. All build orders changed to Samurai Mounted (7.7.2) and a few Horse Archers sprinkled in. Bombard and kill 4 Takeda units near Mara. Sell some old techs to the laggards for some small amount of cash. Make peace with the Ichijo straight across. Make peace with the Matsunaga for all their gold and 15 gpt. (The Takeda are not going away anytime soon!)

(I) Some actual peace treaties happen. (Unbelievable!) Of course, 3 treaties and 3 MA's net out to zero, really.

Apr, 1534 (8) Our first Mounted Samurai appears and charges towards the front. :) The units near Mara are continuing to bombard and pick off Takeda units. Ninja units sure are fun to attack with since they can select any target in a stack! Tip - you can instantly see what you are facing in a city battle by having a Ninja attack, then declining to make a selection of the unit. Instant intelligence report! :D Upgrade our Leader to Shogun 8.

(I) The parade of boats on our coastline should be converted to a tourist attraction.

Jul, 1534 (9) Uhmmm...more bombardment, 3 more Takeda units killed.

(I) What the ???? Is every unit amphibious? The Takeda attack Kasuga with 3 Samurai Archers from ships. We defend OK, and then they dump 2 Yamabushis and 2 Sam Archers on a hill nearby.

Oct, 1534 (10) We would have been in trouble a few turns ago with this invasion, but now we have a steady stream of Samurai Warriors and Mounted Samurai wandering by. They eliminate the invaders with no losses. We manage a safe steal of Akinai from the Tokugawa. Contact with Portuguese is next. Trade around some techs to the laggards, and gain some good money. During the usual attack on Nara, a Ninja generates a Great Leader! (Ankokuji Ekei)
lk57pic009.jpg


What do you want to do with him? (My vote is for Mounted Sam. Army)

We are now nearly caught up on techs. Sorry for no cities conquered, but we did gain some territory and didn't lose many units, and have only one enemy now. The same warning that Lee had holds true - don't let a hole in our Spearman line open up or else those Yamabushis (Who put Conquistadors to shame!) will invade in less than a split second. With all these amphibious units around, we might consider putting 3 good defenders in our Coastal cities eventually.

The Game (Oct, 1534)

For anyone who still doesn't believe the rapaciousness of the Yamabushis - check out the picture below that used to be the heartland of the Miyoshi. As you can see, developed squares are pretty darn scarce!
lk57pic008.jpg
 
LKendter
Rubberjello
Meldor (currently playing)
6thGenTexan (on deck)
hotrod0823

Remember 10 turns per round - STRICT 24 hours got it, total 48 to complete.
Remember this is Regicide - lose our king and game over
 
Scan through the civs to see where we stand and pick up 72g for the world map.

Swap Nimi and Tamashimi to granary to complete before growth. Swap Shingu to harbor, the whale will be in range in one turn. Shift our wall in a couple of spots.

Jan 1535-1 Hiroshima MSam-->MSam Tokuyama MSam-->granary Ube MSam-->granary Iwakuni MSam-->MSam Lizuki ashigaru-->temple Bombard the units down to nothing and take Nara. We lose a vet ninja but promote our vet Horse Archer. We liberated 368g, 2 slaves and a siege crossbow. Move leader to Nimi for army. Rush temple in Masuda for 176g.

IBT Yoshimoto offer to renew straight peace but I decline. I do not know where they are and we have no immediate target for our army.

Apr 1535-2 Shimonoseki MSam-->MSam Tamashima granary-->harbor Masuda temple-->barrack Move stack towards Tokugawa. I would prefer Matsunaga but we have 15 more turns of peace with them. Yoshimoto are no threat so there is another pseudo war we are in.

IBT Ryuzoji want to renew peace staright. They are on an island and are backwards and broke so I accept. They reward our generosity by joining Takeda against us. :confused: We lose our silks but there are some near Nara. Lizuki flips to Oda<--single square island.

Jul 1535-3 Hiroshima MSam-->MSam Okayama MSam-->granary Onomichi MSam-->granary

IBT Date joins Takeda against us.

Oct 1535-4 Nimi granary-->ninja Tokuyama granary-->MSam Ube granary-->MSam Matsue MSam-->MSam Iwakuni MSam-->granary Killed a Matsunaga warrior with a ninja. Attacking w/o declaring was fun. :D

IBT OK , the ninjas are atacked by EVERYONE around once they are seen. I lost 2. :rolleyes: The Ichijo have destroyed the Chosokabe. Pass on the elections.

Jan 1536-5 Hiroshima MSam-->ninja Okayama granary-->ninja Shimonoseki MSam-granary Onomichi granary-->ninja Attempt to steal Portuguese contact from Tokugawa for 3062. We succeeded. I was hoping for the declaration of war. We have to declare. There are 2 yamabushi and 2 Spears in Otsu. We lose another ninja and move our forces to Otsu.

Apr 1536-6 Ako harbor-->granary Hirata local magistate-->granary Attacking Otsu, I lose a vet MSam and a MArcher. One unit in the MSam army promotes and we get 4g and a slave. Oda city gains the spices NE of Otsu with border change. Rush temple in Nara for 180g to get them back.

IBT Heroic Epic and War Academy messages.

Jul 1536-7 Nora temple--local magistrate Iwakuni granary-->MSam Rush temple in Otsu for 196g. Shift wall and start connecting roads. Start HE in Hiroshima, due in 4.

IBT Takeda drop off 2 yambushi and a bushi near Nara. Oda starts fighting the Tokugawa and they pull back their troops from Otsu.

OCT 1536-8 Otsu temple-->local magistrate Okayama, Nimi, Onomichi
Ninja-->MSam Tokuyama, Ube MSam-->MSam Shimonoseki granary-->seige crossbow Matsue MSam-->Granary Our forces are across an un-roaded mountain from Nara and my ninjas are too slow to get to Nara for defense.

IBT A ninja attacks Nara from sea and loses. The landed troops pillage our silk and capture 2 workers.

Jan 1537-9 Ako granary-->MSam Lose a bushi removing the unwanted guests. Clean up a stack of sam archers and closing in on Tottori.

Apr 1537-10 Okayama, Iwakuni MSam-->MSam My daughter decided to power down my computer here. I did not have time to go back and play the last turn so I am using the auto save from the end of Jan 1537. Meldor can have my last turn.


We have less than 10 turns of war with the Takeda before the alliances end. We may want to keep that war going since they are only dropping troops on our coast and they are the closest rival to us. The victory screen shows us ahead in pop, area and score so we can win as we choose. Meldor should be able to capture the next two Tokugawa towns near us w/o any trouble. Do NOT renew the alliance with Matsunaga. They should be our next target. After the two Tokugawa towns, we will have a solid eastern border with the Oda. The Matsunaga will be completely cut off from any land route other than our territory.

I do not remember haw much money we have now but we should have enough to get Gunpowder. I would see if we can trade some resources to the Oda or just steal it from someone on the other end of the island.

There is a small stack of MSam’s out west near Yonago to remove any unwanted guests. Everyone else is heading east. We may want to consider some more mounted Archers for their speed and bombard ability.

THE GAME
 
LKendter
Rubberjello
Meldor (currently playing)
6thGenTexan (swapped)
hotrod0823 (on deck)
 
April 1537 AD (0)
Cancel alliances vs the Takeda and make peace with them, they pay us 100g. Imagawa get peace for 196g. That leaves us at war with the Date and Ryuzoji who refuse to answer our envoy and Tokugawa. Swap Nara to a settler and rush it. Swap Masuda to settler. I need a couple more SamSpears to move the spear line. SoD moves on the next city.
(I) The Matsunaga and Saito sign for peace. The Saito and Uesugi ally against Tokugawa. Hiroshama Heroic Epic->SamSpear. Nara Settler->Settler, Nimi Mounted Sammi->Sampear, Shimonoseki SiegeCrossbow->Mounted Sammi, Matsue Granary->MountedSamArcher, Onomichi MountedSammi->Same

July 1537 AD (1)
Troops move forward. I clean a Yamabushi and SamArcher off a hill. Make peace with the Ryuzoji and Date for all their cash (22g). We are now only at war with one faction, Tokugawa. I then steal gunpowder from the Tokugawa (What are they going to do, declare war?). I then steal Hojutsu from the Hojo as I don't like them anyway. That is the last tech except for "Future Tech". I upgrade our Shogun to Shogun-8, he needs 9 and 10 now. We can now build Arquebusiers (10.8.1) and the Fire Cannon with a range on 3 and bombard of 8. We only have one source of gunpowder near Matsue. I imagine that that will become a popular assualt point. Swap over to build some Arquebusiers.
(I) The Imagawa and Hojo ally against the Uesugi. The Date and Uesungi make peace. The Takeda and Uesungi make peace. Okayama and Ube MSammi->Arque, Hirata Granary->Settler, Kasuga Aqueduct->Rax.

October 1537 AD (2)
We bombard and they raze Tottori getting 6 workers. Move more units north. Our Shogun is now Shogun-10 and is an 11.11.2/2 unit, not that Lee would want us using him in battle! There is only one more Tokugawa city that is in the way right now so I might make peace as soon as it is taken. Of course we will have to heal units first.
(I) The Uesugi and Saito ally against the Ryuzoji. The Ichijo and Saito make peace. The Tokugawa are more concerned with the Matsunaga, they steal some workers from them and move them back towards our forces. The Shimazu and Hojo ally against the Date. Ako and Iwakuni MSammi->Arque, Tokuyama Arque->Arque.

January 1538 AD (3)
Our GL builds another army. Snag the two workers that were just stolen from the Matsunaga. Take out stray Yamabushi. Since we have no more techs to steal, I start using our money to rush units.
(I) The Tokugawa still go after the Matsunaga instead of us. The Date and Ryuzoji make peace as do the Shimazu and Tokugawa. Hirosima, Shimonoseki, Matsue and Nimi Arque->Arque, Shingu and Tamashima Harbor->Market, Onomichi MSammi->MSammi.

April 1538 AD (4)
Bombard Yamabushi on top of moutain and take him out, capturing a SiegeCrossbow. Continue advance to Wakayama.
(I) The Imagawa and Tokugawa ally against Saito. Oda and Ichijo make happy. Tokugawa snag a couple more workers for us. I guess the AI doesn't understand the 6 move. Otomo and Takedo make peace. Okayama Arque->Arque, Maizuru Local Mag->Market, Yonago market->rax,

July 1538 AD (5)
Troop movement, get the group of 6 salves back. The other two are still in the war zone. Move the Spear line north so there is only three squares to block it from that direction. Start moving the other line east. I am having to move a bunch of workers back to the core as we now have 5 spots of pollution and not enough peasnats to clean them up.
(I) Otomo and Saito sign a peace accord. Otomo and Tokugawa then ally against us. Takeda and Imagawa make happy. Hirata settler->treasury, decline elections.

October 1538 AD (6)
Well, the Otomo are on the island to our south. I change Yonago to a caravel and rush it. I will divert some Arque to go pillage the crap out of Otomo's lands until he cries uncle.
(I) Matsunaga and Imagawa make love not war. The Ichijo and Oda ally against the Shimazu. Hojo and Date make with peace. Hiroshima, Iwakuni, and Ube Arque->Arque, Yonago Caravel->Caravel, Onomichi MSammi->MSammi, Masuda Settler->Settler.

January 1539 AD (7)
Hagi is settled on incense right outside the Oda border. We arrive outside Wakayama and can assualt it next turn.
(I) The Oda and Masunaga sign peace. The Matsunaga try to trick us into signing a peace deal and we refuse. Saito and Ryuzoji make happy. Takeda and Tokugawa ally against the Matsunaga. The Shimazu and Matsunaga ally against the Matsunaga. Saito and Hojo ally against the Uesugi. Okayama, Tokuyama, and Ako Arque->Arque, Shimonoseki Fire Cannon->Fire Cannon.

April 1539 AD (8)
We lose three mounted Sammis but raze the city and get 3 more slaves. I settler is on the way to take its place. Kill off a couple of Matsunaga SamArchers. Dial up Tokugawa and he gives us peace and 185g. Start shifting our assualt forces twoards the Matsunaga.
(I) Tokugawa and Takeda ally against Ryuzoji. Shimazu and Takeda ally against Hojo. Date and Hojo ally against Takeda. Tokugawa and Date ally against Takeda!!! That first one didn't last long, did it! Nimi and Matsue Arque->Arque,

July 1539 AD (9)
Kill off 3 SamArchers and a Yamabushi. SoD retreats to Hagi for upgrades to the siege Crossbows. Rush Rax in Hagi to accomplish this.
(I) One of our spear line fails but there was a Yamabushi under it. Hiroshima, Ako, Tokuyama, Ube, Iwakuni and Okayama Arque->Arque, Otsu Local Mag->market, hagi Rax->Temple. Maizuru and Shingu Market->Geisha House. Shimonoseki Fire Cannon->Fire Cannon. Kasuga Rax->Market. Yonoago Caravel->Rax. Onomichi MSammi->MSammi. The Shimazu make an embassy in our capital.

Oct 1539 AD (10)
Our MSAmmi army takes out the two Yamabushi and a MSammi takes out the SamArcher, we raze Arida with loss. We are now blocked off from the north on both sides of the lake. The troops are kinda scattered, but are ready to re-assemble into a SoD. The Siegecrossbows are waiting for the road to finish to upgrade. The SamArchers are headed south. The Army has been filled with Arquebusers. The Matsunaga only have 4 cities left that we would be interested in at this time. There is a full caravel with 5 Arques that can land on Otomo lands next turn. The second Caravel is ready to fill. We are up 1% on area and Takeda is down 1%. With 35% needed of both Population and Area we are at 15/16 and they are at 12/14. I didn't get the last two squares of pollution but there are workers right there to clean it up. You have lots of units to play with. Remember that tech is no more, so rush to your hearsts content.

Have fun!.


http://www.civfanatics.net/uploads6/LK57-Oct1539AD.zip
 
LKendter
Rubberjello
Meldor
6thGenTexan (currently playing)
hotrod0823 (on deck)

Remember 10 turns per round - STRICT 24 hours got it, total 48 to complete.
Remember this is Regicide - lose our king and game over
 
I swapped places with Meldor this round.

LKendter (on deck)
Rubberjello
Meldor
6thGenTexan
hotrod0823 (currently playing)
 
LK57

october 1539 (0): What a relief to see we are only at war with 2 other clans. A very nice improvement over the last round. With our best units we shall see how we can press to take the Matsunaga. The ArqueBusier is nice unit :D. Not much to do but short rush a couple units.

IBNT: Matsunaga ally with Imanagaw vs. Date. Hojo and Ryuzoji make peace. Imagawa and Tokugawa ally vs. Oda. Oda and Otomo vs. Uesugi. Ichijo and Takeda vs. Saito. Buy an Oda worker for 120 gold.

Jan 1540 (1): Okayama builds Aquebusier starts another. Tamashima a market start treasury. Land 5 Arquebusiers on Otto soil. Load another with Mounted samurai and another with a few more units. Continue moving the settlers to fill in open spaces to the South and the East. Advancing units on the remaining Matsunaga cities. Rush a few more Aques.

Apr 1540 (2): Have 15 units on Otomo soil and pillage there salt. More on the way. Moving slowly toward the last of the Matsunaga cities. Found city of Mine on old city ruins. Not ready with all my forces in Otomo but bomb the city and there are only 2 Yamas :D have a Yam left so kill one. Hiroshima has happiness issues hire a tax man but rush a Jesuit Cath rather than up lux.

Jul 1540 (3): Saiki is ours but cost two Aques to a wounded Yama. Decide to keep the city. Intend to make short work of the Otomo. The Aques are nice but slow. Lose an elite Mounted Sam leader fishing vs. a wounded archer.

October 1540 (4): Found Yanai on the SE of Matsunaga near horses. More movement.

Jan 1541 (5): Lit to Shimazu for 2 workers. Moving more units toward Otomo and the Matsunaga. Using bomb of Arques to see how many unit there are. 3 caravel just returned. Saiki is on a diet. Moving the stack towards the Otomo capital and just landed another set of 5 units. Will attack the 2 cities on the flanks of the capital first then hit the Matsunaga capital in full force. Have a settler heading this direction and a settler heading to Otomo next turn. Hojo have huge gold 11K but will only share the wealth if I offer up a resource. I decide to horde my resources and with war on a new clan approaching soon chances are the trade lane may be severed. Rush a few units and a geisha house. We have cash and I will spend it.

IBT: Matsunaga want peace :lol:

Apr 1541 (6): Many Arques are built more started another settler. Our artillery power is still on the move but decide to hit Tanabe. I decide to keep it knowing the capital and the king is not long for this world.

Jul 1541 (7): With a substantial stack I decide to hit Kishiwanda. Lose too many Arques vs. Yamabushi but capture the city. Make an attempt to hit the Otomo capital with my stack of 10 units and cut loses and stop when 3 Aques get mowed down easily by the spears. Will make and send some fire cannons. Rush a few in the West. Will hit the Matsunaga capital of Osaka next turn.

Oct 1541 (8): kill 2 random Yamas but it takes 3 Arques to kill just 1 :(. Finally get a leader after a Arque kills a wounded archer. Form an army will load it with Arques. Okay that was odd all that remains in Osaka is a peasant. Use an archer and the Shogun kills him.

Jan 1542 (9): Bomb and kill the Matsunaga showgun and the Matsunaga are no more :D! Plant a spy in Otomo and check out his capital there are a ton of units 20 mostly Yamabushi. He won't give up cities for peace. Begin moving cities to the choke on the Oda boarder. Have 1 settler in the area of the old Matsunaga cities and another is on the way. Not sure what to put in the army. Sending him to the choke.

Apr 1542 (10): Settler is almost in position in the old Matsunaga area. Moving units toward both fronts. Rush more units with our gold. Not much else. Oda happen to be the next ones on the map. Tried to plant a spy on them last turn but failed. We still have 973 gold unspent.

here is the save:

http://civfanatics.net/uploads6/LK57-APR1542.zip
 
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