1250 BC
I up luxury rate to 20% to avoid riots in Tlatelolco. Shields are what matter the most right now.
1225 BC
I kill the injured spearman, but our sword drops to just 1 hp.
1125 BC
The gray dot city is built. Tlaxcala is formed. I order some walls up.
I only have one 3 hp sword in range to attack the spearman sent our way. The RnG screws us as we don't even remove 1 hp. The odds said I should have won.
(IT)

The uninjured Byzantine spearman retreats.
1100 BC
I kill an archer by Nicaea and go elite. However, that isn't the good news! Take a look at the picture below.
(IT) Well I now understand the Byzantine spearman's movement. When I uncovered the worker he turned around again.
1075 BC
I attack the demonic spearman with a fresh sword and lose again.

The 2nd sword in range kills it. We can't afford this type of horrid loss ratio.
I assault Nicaea and raze it as it only had 1 spearman defending. I even pick up $3 for my trouble, but no workers gained.
(IT) A Byzantine archer attacks our spearman and promotes it to elite.
I spot a Byzantine spearman / settler pair that I suspect is heading toward the horse site. We may get our first 2 no costs workers.
1000 BC
Our elite sword kills the Byzantine spearman / settler pair and we have our first free workers.
We learned the location of another barb camp.
Summary:
The second we see ships please put a guard on the iron by the capitol.
I don't want to have to try and kill units on the mountain to protect our iron.
The next three city locations:
Grey dot is to claim the horses.
Yellow dot is from the old map, but should be the 2nd city down. As long as we only know the Byzantines we want to push hard toward there front. I did raze the first town.

Blue dot is to get the horses further behind our lines.
After this we should start thinking about expanding north.
The Palace pre-build is for the Great Library. It already may too late of a start.
We will have to soon start actively looking for more civs. I do want a few catapults before we start looking.
=====================================
Signed up:
LKendter
Tarkeel (currently playing)
Greebley (on deck)
Meldor (skipped *)
Grs
* I got a PM on Aug 28 that he followed my lead with hard-drive self-destruct.
Our general game plan:
1) Pure 3 apart cities with NO exceptions. If we want a critical city 4 tiles away then we build a tightly packed city between it. I refuse to have another Copan / Budapest like LK71.
2) We must start the pre-build for the Great Library by the time writing appears.
3) Science research must be very aggressive with deficit spending if we can afford it.
4) Skip horseback riding research for now. I want literature before that since we can't build horseman.
5) Try to build the roads before the city to take maximum advantage of the 3 tile city plans.
6) We really want an early FP. LK71 proved it went we almost we bankrupt before it was built.
Remember 10 turns per round - STRICT 24 hours got it, total 48 to complete.
>> Starting with LK68 the LK series is on patch 1.22.
http://www.civfanatics.net/uploads8/LK73-1000BC.zip