IHT: MM all cities for maximum gpt. +371 gpt; but can't buy Steam. Sell our Maps around. Still can't buy Steam. We are in Dire Straits; "Money for nothing". MM all cities back.
IBT: a few more Songhai troops play border control. We get a Crusader.
[1] 910 AD - continue our own "Bush - no tile left behind" project with roading every tile. nothing much. Selling maps and MM-ing cities. Hire 1 scientist to reduce the cost of techs we want to buy.
IBT: Argentina and India MA against Australia. India and Aztecs sign MPP. Australia and America make peace. Military academy finishes in Isand. Starts Bank.
[2] 920 AD - The RoP with Babylon is up for renegotiation. They don't pay for it and I no longer see the use. If we need it we can negotiate it again later. Sell Argentina Physics for WM + 32 gpt + 45 gold. Sell Iro's Ivory for WM + 20 gpt + 20 gold. Sell maps around. Still can't buy Steam.
IBT: Embargo against us from Egypt and Persia ends.
[3] 930 AD - workers work. nothing much.
Buy India's WM for WM + 55 gold. We get in TM and WM sales about 300 back. Still can't afford Nationalism, steam or Medicine.
IBT: Embargo against us from Aztecs and Persia ends. Australia wants to talk; trade TM's? later this turn; not now.
[4] 940 AD - Found Isand 2. Sell TM + WM. nothing new.
IBT: Argentina declares war on Russia. Songhai declare on Argentina. Egypt and Argentina make peace.
[5] 910 AD - Sell Mag + Mil Trad to Argentina for Democracy + WM + 108 gold.
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I'm a bit disappointed I couldn't get Steam or Nationalism. It's now more a waiting game. Waiting for enough cash to buy Steam. Waiting for enough military to take some of Songhai's lands, waiting in the IBt for the PC to have calculated everything.
Anyway: good luck hotrod.
The save, 950 AD <zipped>