1000 BC
Our cities need to grow badly with the largest being just size 2. However, I can't fix that as we would go bankrupt.
I really hate to kill us even more, but I ship Philosophy, $5 and $1/turn to Greece for Horseback riding. We have to go to war vs. the Hittites soon, and I want something better than archers. With $0 and no spare GPT I am done with Diplomacy for my turns.
975BC
Nothing was built, we are now at -2 GPT. I am forced to sacrifice shields in favor of GPT.
The only reason our Curragh survives is we have no unit cost. I am that desperate for money.
925BC
(IT) Our future enemy completes Status of Zeus.
850 BC
Our worker by Wonsan completes mining and I am sending him north toward our less corrupt cities. The bad news is the mine didn't even give us another shield.
825 BC
(IT) It always feels nice when the AI builds an embassy. I give thanks to the Sumerians.
800 BC
(IT) Sumeria declares war on Germany.
750 BC
Wonsan gets the token scientist as it is the most corrupt city. The gold hill only gains $1 in that city.
We have our GPT back and can get our cities growing again.
Russia is the most backwards, so I send them $9/turn and $8 for Masonry. Wonsan will be the front line, so it is switched to walls.
==========================
Summary:
I have noticed Germany and Greece fighting.
Signed up:
LKendter
Microbe (currently playing)
Greebley (on deck)
Kaiser_Berger
Meldor
Remember 10 turns per round - STRICT 24 hours got it, total 48 to complete.
http://www.civfanatics.net/uploads8/LK78-750BC.zip