Minute Man
Prince
1 - 1600 BC Seoul settler->settler. Pyongyang archer->warrior (we need warm bodies).
Send the settler toward the spot NW of the incense hill.
France has developed Mathematics.
2 - 1575 BC
Pyongyang is unhappy, so I'm forced to raise lux to 20%.
IT - one of our exploring curraghs is attacked by a barbarian galley (but wins flawlessly). This implies that somebody has Map Making, but none of the civs we know do.
3 - 1550 BC
Pyongyang riots anyway, as I first adjusted the slider, made sure the city was happy, then decided to switch the tile assignments, which caused less commerce to be produced. My bad.
Namp'o founded.
4 - 1525 BC Seoul settler->settler. Pyongyang warrior->worker (let's put those unhappy people to work!).
I decide to send this settler to the coast SW of Pyongyang and wait until the next one for the choke point, as Wonsan will be building a spear soon, which will be very useful to send along.
5 - 1500 BC
Mathematics is spreading around, so I trade Sumeria the Wheel (which everybody else has) for it.
6 - 1475 BC
Nothing exciting.
7 - 1450 BC Pyongyang worker->warrior.
Our second warrior reaches the choke point. Now if we can just convince these Enkidus to leave before our settler gets here - I'd really rather found a city just on the far side of the choke if we can.
8 - 1425 BC Wonsan spear->barracks
France develops Horseback Riding. Philo is due in one, so looks like there'll be some trading next turn.
Our exploring curragh finds the Greeks. Alexander is down Writing and Mathematics.
9 - 1400 BC Seoul settler->settler. Pyongyang warrior->warrior.
Philosophy comes in. I decide to take Currency as our free tech; it's more expensive than CoL, it has good trade value, and it lets us build markets.
OK, time for some tech trading. Writing to France for Horseback Riding and 100 gold. Philosophy, Horseback Riding, and Mysticism to the Netherlands for Map Making, which he has apparently just discovered (it's a bit steep, but I really want MM). Philosophy to France for the rest of her treasury (240 gold). Writing to Egypt for 50 gold. SUmeria and Greece are too broke to be worth it.
The warrior build in Pyongyang is changed to a galley. Research set to CoL.
The new settler is sent toward the choke. Cheju founded.
10 - 1375 BC Pusan warrior->barracks (Note: there's a forest chop completing at Pusan in one more turn).
The state of our empire in 1375 BC:
We have no iron or horses in our territory. There is iron on the island to our northeast, and I strongly recommend settling there as soon as practical (which is why I wanted Map Making so badly).
I wasn't entirely sure whether researching CoL (and then Republic) next was the best plan, or whether we should pick up Literature first. I chose CoL, but we only have one turn of research invested, so next player feel free to change if you disagree.
I haven't established embassies yet, but, with all of the world's treasury in our pockets, that's probably worth doing.
Send the settler toward the spot NW of the incense hill.
France has developed Mathematics.
2 - 1575 BC
Pyongyang is unhappy, so I'm forced to raise lux to 20%.
IT - one of our exploring curraghs is attacked by a barbarian galley (but wins flawlessly). This implies that somebody has Map Making, but none of the civs we know do.
3 - 1550 BC
Pyongyang riots anyway, as I first adjusted the slider, made sure the city was happy, then decided to switch the tile assignments, which caused less commerce to be produced. My bad.
Namp'o founded.
4 - 1525 BC Seoul settler->settler. Pyongyang warrior->worker (let's put those unhappy people to work!).
I decide to send this settler to the coast SW of Pyongyang and wait until the next one for the choke point, as Wonsan will be building a spear soon, which will be very useful to send along.
5 - 1500 BC
Mathematics is spreading around, so I trade Sumeria the Wheel (which everybody else has) for it.
6 - 1475 BC
Nothing exciting.
7 - 1450 BC Pyongyang worker->warrior.
Our second warrior reaches the choke point. Now if we can just convince these Enkidus to leave before our settler gets here - I'd really rather found a city just on the far side of the choke if we can.
8 - 1425 BC Wonsan spear->barracks
France develops Horseback Riding. Philo is due in one, so looks like there'll be some trading next turn.
Our exploring curragh finds the Greeks. Alexander is down Writing and Mathematics.
9 - 1400 BC Seoul settler->settler. Pyongyang warrior->warrior.
Philosophy comes in. I decide to take Currency as our free tech; it's more expensive than CoL, it has good trade value, and it lets us build markets.
OK, time for some tech trading. Writing to France for Horseback Riding and 100 gold. Philosophy, Horseback Riding, and Mysticism to the Netherlands for Map Making, which he has apparently just discovered (it's a bit steep, but I really want MM). Philosophy to France for the rest of her treasury (240 gold). Writing to Egypt for 50 gold. SUmeria and Greece are too broke to be worth it.
The warrior build in Pyongyang is changed to a galley. Research set to CoL.
The new settler is sent toward the choke. Cheju founded.
10 - 1375 BC Pusan warrior->barracks (Note: there's a forest chop completing at Pusan in one more turn).
The state of our empire in 1375 BC:
We have no iron or horses in our territory. There is iron on the island to our northeast, and I strongly recommend settling there as soon as practical (which is why I wanted Map Making so badly).
I wasn't entirely sure whether researching CoL (and then Republic) next was the best plan, or whether we should pick up Literature first. I chose CoL, but we only have one turn of research invested, so next player feel free to change if you disagree.
I haven't established embassies yet, but, with all of the world's treasury in our pockets, that's probably worth doing.