Nice set, namliaM! Not a lot of "big stuff" happening, but important prep for the glorious future of our people.
We have 0.97% of the domination limit in land tiles. At 12 tiles.
Joaoao has 2% => His capitol must be completly land (or he must have allready planted a settler??
Joao does get cheap settlers for his imperialistic trait, but probably it is just a land-locked capital. Washington has a LOT of water tiles. In fact, we should consider the Moai Statues (dependent on our plans for other national wonders). Lighthouse and Moai would give us a lot of 2/1/2 tiles, with plenty of food to grow over time as we raise the happy cap. Maybe not what we want for our capital, though.
I researche Pottery => AH Next research target: Writing?? So we can start a library in New York?
Writing seems like a good goal. Library and some scientists will really get our research moving. Depending on just when our settler will be done, we need to keep Sailing in mind so we will be networked.
Also I signed the warriors
1) Up north the Stone scouting warrior
2) SW of the capitol the Fog Busting warrior
3) CC down south-east with still 2 more turns to heal after beeing malled by another Lion.
Excellent. Stone scout should quickly reveal whether we can get a half-decent city with stone. (I note you conspicuously left the stone site out of your dot map.

) If the site is a dead loss, then we have a tough decision for our Pyramid plan. If there is something nice to the east, we can make plans.
CC sure is having a struggle, isn't he? A couple more victories, and Charismatic will give him another promo.
Also I drew some additional cities...
G = Gold city, prio 1 I think
P = Pigs city, #2 for now
C = Cows #3 for now, but nothing to special
B = Banana, much later but nice coastal production city if we can clear the jungle.
Much depends on stone scout's findings, and whether horses appear anywhere with AH. I like Gold city, despite the overlap with the capital. Close == less maintenance, plus lots of food, a pre-calendar happy resource, and a strategic chokepoint. (We need to get someone exploring across that land bridge.)
C and B are both suspiciously lacking in resources. I'm guessing there is at least one hidden resource in that region. Maybe horses (would be nice), but that jungle may have oil (nice later, useless for a long time to come). That whole southwest-to-south coastline is oddly barren of seafood as well. Still, B is a nice production city in the future.
I also rather like the area where CC is healing. River, rice, sugar, some hills -- pretty tasty.
I kind of like P one south, to include the copper. But I hate settling one off the coast.

Hopefully there are some horses somewhere on all that grass, and we can fit two good cities (P and C).
Suggested production in Washington, Workboat (soon finish) => Warrior => Settler
Maybe insert a turn or 2 into a granary or library.
Build the settler to anything close to but over 60 hammers left whip for 3 and overflow into a granary?
Whip for 3? Will we have 6 pop by that time? We're at 4 currently, right? (Haven't had a chance to open the save yet.) I think we want the settler pretty quick, definitely. Do we wait until we hit size 5 (building an escort in the meantime), or do we start the settler as soon as the workboat is done?
I would like to get the granary soon, especially if we are going with 2 and 3 pop whips. That's a pretty brutal cutback, even with all the food in Washington.
One item I would like to raise: money. Specifically, our treasury is empty. Are random events on for this game? If they are, we should think about accumulating a cash reserve so we can take advantage of/mitigate them.
"Build more marketplaces, sire, so that the finest goods (strokes cloth along arm) will be traded in our cities."
Oops, sorry, had a flashback there.
Usually a hut or two gives some initial cash. Not that I'm complaining about the two techs LN popped for us.

But we are flat broke.
To summarize my thoughts:
0) Nice work, namliaM!
1) Build a settler Real Soon Now
2) Destination TBD based on stone scout's exploration and AH revealing horses
3) Writing after AH, or possibly Sailing if our second city will be founded before both would be finished.
And oh yeah, keep CC swinging that club!
