Won in 1900 with a Religious Diplomatic win. Interestingly enough in the same turn I also narrowly failed to get a regular diplomatic win - if the vote had been five turns later I could have won both kinds of diplomatic win on the same turn! (I had the largest population, but had avoided Mass Media so the UN was built by someone else who proposed himself for a diplo win - while I had over half the worlds population under my control).
It really was a religious win - my strategy above of going for the religious wonders and spamming missionaries paid off hugely. Even while warring in the late game I was teching every five turns, and lots of cathedrals and temples kept happiness under control. I vassalized three AIs attacking with Infantry while they only had rifles.
It was an interesting game - one of my most fun games lately, mainly because:
- I tried another strategy other than beelining optics early. I got optics later but I had a very strong economy which springboarded ahead once I did contact the AIs.
- The strategy I deployed wasn't really suitable for a philo leader. I built the pyramids, but my strategy in the end depended more on religious buildings and cottages than on specialists.
In fact it was the perfect strategy for a spiritual leader. And an aggressive one would have been great for my late game drafting and warmongering. In fact a great strategy for someone like Monte....
Now to play Monte - maybe I should play him like Pericles.