Well, this game was quite dull....
In fact i could resume the game to 2 wonders: GLH and the Mids. It was the only wonders I built ( besides the very late TGD and the internet )and it was more than enough ( pls, do not do this in a non isolated game or you probably will be eaten alive
). This allowed me to super REX and to make a stable SE/TRE economy, that allowed me to buble Astro with some
and to win the Lib race. The trade routes gave me a Huge profit when I OBed with most civs ( except with genghis and Izzy, that banged heads until the end of the game ... when using the GLH you should avoid OBing with possible war targets ) and after that the game was technically over in terms of tech supremacy.
Besides making a DP with Cyrus ( middle of the pack, generally loved dude ), I tried to be equidistant of the outer world, besides some help to GK in the war vs Izzy ( the only AI pissed enough with me to be a landing threat ... not that I could not cope it, but I'm a fan of using AI as proxies for my wars in higher levels ). The AP was budhist ( Izzy religion ( surprise, surprise ) ) and controled by Izzy , in spite of built by Mao. It scared me some times with votes to war Cyrus ( not passed ) , but most of the times it asked for restitution of Spanish cities in the hands of GK, hence being a non factor.
Well, game continued to my usual space path... Pacal and pericles both geared to Culture, but pacal mispositioning of the Hits wonders ( no strong 3rd city ) combined with pericles bad specialist assignement ( I could hear prophets popping like mad men in Greece ), made it a non threat. Cyrus geared to space, but my superior tech planning made of it also a non threat. To add Izzy, of all the AI probably the less loved ,decided to make the UN, making me the UN sec almost automatically ( everyone voted for me except Izzy ... unfortunately only GK voted for me in UN win vote ) , so no AI could win by UN. To resume, the game was in the bag... so much in the bag that I ( remember kids, do not play Civ until 4 AM.... sleepy players don't think too well ) made some huge blunders in the SS parts queue orders that costed me atleast 10 turns and i didn't suffered much from it .....
Well, it the end, just to spice things up, Pacal decided to join GK in war vs Izzy and I saw some nuke fireworks. Nothing that could stop me....
Well, my commnts to this game is that the fact of all the AI were pretty much balanced ( maybe a feect of all the AI having archery? ), joined to the fact that I grabbed 2 of the most important early wonders, made this game extremely easy...... The fact that I even leaded in score in the last half of the game in Emperor ( first time I can grab it , especially without wars ) shows how much I was pwning the game. Huge gamble to make, but highly profitable if you can pull it ( that or I need to pull up a level
)...Well, a cre/imp AI surely fits a mids/GLH ( read: SE TRE economy ) strat in extremely powerful way: lots of cities, with lots of cheap libs ( read lots of scientists ) nad without having to safrifice the slider so much..... The only hindrance in here was the lack of
resources... with a silver or a fur, this would had blowed things away
Save below is from 1 turn before victory