Looking for an Artist to help with my mod

crawf0rd

The One and Only
Joined
Jan 30, 2012
Messages
483
I am making a mod that adds the Minecraft Civilization, and I have realized that I have no artistic talent, and have little clue how to make custom art work. If you are interested in being the Artist, send me a PM. Here are the details:

Leader: Notch

UA: Miners - Double Quantity from Silver, Gold, Gems, and Iron. Start with Mining.

UU1: Skeleton (Replaces Composite Bowman) - 10 Hammers cheaper, starts with Indirect fire

UU2: Ghast (Replaces GW Bomber) - +2 range, no oil requirement.
 
I am making a mod that adds the Minecraft Civilization, and I have realized that I have no artistic talent, and have little clue how to make custom art work. If you are interested in being the Artist, send me a PM. Here are the details:

Leader: Notch

UA: Miners - Double Quantity from Silver, Gold, Gems, and Iron. Start with Mining.

UU1: Skeleton (Replaces Composite Bowman) - 10 Hammers cheaper, starts with Indirect fire

UU2: Ghast (Replaces GW Bomber) - +2 range, no oil requirement.

Should be simple enough, I know minecraft stores all of it's textures as common formats, and even if it's models aren't simple to extract, at most it's just a few boxes.

Even if you've never used a 3d program before, you should be able to figure out how to do it, it'd be good practice, anyways.

The real issue is packing all of the assets into a format Civ 5 can use.
 
Back
Top Bottom