Status check 550 AD
- We have 32 cities, 244G and are earning +62gpt;
- Theology in 2
- Units: Settler(3);Worker(25);Warrior(4);Swordsman(1);Horseman(7);Pikemen(20);Galley(2);Army(1);MDI(21);Trebuchet(1);AC(8): Army support cost 90 gpt (we need more towns/cities)
- Aztec and Rome have war against Iroquois
- City-check a.o:
- Washinton: Cant prebuild (of course) all is ready in 1, no change
- NY: change to get growth in 13, still granary in 3
- Tzintzunten(size 1) will finish worker in 8, but grows in 19
- We have contact with the Great empire of the Dutch. We trade Invention for Mono + 9gpt
- We now can switch to Leos in 18 (probably as prebuild as the inca will build it in approx 5 turns)
IBT:
Iro ask us to leave, we apologize
Starvation at Tlacopan (intended

)
New Orleans builds Galley -> Harbor
Turn 1 560 AD
- Maya and Inca now have Gunpowder, will trade it for Theology in 1 turn
- Start road to connect Tlacopan
- Moving 4 horses north + 2 MDI
End of Turn: 6.3.1, 197 gold, +52gpt, Theology in 1
IBT:
Discover Theology -> education in 15 (Changed slider settings at the same time to 5.4.1, now in 11)
Boston: Courthouse -> Library Philly: Library-> Settler
Resistance in Tlacopan ended, all unhappy-> change all to Taxcollectors
Inca build Knight Templar
Turn 2 570 AD
MM Chicago to avoid rioting
Found Dallas near Byzantium
Troop movements
Trade Theology to Inca for Gunpowder + Chivalry + 5 gold. We dont have Saltpeter hooked up, buts inside our territory. Looks like our rivals on this continent cant reach it, so they cant upgrade to Musketman
Trade Theo to Maya for 4gpt and 42 gold
End of Turn: 5.4.1, 296 gold, +40gpt, Education in 11
IBT: Wash: AC, NY:Granary-> Pikeman Atlanta: Library -> Pikeman
Order restored in Tlacopan
Maya are building Sistine Chapel
Our 2nd suicide galley didnt make it
Turn 3 580 AD
Change Viroconium to temple to close the gap in the border and rush it
End of Turn: 5.4.1, 228 gold, +30gpt, Education in 10
IBT: Texcoco: Worker -> Temple - Viroconium: Temple -> Harbor
Turn 4 590 AD
We now can trade lux with Iro and Rome, but they have nothing
Tlacopan now size 2 and happy, no more shrinking
End of Turn: 5.4.1, 258 gold, +33gpt, Education in 9
IBT:
Philly: Settler -> Settler Malinolco cannot finish worker(doesnt grow) -> Spearman
Turn 5 600 AD
Seattle will riot, cant finish library in 1 turn

Division Mount Caughnawaga ready for invasion of Iroquois
Division Gandasetaigon ready for invasion of Iroquois
End of Turn: 5.4.1, 291 gold, +31gpt, Education in 8
NY: Pikeman -> Knight - Atlanta -> Pikeman -> Knight
Inca have finished Leos Maya switched to Sistine Chapel
Turn 6 610 AD
We see stack with 4 Iro-settlers near Tula with 3 spear and MW
Wash switch to Sistine
We see Zulu land
Promote horseman to Knight
End of Turn: 5.4.1, 203 gold, +35gpt, Education in 7
IBT: Seattle: Library -> Knight
Inca are building Sistine
Turn 7 620 AD
Our troops are in place for the Siege of Tula
End of Turn: 5.4.1, 238 gold, +39gpt, Education in 5
IBT: Houston: Market-> MDI
Turn 8 630 AD
Found Memphis
Siege of Tula:
We lose one Horseman, but the three remaining win the battle and the Aztecs fall
End of Turn: 5.4.1, 167 gold, +41 gpt, Education in 4
IBT: NY: Pikeman-> Pikeman Miami: Market -> Pikeman
Turn 9 640 AD
We connected the Dyes Our people are happy again Specialist return to duty
The maya have Edu before us

We build colony on salpeter and now can build musketman
End of Turn: 5.4.1, 117 gold, +41 gpt, Education in 2
IBT: SF: Courthouse -> Musketman
Turn 10 650 AD
Troop movement Forces are almost in place for Blitz attack at Iro.
10-turn result
We gained 3 cities and now have 35 cities. We have 70gold and are making +41gpt and will research Education in 1.
Military: we have 96 units incl 25 workers
We destroyed the Aztec
We made contact to the Dutch and the Zulu. We now know everyone
We learned Theology, Invention, Gunpowder and Chivalry
We brought dyes and Salpeter into our empire
All cities, expect Tula are now connected to our empire
We probably are the only one on our continent with Salpeter. So we wont meet much resistance.
General warplan
- Devision Mount Caughnawaga attacks Caughnawaga and then move north to get Chandote, Oka, Ganogeh and Gayagaahe Gewauga. When getting to the north Devision North can reinforce
- Devision Frontline will take Tyendenaga and then Kanawake. After that it will defend against invading forces
- Devision Short Border will take Gandasetaigon and after that defend agains invading forces.
- Available settlers can fill in the gaps
I like to get 2 musketman in the frontline cities. I forgot to change build in a couple of cities that are now building Pikeman (even spearman) to Musketman. A couple of Knights will also do wonders in the coming war.
Maybe you have to wait for just a few turn to reinforce the forces and defenses before to start the war.
Research
Suggestion after Education to research Banking to really get our economy blooming
And finally -
The SAVE - 650AD