Looks like Civ 6 is done: Kevin called April "final game update"

I disagree with this in particular. Only having city centers on the map leaves urban areas spread too far apart, while some districts (especially infrastructure) make more sense elsewhere. I indicated this in another thread, but I think the problem with cities being so disjointed is simply nomenclature. They aren't really cities, they're provinces (settlements, colonies, districts, states, regions, prefectures, parishes, counties, pick the word you prefer). The city center is the local capital, while other in game districts are other cities in the province. Campus is a college town, harbor a port city, neighborhoods are like suburbs and small towns, etc.
I do think districts like maybe military encampments, Aerodromes, or Neighborhoods would make sense if you built them away. I guess it works when you think of it this way though to an extent. Still hard to think of a separate "theater" or "financial" town when those are usually are in the big central cities. Unless if you think of it like New York City and the Theater Square is Broadway, CH is Wall Street, and the EC/Water Park is Coney Island? :dunno:
 
I do think districts like maybe military encampments, Aerodromes, or Neighborhoods would make sense if you built them away. I guess it works when you think of it this way though to an extent. Still hard to think of a separate "theater" or "financial" town when those are usually are in the big central cities. Unless if you think of it like New York City and the Theater Square is Broadway, CH is Wall Street, and the EC/Water Park is Coney Island? :dunno:

But even then, there's not a big empty gap between the Broadway area and Wall St. area. It's full of city! That's what looks weird about cities in Civ VI.
 
I think the problem with a lot of things could be solved by having maps with many many more tiles. Map features like cities, improvements, mountains, etc. would be multiple tiles--units only one with but with greater ZoC movement and such, but they can pass each other while still maintaining 1upt. Cities or districts could be different sizes or maybe even grow as population changes.

Of course that might do bad things to processors and minimum system requirements.
 
But even then, there's not a big empty gap between the Broadway area and Wall St. area. It's full of city! That's what looks weird about cities in Civ VI.
Maybe a rule that you can only build districts adjacent to other districts? That would make the city contiguous.
 
I do think districts like maybe military encampments, Aerodromes, or Neighborhoods would make sense if you built them away. I guess it works when you think of it this way though to an extent. Still hard to think of a separate "theater" or "financial" town when those are usually are in the big central cities. Unless if you think of it like New York City and the Theater Square is Broadway, CH is Wall Street, and the EC/Water Park is Coney Island? :dunno:
The Theater Square is definitely the hardest for me in this scenario. That said, I live in Wisconsin, and it's easy enough to say that Madison is the city center, Milwaukee is the Commercial Hub, Wisconsin Dells is the Entertainment Complex, Green Bay is the Harbor, etc.

For New York, Albany is the capital, while NYC is an adjacent Commercial Hub and Theater Square (I don't know the city well enough, but probably a Campus and Harbor as well, due to it's real world mega city nature).

I think it's reasonable to say that adjacent districts can represent a single mega city, if not necessarily so, especially when (as you suggest, I believe) neighborhoods and boroughs make things more complicated (Manhattan (even split up into Harlem, etc), Brooklyn, etc could all be cities of their own in the real world, and claim a district in game, I would think).
 
For New York, Albany is the capital, while NYC is an adjacent Commercial Hub and Theater Square (I don't know the city well enough, but probably a Campus and Harbor as well, due to it's real world mega city nature).
I've never been either, but NYC has everything by the looks of it. :lol:
 
New York isn't a suburb of Albany?

;)
If you ask New York City, the entire country is a suburb of New York City. If you ask New York State, New York City is a parasite on the rest of the state. :p
 
(1) Sid Meier's Civilization on Twitter: " The final FREE update is coming to Civilization VI on April 22! Watch the developers share their vision. https://t.co/4H838ScLLf" / Twitter

In the update video he says "...final free update of the SEASON" :eek:

Maybe Firaxis+2K are toying with the idea of more content for Civ VI? IDK
I'd prefer that they just say it right up in our faces. :p I can't tell what on earth they're trying to say here.

Ah, well. Guess they want a hype train...
 
(1) Sid Meier's Civilization on Twitter: " The final FREE update is coming to Civilization VI on April 22! Watch the developers share their vision. https://t.co/4H838ScLLf" / Twitter

In the update video he says "...final free update of the SEASON" :eek:

Maybe Firaxis+2K are toying with the idea of more content for Civ VI? IDK

I said in another thread, but this feels like they will be planning a second season.

1) We have no Africa or America map, indicating a high probability that those maps were pushed back to receive more civs/city-states.
2) We still have no city-state representation for Austria, Denmark, Assyria, or Burma. A final city-state pack would probably have been expected if they were completely wrapping up in April.
3) Overall, the universal bonus content still feels very small and measured as opposed to a big blowout. A few units isn't the same as a surprise ideologies, economic victory, bug fix overhaul, AI improvement, etc. etc.

Everything about this indicates it was probably just another month of incremental development in the middle of more months of incremental development. Not a grand finale.
 
Now with the final update again 'of the season', I'd be curious to see what the consensus on this forum is. Would it be possible for a mod to add a poll to this thread? Seems spammy to create a new thread for a poll but a poll on whether people think there's going to be additional content would be interesting.
 
Now with the final update again 'of the season', I'd be curious to see what the consensus on this forum is. Would it be possible for a mod to add a poll to this thread? Seems spammy to create a new thread for a poll but a poll on whether people think there's going to be additional content would be interesting.
You can always create a poll on a thread you created, so we should be asking @pokiehl that. Can we please have a poll, pokiehl?
 
It's really hard to tell. The dev video did make sure to say the word "season" while social media posts have emphasized that it's final. It could go either way, but I'm leaning towards no second pass given the finality of the social media language. We'll find out soon enough, though.
 
It's really hard to tell. The dev video did make sure to say the word "season" while social media posts have emphasized that it's final. It could go either way, but I'm leaning towards no second pass given the finality of the social media language. We'll find out soon enough, though.
well "Platinum Edition" could even qualify as new material too, so . . .
 
I do think Civ 6 is done, but the language being used is so inconsistent as to support whatever position you believe. As @blackbutterfly said above, yes, the update video DID say "last update of the season," right?

But 45 minutes ago, Kevin just made a tweet again using the phrase "final game update patch" - https://twitter.com/fxs_misterkevin/status/1381663819697639428?s=21
It's what keeps us discussing about Civilization and what direction it might take, so I'm guessing this is their way of gauging their fanbase. Or I could just be being an idiot now. :P
 
I do think Civ 6 is done, but the language being used is so inconsistent as to support whatever position you believe. As @blackbutterfly said above, yes, the update video DID say "last update of the season," right?

But 45 minutes ago, Kevin just made a tweet again using the phrase "final game update patch" - https://twitter.com/fxs_misterkevin/status/1381663819697639428?s=21
Well as I pointed out on the other thread Kevin did also say that in the new update Spain can unlock the ability to form fleets and armadas at Mercantilism, which they already can do. Nothing against him but he can make mistakes too. :mischief:
 
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