Kilkakon
King
Mhm... this is what I think about the balance situation so far:
Fallen are probably the most powerful faction. They tend to start losing towards endgame simply because even with being on erratic now, they are at war with everybody.
Realm are always dominant, probably as tough as Fallen. They tend to fare a lot better than Fallen lategame, as they tend to rally the other factions to unite against the Fallen.
Rakis tend to be dominant late game. They are quite powerful if they are not killed off early.
Protectors tend to be moderately dominant, although have been in the lead more than once.
CyndaTech tend to be moderately dominant. They have been in the lead before, although stronger factions like Realm or Protectors tend to kill them.
Adventurers tend to be moderately dominant. They are yet to lead in dominance.
Seafoam is a pure wildcard. The problem with Seafoam AI is that it doesn't consider Squirtles as suitable units to build for defending a base. So until they get another race's tech, they are victim to Carnivine attacks or enemy assualt. If they are lucky then they aren't beat up to badly and do okay, but yeah I don't know of any human player that doesn't build any defenders.
I recently added a Ballista to the game (5/1/2, arty) as some of those land bases are almost impossible to kill without softening them up.
Fallen are probably the most powerful faction. They tend to start losing towards endgame simply because even with being on erratic now, they are at war with everybody.
Realm are always dominant, probably as tough as Fallen. They tend to fare a lot better than Fallen lategame, as they tend to rally the other factions to unite against the Fallen.
Rakis tend to be dominant late game. They are quite powerful if they are not killed off early.
Protectors tend to be moderately dominant, although have been in the lead more than once.
CyndaTech tend to be moderately dominant. They have been in the lead before, although stronger factions like Realm or Protectors tend to kill them.
Adventurers tend to be moderately dominant. They are yet to lead in dominance.
Seafoam is a pure wildcard. The problem with Seafoam AI is that it doesn't consider Squirtles as suitable units to build for defending a base. So until they get another race's tech, they are victim to Carnivine attacks or enemy assualt. If they are lucky then they aren't beat up to badly and do okay, but yeah I don't know of any human player that doesn't build any defenders.

I recently added a Ballista to the game (5/1/2, arty) as some of those land bases are almost impossible to kill without softening them up.