What happened was that I had typed up my response, but for some reason I had not submitted it. As I was going through my windows closing them, so I could shut down the machine, I saw this window that had it. I quickly opened another window to see if I had already replied. Since I had not, I hit the submit key and missed your edit.
Sure it's no problem.
Is your YouTube channel devoted to XCOM?
Not totally... I recently (last week) decided to do a Let's Play of XCOM, and then decided to do Dune at the same time to keep people interested. It's KonfluxGames if you want to check it out. We'll see how it goes though, I really don't have epic plans at this stage.
I like the first one (top left).
Okay then we'll go with that.

I may recolour it slightly to match the terrain.
Charmanders sounds good. Are the Humans in second or third place?
Charmanders: Realm, Adventurers, Vixens, True Arena
Squirtles: Seafoam, Pirates, Mushroom
Humans: Rakis, Rangers, Assassins
Roses: Oblivion, CyndaTech
Natives & Weeping Idols: Protectors, Betrayed
...so Humans are tied for second. Unfortunately the citizen icons are all human males though (I have both the male and female the same as normally the game can't decide which citizen should be which). My friend keeps trying to get me to put more females in but it's hard.

It would be nice if I could have unique icons for each faction, but hey unit icons are even worse.
Okay so here's how Toad looks now:
+2 ORDER: {Experience in running item shops, mini-games, etc.}
+1 SUPPORT: {Item shops are owner owned and operated}
-1 MORALE: {Disinterested in combat}
-1 RESEARCH: {Limited funds for research and development}
2% INTEREST: {Gains 2% interest on gold reserves every year}
{May not pursue All Must Die}
No tidal harnesses. In the vanilla game, sea bases tend to be mineral poor, but nutrient and energy rich. What is the situation in Lost Eden?
A fully developed sea square has 3 food, 3 production and 0 trade. I may remove Harbours from the game though as food is high enough already. But yeah Sea bases tend to be powerhouses of growth and production in exchange for not getting enough money to cover expenses unless they have economy to get +1 trade. Base squares normally give 2/1/0, and 2/3/1 with a Town Centre/Tidal Wall. When I play as Pirates I make getting onto land a big priority so I am able to get research off the ground (Transport on hold in every sea base

).
And you've also been working on the diplomacy language.
Yes I have.

I also still have a few logos to do as well... logos are hard.

I'll focus on trying to get some insight soon.
Call him the Deceiver.
Curse that Oblivion, using his animal charms to try and get away with murder!
So difference between the two is
Rakis
-1 MORALE: {Desires peace over war}
Receives DOUBLE votes in elections for Planetary Governor and Supreme Leader.
Adventurers
+1 ORDER: {Potential troublemakers are off adventuring}
+1 MORALE: {Heroic spirit}
-1 GROWTH: {Males leave home for long periods of time to adventure}
-1 PLANET: {Sees native life as a threat to be tamed}
Begins with 3 CHARMANDER EXPLORERS (1/1/2).
GROWTH is a big penalty, so I think I don't think the Adventurer's are overpowered versus the Rakis.
Alright then. I was just like "Hey... this team is Rakis on steriods!

"
Prayer covers a large range. I think of "Our Father" when I hear the word.
Sure, I normally have a short thing in the morning but yeah I want to give God some time today.
Do you have your subscriptions set up to send an email or do you just go to your control panel?
I have instant email notification, and have Gmail Notifier so I normally am able to reply sometimes only 20 minutes after you post.
EDIT: Congrats on becoming King!
