IT- Spain requires a city for peace. This might be a long "phony" war. Egads, we only have 3 workers for our entire Civ and we are not even Industrious...This will not do at all.
1225BC (1): Russians have settled their first city on "our" land.
IT- Spain signs Aztecs to an alliance against us. Umm, let's hope we don't get a dogpile here...
1200BC(2): Nothing Much.
IT- Mongols join in the fun, signing a MA with the Aztecs against us.
1175BC (3): Found Maastricht on the red dot.
1150BC (4): It takes all of our treasury, 26gpt and 62gold to buy Code of Laws, from Portugal. Russia offers Masonry and Mysticism, but instead I take Bronze Working, Masonry, and 45 gold (since we have a non-existant treasury). Code of Laws then goes to the Hittites with 40 gold for Iron Working.
The net is a 4-fer 1
(clearly I can't add), 2 of which are important military techs, which we may need in the near future. We have iron next to Arnhem.
Rotterdam grows and requires a taxman to stay happy. We cannot afford the lux tax.
IT- Russia moves about 35 troops into Krasnoyarsk. Aztec jag dies on our warrior in the southern jungle, across a river. Ottomans start Sun Tzu, so the AI is into the Middle Ages. We're 7 techs short at the moment.
1125BC (5): Amsterdam starts a harbor (due in 4) because I can't bare to waste that many shields building a spearman (currently making 9spt)and so we can trade our excess wines to Russia, which should net us something nice. Bingo, many civs, including Russia, have no iron connected. Arnhem requires a taxman to stay happy.
1100BC (6): Nothing much.
1075BC (7): With no available scientist, Literature research ceases for the moment.
1050BC (8): Nothing much.
1025BC (9): Amsterdam builds Harbor. Found Haarlem on the blue dot. Ugh, it looks like our trade route with Russia is being held up by a single square of fog. We should have that cleared up and be able to trade our iron to Russia in the next 8 turns. We can trade our Wines to the Hittites (for Mysticism) and Portugese (for 70 gold), but I'm not so sure about that trade route and if we lose our rep, we're toast. Our continent is attached to theirs via coast in the south, but with the Aztecs and Spain founding cities down there, one coastal city in the right place and we're screwed.
IT- Portugese join in the dogpile. I stand by my decision to not trade them wines.
1000BC (10): Finally some good news. By declaring on us, Portugal forfeits the gpt payments we were giving her. We are back at 30gpt. Unfortunately we are at war with 4 Sid civs. Maastricht requires a scientist for peace, so Literature is back in action. Russia has now founded 4 cities on our half of the land. The moving warrior near Amsterdam and the Hague is moving toward Maastricht and should probably clear out that fog. The settler is heading toward green dot.
Conclusion- Uh, good luck.
Sid Dogpile