Hydromancerx
C2C Modder
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Walker Artillery
Graphic: (See Above)
Icon: (See Above)
Type: Siege Unit
Strength: 160
Movement: 3
Cost: 1300
Req Tech: Super Strong Alloys AND Warmachines
Req Resource: Semiconductors AND Titanium OR Nanotubes
Upgrades To: -
Special Abilities
Walker Artillery
Graphic: (See Above)
Icon: (See Above)
Type: Siege Unit
Strength: 160
Movement: 3
Cost: 1300
Req Tech: Super Strong Alloys AND Warmachines
Req Resource: Semiconductors AND Titanium OR Nanotubes
Upgrades To: -
Special Abilities
- This Unit is Tradable
- Doesn't Receive Defensive Bonuses
- Maximum 90% Damage to Enemy Upon Attack
- Causes Collateral Damage (Max 70% of 15 Units)
- Immune to Collateral Damage from Siege Units
- +50% vs Siege Units
- Can Perform Ranged Attacks
- Range 2
- Accuracy 90
- Can Bombard City Defenses (-30%/turn)
- Ignores Building Defense
- Costs 10 Extra
- Starts with Rugged III.