So the role of luxuries seems to be to provide them to families or other nations. The families desire specific ones which can be provided to negate relationship penalties. Nations are less fussy and will take anything and provide a positive diplo modifier.
And...That's it. They're not commodities that can be traded with other nations for compensation. They're not incorporated into ambassadorial trade deals (AFAICT). A player can't examine another nation's inventory and thereby make offers.
I've been wrong before, so maybe I'm missing something here.
And...That's it. They're not commodities that can be traded with other nations for compensation. They're not incorporated into ambassadorial trade deals (AFAICT). A player can't examine another nation's inventory and thereby make offers.
I've been wrong before, so maybe I'm missing something here.