M.A.D. strategy units List

Suki said:
I agree completly..
a friend of mine had a university course 'strategic studies II: the atomic age' all about warfare when nukes are involved... it was very cool. One simulation they ran 'South America: 2050' they divided the class into groups of 5 assigned them countries, gave them resources and a week to plan and talk between groups, then they started with 2 minute turns seeing the evoloution of conflicts there... they simulated very few different things as far as military units go: conventional warfare (which could develope into spastic nuclear war, chance per turn based on the intensity of the conflict. this I guess would include all the short range surface to surface missiles/ rockets/ neutron bombs/ briefcase bombs/nuclear landmines...), short range balistic missiles (which you could only hit your neighbours with), ICBM's (unlimited range), bombers (reuseable 50% losses per use), nuclear subs (can't be targeted), and SDI shield units (could stop one bomb each regardless of source, higher price than any bomb)

Any time you nuke someone you decide if it's counter force or counter value (hit the units or population/infrastructure). If you do enough counter value damage to a country it colapses.

you could wirte 'doomsday device' programs, to automatically launch nukes under certian conditions, and submit them before hand.

the results of the simulation: my friend's alarm clock battery died, he had submitted his aliance's doomsday device program to the teacher but hadn't distributed the copies to the rival countries, which was what he planned to do just as class was starting... by the time he got to class a nuclear war had started and set off the doomsday device, over 100 million dead, the only nations uncollapsed at the end were the three in his alliance.. all because od a dead battery, and if you read up on the cold war similar things have almost happened in the real world...

Tuition well-spent to breed another Hitler... :p
 
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