M60:02 Infantry Leads The Way

Hmmmm. Yeah, the west city is a little trickier to avoid overlap, but your spot 1W of Bede's looks good. Especially in that its on hills -- would be nice to keep thouse southern cities between us and our enemies in the hills for defense if possible.
 
I'm not so much worried about overlap, but siting cities for quick usefulness. By putting that city on the hill, it gets good defense and ability to build boats. Re: Gandhi the extornist, how's everyone feel about sending warriors south to contain him?
 
Are you thinking of an agressive containment or the stationing of a Maginot line of warriors across the isthmus? I think the idea of a warrior line preventing settlemend could work quite well in this situation.
 
3-4 warriors would hold him temporarily, until he gets some galleys. Very likely he will go for one of the coastal dye tiles. I doubt he'll initially try and fight his way through in order to settle.
 
stationing of a Maginot line of warriors across the isthmus?

line of warriors to keep him in check. BTW, there's grassland in the western peninsula for future expansion.
 
Preturn: Well, I'm a little antsy about our military -- changed Boston from Curragh to Warrior and
New York from Barracks to warrior to set up the Maginot line with the Indians.

1 2110 -- Send workers to road up the wheat and the iron, settler to SE dot.

2 2070 -- zzz

ibt; Boston back to Curragh from warrior, New York Warrior->Warrior

3 2030 -- Sending new warriors to set up blockade, leaving New York and Boston free of MPs
for the moment.

ibt; Washington Settler->Settler, keep it pumpin'

4 1990 -- Found Camp Lejune after the Marine base in, what is it, North Carolina maybe, on
the Southeast city site, set to building worker in 10.

5 1950 -- zzz

6 1910 -- Indian settler sighted by Curragh 1 sq NE of Calcutta. May be able to cut him
off, maybe not, depends on how close to Calcutta Gandhi's willing to build. Moving in
the recon teams to fill temporary gaps in the line if necessary.

7 1870 -- New York warrior->barracks. Leave warrior in city for MP. Miramar Marine
Corps Air Station founded on southern city site, set building Temple to extend borders
to wine ASAP. May need a colony to bridge the gap, that lux is valuble to us.

ibt; Washington Settler->Settler. Indian settler moving North. Warriors and scouts to hold
a line as close to Calcutta as possible.

8 1830 -- Okay, got a picket set up 3 squares NE of Calcutta. Might be in time, its right
next to Ghandi's warrior/settler stack. Ghandi and Xerxes will take 170 and 180G for the
Wheel respectively, I'll leave that decision to the next player, as the deals will hopefully
still be good. 10 turns to writing.

ibt; iron road completes, we can now build swordsmen. Indian settler turns back! The
picket is successful in claiming the city spot for the western hill city that Admiral
Kutzov advised, and the existing settler is headed that way.

9 1790 -- holding the line near Calcutta. Switch Camp Lejune to barracks from worker, and
New York from Barracks to worker. New York is growing too fast for its own good anyway,
and this way I can chop the forest W of Camp Lejune to speed the barracks completion.

10 1750 -- zzz

Okay, settler should go 1 square S of present position and settle. Other than that, thanks
for letting me play a fun turn, I love settling cities.

Oh, so I started naming cities after Marine Bases, 'cuz I am SOOO sick of the standard
city names . . . Suggestions for future city names should you guys want to continue this
naming scheme:

Camp Pendleton
Iwanuki
Quantico
Kaneohe
Camp Butler
Yuma
Futenma
El Toro
Cherry Point
Beaufort
New River
Parris Island

Captured cities :
Normandy
Okinawa
Iwo Jima
Inchon
San Juan Hill (though the battle of San Juan Hill in the 1898 Mexican American War did involve some Cavalry . . .)

Just ideas.
 

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I got it but am about to go out tonight. It's Saturday tomorrow so will play in the morning when I get up. this will give a little time for discussion if required, so post if you have anything I should be doing in my turns. (I'll probably just keep the curraghs exploring and start building some barracks and vet swords in preparation for taking out india)
 
Only suggestions I have is on the build at Miramar that I'd change to worker, and I wouldn't chop the woods at Lejune as it doesn't have a lot of production-heavy tiles.
 
Miramar to worker is probably a good plan. For Lejune I was hoping to eventually mine the iron and stabilize the city popping out spearmen or swords. We will need to do something to get that wine, but a colony may end up being a better solution than trying to get a temple. We could build a temple in the new city on the hills and chop it into fruition.

Also -- should we try to shove a city in the desert SE of Calcutta? It may piss off the Indians, but I'm thinking about saltpeter.
 
I can't be sure without checking the save, but I believe if the settler parks in place, the cultural border will extend to cover the wine.
 
That's true, but I think the position S of there is better long-term, with less overlap and the possibility to irrigate through the hills into the plains S of there.
 
Like M60's suggestion of parking the settler in place. my thought is to put a settler where the scout is on the Maginot line. Then run to the west grassland and settle. Just puttin' this out for discussion.

@ M60 - okay to refer to you as Gunny?
 
The two cities solutnion is okay, though I prefer 1 city. A city on the scout won't have any arable land until Electricity, that's quite a wait. Also, city on a hill would help with defense in the (possibly) inevitable Indian war, though if we attack them its less important!
 
Alright gentlemen, heads up! I just learned from some talkative Calcutta natives that they're sitting on an iron source. Seems we missed that in our previous report. Let's stay aware of enemy capabilities, soldiers! We don't want any surprises when we take Mister G behind the woodshed and beat him aside the head with a 2 by 4.
 
hmm, it's a tough choice but I think i prefer the city on the hill too. I'm not against picking the wines up with a colony. And really my only justification for this is less over lap later and less wasted tiles. (well, we'd only waste a single hill by settling on the spot. :-)
And I do agree on the settler on the scout too.

edit: I have the save open ready to play too.

edit2: calcautta doesn't look roaded yet, and from talking to ghandi he doesn't seem to have another source hooked up yet either. Should we rush him sometime soon? (maybe not in my 10 but i'll get some swords built if i can)

edit3 :crazyeye: :should the new curragh go down the indian west coast or head for the other visible land mass to the west. I'd normally go for meeting more ai but info on india could be useful. (alternatively the existing curragh could wrap around once it gets to the southern tip of india)
 
Temples, temples! What for we building temples, gonna pray for peace?

Settlers are cheaper, produce gold when they found a town. Border expansion happens with towns, lots of 'em. Build 'em one day hike apart and you don't need no temples. We'll get religion on the march!

And we certainly don't need green troops. Build barracks in the front line towns, or garrison with troops from the core. Is there a town positioned with production that can become our Fort Dix, or Parris Island for you leathernecks?
 
lol bede, I'm not a temple fan either, libraries are so much more useful. Barracks shall be our shrines to the gods. Infantry invasions shall be our tribute to their supremecy.

edit: and i'm decided, settler will settle on the spot, then one on the scout and one later 1 tile n of the soon to be flaming ruins of calcutta.
 
Ah, another man of parts. Thanks, Nemesis.
 
preturn
switch temple at miramar to worker
cancel forrest chop at Camp Lejune
spend about 30 minutes looking at the map trying to decide on city placement, and change my mind about placement about six times.
(and looking back now I think my brain had a bit of an issue here, 1 n of calcutta is way too close to iwanuki but calcutta looks nice, we might have to restrict the burning to a minimum :-)

1725BC (1)
Boston curragh->barracks
New York worker->worker
Camp Pendleton founded (and we now have wine)
sci10%, lux10%, +18gpt, 282g, writing stays 7t

IBT
Persians are building The Colossus

1700BC (2)
Washington settler->settler
sci10%, lux0%, +18gpt, 300g, writing stays 6t
worker starts chopping 1 of the forests at Camp Pend.

IBT
Persian settler spotted across the straights.
Ghahdi is having a sook about the curragh that couldn't quite make it through bombay waters

1675BC (3)
not much, curragh moves

IBT
Persians are building the pyramids
persian settler moves se out of sight

1650BC (4)
washington grows, camp lejune grows
sci10%, lux10%, 18gpt, 336g, writing stays 4t
have to employ tax man at camp lejune for a turn. (road complete next turn)

IBT
Indians are building the pyramids

1625BC (5)
New York worker->barracks
Trade The Wheel from ghandi for 147g
Camp Lejune is right on top of some horsies and it's road to the cap just finished :-)
Camp Pend. forest chop finishes start road
Tax man back to work at camp lejune
hmm, boston has grown to 3 and has no MP
tough choice but up lux for 1t costing 3gpt and move a warrior to there. (excess warrior from mignot line will return)
sci10%, lux20%, +16gpt, 207g, writing stays 3t

IBT
argh barb galley near the western straight! (it's going to run down our western curragh)

1600BC (6)
washington settler->settler
sci10%, lux10%, +18gpt, 223g, writing stays 2t (mp duties in boston are now costing 1gpt for the moment)
settler heading nw-nw-nw-n of washington
shuffle mignot line to move the warriors se and the scouts nw
warrior near the straight enroute to core for mp duties spots another barb curragh (will keep an eye out for camps on the way back)

IBT
galleys close in on w curragh
india get mysticism

1575BC (7)
Miramar worker->warrior
Iwanuki founded (on the scout's original location)
mignot shuffle completed, scouts at the nw end, warriors at the se. (to have a warrior in Iwanuki)
w curragh sails on boldly

IBT
our now 3/4 veteran curragh defeats both galleys
Indians are building The Oracle

1550BC (8)
we discover writing
sci90%, lux10%, -1gpt, 260g, Code of Laws 15t
new mp arrives in boston, old mp returns to washington
western warrior spots the barb camp (damn, he's only a conscript, well, he'd better learn fast if he's going to be considered one of our brave soldiers)

1525BC (9)
Quantico founded
conscript warrior moves adjacent to barb camp

1500BC (10)
Washington settler->settler
settler starts off for site ne-ne-ne-e of New York (on the hill and will pick up the two forests for NY)
hmm, our conscript warrior didn't fair to well, he just wasn't tough enough to be a marine I'm afraid, barb warrior survives 1/2.
decide to move the mp from miramar to Camp lejune
sci90%, lux0%, +1gpt, 258g, Code of Laws stays 11t

boston is going to have mp issues again shortly, we might want to send the warrior from Quantico there and get Quan. to build itself another.
Camp Pendletons barracks can be whipped next turn if we decide it's worthwhile.
Camp Lejunes can be whipped in the current turn too. (it's 1 turn overdue but I thought I'd leave it for discussion)
and New York barracks can be whipped in 2 turns.
we only have 1 lux hooked up though so we may wish to hold the whip in NY as it's growing pretty fast.

edit: Forgot to say, you are welcome to change any of my build orders if you see fit.

And a picture of India as far as we can see:

india.JPG
 
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