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MadV5- The Mayan Enslavers

Discussion in 'Civ3 - Succession Games' started by madviking, Aug 7, 2005.

  1. TimBentley

    TimBentley Deity

    Joined:
    Apr 26, 2004
    Messages:
    2,898
    Location:
    Troy, MI
    450(0): turn some corrupt cities into specialist farms, do some other micromanagement

    460(1): old Roman fields is useful with WLTKD
    Stavenger looks like it could be in trouble

    IBT: Byzantines are building Great Library

    470(2): Get peace with Inca

    IBT: Groningen (Dutch) builds Sun Tzu's
    Korea starts Great Library

    480(3): Found Coba

    IBT: Netherlands, Byzantines sign peace
    Vikings start Leo's, Sistine

    490(4): zzz

    IBT: Dutch start Sistine
    Byzantines start Great Library

    500(5): zzz

    510(6): Finally find a Korean city

    IBT: Byzantines, Inca sign peace
    Forgot to stop Whitetail riot

    520(7): It looked like Vikings were going to attack, but they agreed to leave

    530(8): zzz

    IBT: Korea declares war on Byzantines
    Byzantines start Great Library

    540(9): zzz

    550(10): capture Cheju, some workers

    Notes: I assume more of Korea is the SW
    You may want to declare war on the Byzantines when the RoP expires
     
  2. madviking

    madviking north american scum

    Joined:
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    Female
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    OK I think I'm up...
    GOT IT
     
  3. madviking

    madviking north american scum

    Joined:
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    Female
    Location:
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    Didn't bother to write.

    We captured Constantinople, Smyrna, A viking city and a Korean city.

    We're at war with the vikings...

    I'd really like for a pre-1000AD finish.
     
  4. MeteorPunch

    MeteorPunch #WINNING Supporter

    Joined:
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    Messages:
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    Location:
    TN-USA
    I've got it.
     
  5. MeteorPunch

    MeteorPunch #WINNING Supporter

    Joined:
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    forgot about this one, playing now.
     
  6. MeteorPunch

    MeteorPunch #WINNING Supporter

    Joined:
    Jan 19, 2005
    Messages:
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    Location:
    TN-USA
    650AD-750AD

    650
    660
    670
    680
    declare war on Inca.

    690
    700
    upgrade a bunch of knights to cavs.
    cash-rush 16 cavalry (all our money).


    710
    720
    MGL, cav army formed.

    730
    declare war on Korea.

    740
    750

    - this game will be over in two turns. Next player finish it up.

    MadV
    MP- just played
    Xerol- UP
    DBear- on deck
    Tim
     
  7. madviking

    madviking north american scum

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    Location:
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    Meh. Dicided to finish.
    760 AD- MGL, capture 5 ctites
    770 AD- we win.

    score 6736.
    Great Game guys! :goodjob:
     
  8. MeteorPunch

    MeteorPunch #WINNING Supporter

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    Location:
    TN-USA
    Yeah nice game. It was nice to try out the Maya Enslavers. I've seen that they have a 33% chance of enslaving, but it seemed to me more like 50-66%.
     
  9. TimBentley

    TimBentley Deity

    Joined:
    Apr 26, 2004
    Messages:
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    Location:
    Troy, MI

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