The best choice for a mage heavy approach is: Cabalim with Overlords.
Graft flesh your new archmage (10+ promotions) with a high strength unit
A Kraken is a good choice....
1) Strong (Perm summons)
2) Free
3) Gives the Golem HN too!
The best choice for a mage heavy approach is: Cabalim with Overlords.
Graft flesh your new archmage (10+ promotions) with a high strength unit
either national units should be unusable for flesh golems or there should be a national limit on flesh golems.
otherwise they allow circumventing the national limit.
gifting used to allow circumventing the national limit, but now national units can't be gifted.
Hmm...
If you deny national units, the Graft Flesh spell becomes pretty pointless, IMO, as you might as well just build the source units, and keep the ability to gain xp, heal faster, and so forth.
National Limit on FG's? Maybe, but I have to say that the sheer time it takes is quite a big restriction as things stand.
They get the Golem promotion, no?
That means immunity to death and poison, and living past armageddon events and other things that only affect living units.
Making crosses of Arquebus's and Mages would be useful (6 strength casters, better than firebows heh), as would priest/mage combos to gain access to all level 2 divine spells even outside your religion.
Even without national units the whole process allows for a lot of sick combos, allowing national units in it just breaks the national limit as is.