I hate the fact that evil in the late game is so powerful, yet there are no equally powerful good units (heroes) to counter them. Especially the four horsemen and the avatar of wrath are so wickedly overpowered that you have to sacrifice dozens of smaller units to be a match for them. I think it is just unfair to have such an imbalance favoring evil in the late game and I would love to see some kind of powerful (but hard to get) counter to be implemented. The below items serve this purpose.
1. Bronze Blade of Divine Retribution
- Available after the Blight (AC = 40)
- Requires Good alignment to be equipped
- Can only be used by units with the Hero promotion
- +2 Physical Combat
- +20% against Demons, Undead
- Immune to Fear
This weapon can be built by a good civ when the AC goes above the aforementioned value. It will act like a World unit, so only 1 can be built. Also a civilization that has already built one of these weapons loses the ability to build the other two.
* Requires Enchantment Mana, Copper
* 1000 Hammers
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2. Iron Blade of Divine Retribution
- Available after the first horseman appears (AC = 60)
- Requires Good alignment to be equipped
- Can only be used by units with the Hero promotion
- +4 Physical Combat
- +40% against Demons, Undead
- Immune to Fear, Disease
This weapon can be built by a good civ when the AC goes above the aforementioned value. It will act like a World unit, so only 1 can be built. Also a civilization that has already built one of these weapons loses the ability to build the other two.
* Requires Enchantment Mana, Iron
* 5000 Hammers
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3. Mithril Blade of Divine Retribution
- Available after Hellfire appears (AC = 70)
- Requires Good alignment to be equipped
- Can only be used by units with the Hero promotion
- +6 Physical Combat
- +60% against Demons, Undead
- Immune to Fear, Disease, Plague, Wither
This weapon can be built by a good civ when the AC goes above the aforementioned value. It will act like a World unit, so only 1 can be built. Also a civilization that has already built one of these weapons loses the ability to build the other two.
* Requires Enchantment Mana, Mithril
* 10000 Hammers
These items would work well with broader alignment.
1. Bronze Blade of Divine Retribution
- Available after the Blight (AC = 40)
- Requires Good alignment to be equipped
- Can only be used by units with the Hero promotion
- +2 Physical Combat
- +20% against Demons, Undead
- Immune to Fear
This weapon can be built by a good civ when the AC goes above the aforementioned value. It will act like a World unit, so only 1 can be built. Also a civilization that has already built one of these weapons loses the ability to build the other two.
* Requires Enchantment Mana, Copper
* 1000 Hammers
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2. Iron Blade of Divine Retribution
- Available after the first horseman appears (AC = 60)
- Requires Good alignment to be equipped
- Can only be used by units with the Hero promotion
- +4 Physical Combat
- +40% against Demons, Undead
- Immune to Fear, Disease
This weapon can be built by a good civ when the AC goes above the aforementioned value. It will act like a World unit, so only 1 can be built. Also a civilization that has already built one of these weapons loses the ability to build the other two.
* Requires Enchantment Mana, Iron
* 5000 Hammers
---
3. Mithril Blade of Divine Retribution
- Available after Hellfire appears (AC = 70)
- Requires Good alignment to be equipped
- Can only be used by units with the Hero promotion
- +6 Physical Combat
- +60% against Demons, Undead
- Immune to Fear, Disease, Plague, Wither
This weapon can be built by a good civ when the AC goes above the aforementioned value. It will act like a World unit, so only 1 can be built. Also a civilization that has already built one of these weapons loses the ability to build the other two.
* Requires Enchantment Mana, Mithril
* 10000 Hammers
These items would work well with broader alignment.