I've got a silly question: Are there any good resources for reading up on how to set up for making changes to the mod? I've tried some googling but I'm not really clear how to connect the dots. I know enough about python and c++ to read a file, but not sure how to get a good workflow going to figure it out. As I write this, I realize I should maybe go for youtube tutorials...?
(What I was trying to do was add an additional naval crew promotion, "Whaling Crews", that would reduce combat strength against everything but animals, but allow ships to capture animals. I am sucker for the eXplore in 4X, so I really like the aspect of hunting and collecting items/units in my games, usually building "exploration parties". So far, I have managed an xml error while being very confused by what separated the crew promotions from other promotions until I, after some hours, realized you switch between them using a spell... So I need to make my new promotion, and a spell to switch to it, and modify the other crew spells to remove it. )
(What I was trying to do was add an additional naval crew promotion, "Whaling Crews", that would reduce combat strength against everything but animals, but allow ships to capture animals. I am sucker for the eXplore in 4X, so I really like the aspect of hunting and collecting items/units in my games, usually building "exploration parties". So far, I have managed an xml error while being very confused by what separated the crew promotions from other promotions until I, after some hours, realized you switch between them using a spell... So I need to make my new promotion, and a spell to switch to it, and modify the other crew spells to remove it. )