Making code aware of UBs

I don't see why it wouldn't.

For specialists, settled great people, and corporations the AI may even work normally as it would see the regular defined benefits so it would know what their benefit would be.

There could be problems relating to the game trying to do things with the regular data vs. also doing things with python - they would need to cooperate and not double any effect or work against each other. I'm guessing that doing the yeild related effects as pe the above and leaving any other effects to the regular mechanism (resource being supplied, or research points) might work.

You should realize that I havn't actually tried any of this...
 
TC01, you might want to check that the solar system doesn't return the next turn. The system is actually reappearing after it was taken away. The stuff I was doing here was done before the systems update, so it looked like it never went away.

Thanks, God-Emperor, that stuff worked perfectly. Btw, how much do you know about the SDK? I had hoped to move a lot of the Final Frontier code to the SDK in order to clean up the python, make it more mod friendly, and to speed it up, but the project never got off the ground.
 
TC01, you might want to check that the solar system doesn't return the next turn. The system is actually reappearing after it was taken away. The stuff I was doing here was done before the systems update, so it looked like it never went away.

Thanks, God-Emperor, that stuff worked perfectly. Btw, how much do you know about the SDK? I had hoped to move a lot of the Final Frontier code to the SDK in order to clean up the python, make it more mod friendly, and to speed it up, but the project never got off the ground.

Yes, that is what's happening.

I'll use God-Emperor's method to fix the problem.
 
Thanks, God-Emperor, that stuff worked perfectly. Btw, how much do you know about the SDK? I had hoped to move a lot of the Final Frontier code to the SDK in order to clean up the python, make it more mod friendly, and to speed it up, but the project never got off the ground.

Good to know.

I havn't even really looked at the SDK - peaked into one file once, and that's it.
 
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